Hey guys,
at first I apologize for my English, it's not my first language.
If you'r looking for a tl:dr, there is none, sorry!
I'am a disci priest and after the today's raid I went to the Dummy to test my damage and heal output.
After a couple of tests I experienced a strange behavior of the damage-healing ratio.
I did some math about it.
Smite deals 225% Spelldamage(equivalent to your total int).
I stripped all versatility equip off and had exactly 27.345 int.
Smite should do 61.526 dmg. But there is a trait for my weapon which buffs it's damage by 15%, aswell as every traitpoint for additional 0,5% each.
I got 19 points so far which ends up at 9,5% increased dmg.
I dont know if the multipliers are added together or multiplied after each other.
Because of this there should only be two results(maybe a third?):
77.4476,61 (61.526*1,15*1,095)
76.599,87 (61.526*1,245)
But smite does actually 79.600 damage.
Okay maybe we got the multipliers wrong or there is some hidden shit. i'm kinda okay with that but now we watch at the healing smite does (or any other dmg your deal)
I have 27,1 % mastery so Atonement heals for 50,1% of the dmg dealt.
If we take the 79.600 damage we would expect a heal of 39.879,6.
But instead we only get heals of 35.975.
So Atonement heals 10,85 % LESS then it should.
It is the same with penance.
It deals 63.126 per tick and heals for 28.529 but you would expect 31.626 heal.
This is also a discrepancy of 10,85%.
These numbers are all for non crits now we get to the crits.
Things are weird here too.
If smite crits, it deals 159.199 damage, which is correct!(yay)
But it only heals for 71.949 instead of the expected 79.758,6.
Which is also a discrepancy of 10,85%.
So... after all these number I can't explain the difference to me.
But that is not really the end of the line.
If you have a trinket as disci which deals damage, only the crits of your trinket are accounted for your Atonement healing.
At least I experienced this behavior for Devilsaur Shock-Baton.
I got also some pictures to prove what I'am writing.
Because this is my first post I'am not allowed to post links. I can pm you with a imgur gallery.
I really hope I messed up other wise blizz did.. ^^
Thanks for reading and don't kill me if my math is terribly wrong, I'am just curious and was wondering with my own math understanding!
edit// After reading my post before posting I had an idea for a third damage calculation, maybe the trait points multiply with each other.
Which would end in (1,005)^19 but with this Number you get again only 76.870,49 (added) or 77,787,83 (multiplied).
edit2// Interestingly the healing through mindbender is fine