Originally Posted by
Voij
That "reroll until you get true bearing" method was actually a leftover from the Legion Beta, where True Bearing reduced cooldowns by 3 seconds per combo point. This coupled with the tier-bonuses from Hellfire Citadel that place a lot of emphasis on Adrenaline Rush made it by far the strongest buff.
TIMES HAVE CHANGED, THOUGH.
True bearing is now considered one of the weaker buffs we can get. As far as I know, the goal is to reroll until you get at least 2 buffs, with slight exceptions to this rule depending on the situation in question.
If, for example, you get Shark Infested Waters while your Adrenaline Rush and your artifact ability are both available, stick to it because it's the highest basic damage increase. When AR+Artifact are about to run out, you can reroll again to get a double-buff. (This was slightly different prior to level 110, because we did a lot more auto-attack damage during the pre-patch. Back then, it was "reroll until you get either Sharks or you get 2+ buffs". Now it's "reroll until you get 2 buffs.")
And yes, Outlaw suffers very much from RNG, though it tends to get a bit better the longer a fight goes.