Hopefully, this will help fix the sim-craft lookers who fail the realize that NT-spam isn't really viable in most real situations.
Using a normal spec, I rarely hit above 50 stacks of quickening anyway. I suppose it's possible that with stacked Mastery, and increased mana pools, it'll be more likely during a burn phase. Regardless, this doesn't effect the majority of arcane mages in any negative way.
I think you mean
Mana = ~93%
if true cast arcane blast
Arcane didn't take any more time to learn compared to any other class that required actual decision making. Classes with bleeds can be considered a class you "have to think" to play. If you overlap bleeds too early you're losing dps, if you do it too late you're losing dps. Arcane was never a complex spec. If anything NT Spam made the spec more complex.
I completely disagree.
I think Arcane has managing aspects that no other spec currently possess, and always has been this way. There are so many things that you can do to mess with your dps that is sometimes overwhelming, and the spec is largely ignored by the majority whenever possible.
That said, i think ALL specs have their complexity when the goal is to squeeze their maximum potential: even Hunters, that are widely considered to be the absolute winners of the easy/effectiveness ratio.
I still hope that they nerf NT by giving it a 5 second cooldown and removing the 50 stack dropoff nerf from Quickening.
Or they could just cause NT casts to remove Quickening stacks.
oh no arcane isnt ridiculously overpowered and mindless what will we all do?
This is so weird from blizz.
The "skill cap" of arcane is keeping quickening stacks. Its very easy to get hit by a mechanic and lose stacks.
I myself proposed to half the stacks to 50, but it falling afterwards is a huge letdown.
At the moment the way fights are, Fire mages are doing obscene burst damage; arcane mages then catch up slowly as quickening builds. At 75 stacks or more the damage is just ridiculous, you pull ahead of fire as long as there is no cleave.
With the hotfix; you finally start catching up to fire and quickenings gone back to 200k dps. Best build that back up.
It was high risk/high reward now its high risk/mediocre reward.
I am genuinely hoping there is another play-style now that is best because keeping quickening stacks can be fight breaking and if you can't keep the stacks its GG on the meters. The suggestion to increase haste gain per quickening stack but stack it at 25 seems perfect at the moment.
@Ubberleet @Not Againnn
Guys, please behave. Insulting is not permitted.