Originally Posted by
Beace
1) Point stands. People are overall happy with the change. WoD isn't considered a bad expansion because of 20-man raids. If you argue that Blizzard catered to hardcore raiders to bring about this change, then it brought something positive.
3) I don't pretend to know where they spent their development time. Legion? Back then they still had the goal of releasing expansions faster. There's no denying that there was a huge gap of content at the end, but we saw that in MoP as well. No reason to believe they had all their developers working on WoD raids.
4) I don't really see your point. This is how WoW has always been. There's been crafting. There's been justice/valor points. Garrison missions, apex crystals, world bosses, garrison invasions, reputation vendors. All different methods that's been used to gear up characters outside of raids. But very rarely has these provided rewards equal to raiding. WoD was no different from MoP here, nor different from previous expansions.