Hello, I was wondering if anybody knows a script that can loop an audio file for the duration that an aura is active. I tried looking but the closest I can find is a loop that plays based off shaman totems from wowace, posted below.
I tried editing it for my purpose but I get the same error the guy does and he doesn't explain how/if he fixed it.
I know it would be a check to see if the aura is active, and if true, play the audio with a delay between checks equal to the duration of the audio file. Then if it checks and is not true, end the check function. I just don't know how to write out that logic in lua.
Wish I knew more about scripting, thanks for any help.
function()
if not GetTotemInfo(1) == true then
if not WA_last_check or WA_last_check + 0 < GetTime() then -- + 0 sec delay
WA_last_check = GetTime()
PlaySound("AuctionWindowOpen")
return true
end
end
end
Custom Untrigger:
function()
return true
end
He mentions that he gets the following error line when using it;
[string "return function() function()..."]:1: '<name>' expected near '('