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  1. #1

    Mut Rogue Mastery

    I've done some reading and searching and I can't find anything on this.

    Basically, is there an upper limit to how much Mastery we should be getting? Or is it just 'the more, the better?'
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  2. #2
    An ideal number SEEMS to be 105%, and then you start stacking crit. I have nothing to back that up, rather just an assumed value based on what I've observed. Iirc, I'm at around 107% mastery with 36% crit and crit is a full dps point per stat ahead of mastery at the moment. Your best bet is always to run a stat scaling sim

  3. #3
    ough starting to gear up but got 119% mastery and 20% crit need to get better drops to start adjusting my gear tho xd am 839 ilvl

  4. #4
    Scarab Lord Master Guns's Avatar
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    I'm 854 ilvl, 39% crit, 133% mastery, 1% verse, and I do around 325k Dps st on bosses.

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  5. #5
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    Well, for EP/AP (which is what you are using i assume) you want to make sure you have a decently large amount of crit (~40%) then you want to be stacking mastery, there is basically no limit for mastery at that point.

  6. #6
    Quote Originally Posted by steelmuffin View Post
    Well, for EP/AP (which is what you are using i assume) you want to make sure you have a decently large amount of crit (~40%) then you want to be stacking mastery, there is basically no limit for mastery at that point.
    Yes, you're right, I'm going a poison build. I'm at 140% mastery and 30% crit. I figured I needed more Crit, obviously, but wasn't sure what the right balance was.
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  7. #7
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    Quote Originally Posted by Infernix View Post
    Yes, you're right, I'm going a poison build. I'm at 140% mastery and 30% crit. I figured I needed more Crit, obviously, but wasn't sure what the right balance was.
    Ideally, aim for 44% crit to have 50% crit on mutilate (6% with artefact talents), So you can build 3/4 combo with 1 mut most of the time and be able to envenom with just one mut to maintain EP. Then just stack mastery.

  8. #8
    Scarab Lord Master Guns's Avatar
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    Quote Originally Posted by Nioubr View Post
    Ideally, aim for 44% crit to have 50% crit on mutilate (6% with artefact talents), So you can build 3/4 combo with 1 mut most of the time and be able to envenom with just one mut to maintain EP. Then just stack mastery.
    Is that feelcraft or math?

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  9. #9
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    Quote Originally Posted by Nioubr View Post
    Ideally, aim for 44% crit to have 50% crit on mutilate (6% with artefact talents), So you can build 3/4 combo with 1 mut most of the time and be able to envenom with just one mut to maintain EP. Then just stack mastery.
    I'm a relatively new rogue and have been playing Subtlety so far, but I kinda feel like switching to Assa. Anyway, I'm sitting on a ton of Versa (17%), 100% mastery and just 25% crit. Can I go AP EP or what sort of Assa would I have to play till I have higher crit?

  10. #10
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    Quote Originally Posted by Krogana View Post
    I'm a relatively new rogue and have been playing Subtlety so far, but I kinda feel like switching to Assa. Anyway, I'm sitting on a ton of Versa (17%), 100% mastery and just 25% crit. Can I go AP EP or what sort of Assa would I have to play till I have higher crit?
    Sim yourself and see what deals more damage. With that much Vers, I would imagine, Exsg is stronger. Either way, your crit is quite low for both builds.

  11. #11
    Quote Originally Posted by Master Guns View Post
    Is that feelcraft or math?
    50% crit on Mutilate gives an average ~70% chance to get to 6 CPs after casting two Mutilates

    The bigger your EP uptime, the better, but once you get a huge EP uptime with efficient Envenoms, you take out an even bigger damage from EP, that's why it favors crit that much

    The "50% mut crit" is like a "checkpoint" to keep an eye for the other secondary stats, since stacking more than that will be hard

  12. #12
    Quote Originally Posted by skindown View Post

    The "50% mut crit" is like a "checkpoint" to keep an eye for the other secondary stats, since stacking more than that will be hard
    But why 50%?
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  13. #13
    Quote Originally Posted by ymirsson View Post
    But why 50%?
    High CP generation per Mutilate, ensuring efficient Envenom dumping and EP uptime in one stat

  14. #14
    Confusing thing for my assassination rogue. I had something like 140% mastery without trying. I went down to about 100% with gear more focused on crit and vers, but then one day I logged in to see 79% mastery. Was Assassination's base mastery nerfed?

  15. #15
    Quote Originally Posted by Dastreus View Post
    Confusing thing for my assassination rogue. I had something like 140% mastery without trying. I went down to about 100% with gear more focused on crit and vers, but then one day I logged in to see 79% mastery. Was Assassination's base mastery nerfed?
    No, maybe you switched something and can't remember? @_@"

  16. #16
    Scarab Lord Master Guns's Avatar
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    Quote Originally Posted by skindown View Post
    50% crit on Mutilate gives an average ~70% chance to get to 6 CPs after casting two Mutilates

    The bigger your EP uptime, the better, but once you get a huge EP uptime with efficient Envenoms, you take out an even bigger damage from EP, that's why it favors crit that much

    The "50% mut crit" is like a "checkpoint" to keep an eye for the other secondary stats, since stacking more than that will be hard
    I agree that it makes sense, just wanted to know if my hunch was backed by something worth its salt.

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  17. #17
    Quote Originally Posted by skindown View Post
    High CP generation per Mutilate, ensuring efficient Envenom dumping and EP uptime in one stat
    No, why >50%<. Why not 55 or 60 or 45? Stating 50 is the magic number makes me wonder why.
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  18. #18
    Quote Originally Posted by ymirsson View Post
    No, why >50%<. Why not 55 or 60 or 45? Stating 50 is the magic number makes me wonder why.
    Assuming poison build EP/AP:
    44% from gear + 6% from mutilation traits (3x2%)

    It's actually simple, just keep your crit between 40-45% and let the rest be mastery. Don't actually tune for mastery unless you're like below 100% ... but then again you may be having "to much" crit anyway.
    Last edited by Zempai; 2016-10-25 at 01:40 PM.
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  19. #19
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    Quote Originally Posted by Zempai View Post
    Assuming poison build EP/AP:
    44% from gear + 6% from mutilation traits (3x2%)

    It's actually simple, just keep your crit between 40-45% and let the rest be mastery. Don't actually tune for mastery unless you're like below 100% ... but then again you may be having "to much" crit anyway.
    You just blatantly ignored his question, lol.
    He is asking, what makes 50% the go-to value.
    And I believe that 40% raw crit is ass rogues soft cap,Ymirrson.

  20. #20
    Quote Originally Posted by ymirsson View Post
    No, why >50%<. Why not 55 or 60 or 45? Stating 50 is the magic number makes me wonder why.
    There's not really a magic number, I said it is more like a "checkpoint" if you check one of my previous responses, because it will get too hard to stack more crit than 50% ( 44% + the 6% from the Balanced Blades trait ), you'll depend on having sockets on everything to min/max
    Quote Originally Posted by baddy View Post
    You just blatantly ignored his question, lol.
    He is asking, what makes 50% the go-to value.
    And I believe that 40% raw crit is ass rogues soft cap,Ymirrson.
    Well, if you use Elaborate Planning as your talent, you will want EVERY ounce of crit that you can get from gear ( which means above 40% ), it GREATLY favors those who have high crit, does not seem to have a "soft cap" because the CP gain linear, atleast not that I know of

    But yeah, if you don't run EP, 35~40% crit is just fine, just don't get any haste on your gear, try to keep mastery >= versatility and you'll be set :P

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