I've done some reading and searching and I can't find anything on this.
Basically, is there an upper limit to how much Mastery we should be getting? Or is it just 'the more, the better?'
I've done some reading and searching and I can't find anything on this.
Basically, is there an upper limit to how much Mastery we should be getting? Or is it just 'the more, the better?'
An ideal number SEEMS to be 105%, and then you start stacking crit. I have nothing to back that up, rather just an assumed value based on what I've observed. Iirc, I'm at around 107% mastery with 36% crit and crit is a full dps point per stat ahead of mastery at the moment. Your best bet is always to run a stat scaling sim
ough starting to gear up but got 119% mastery and 20% crit need to get better drops to start adjusting my gear tho xd am 839 ilvl
I'm 854 ilvl, 39% crit, 133% mastery, 1% verse, and I do around 325k Dps st on bosses.
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
Well, for EP/AP (which is what you are using i assume) you want to make sure you have a decently large amount of crit (~40%) then you want to be stacking mastery, there is basically no limit for mastery at that point.
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
50% crit on Mutilate gives an average ~70% chance to get to 6 CPs after casting two Mutilates
The bigger your EP uptime, the better, but once you get a huge EP uptime with efficient Envenoms, you take out an even bigger damage from EP, that's why it favors crit that much
The "50% mut crit" is like a "checkpoint" to keep an eye for the other secondary stats, since stacking more than that will be hard
Confusing thing for my assassination rogue. I had something like 140% mastery without trying. I went down to about 100% with gear more focused on crit and vers, but then one day I logged in to see 79% mastery. Was Assassination's base mastery nerfed?
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
Assuming poison build EP/AP:
44% from gear + 6% from mutilation traits (3x2%)
It's actually simple, just keep your crit between 40-45% and let the rest be mastery. Don't actually tune for mastery unless you're like below 100% ... but then again you may be having "to much" crit anyway.
Last edited by Zempai; 2016-10-25 at 01:40 PM.
Rock and Troll
There's not really a magic number, I said it is more like a "checkpoint" if you check one of my previous responses, because it will get too hard to stack more crit than 50% ( 44% + the 6% from the Balanced Blades trait ), you'll depend on having sockets on everything to min/max
Well, if you use Elaborate Planning as your talent, you will want EVERY ounce of crit that you can get from gear ( which means above 40% ), it GREATLY favors those who have high crit, does not seem to have a "soft cap" because the CP gain linear, atleast not that I know of
But yeah, if you don't run EP, 35~40% crit is just fine, just don't get any haste on your gear, try to keep mastery >= versatility and you'll be set :P