Originally Posted by
Trumpcat
I quit WoW for SWTOR before its release. I played it for 4 years, subscriber, guild, everything. While it had its good sides, it was substantially lacking and the whole time we kept hoping it will improve and that more things will be added. It never happened. Our entire guild quit an year ago. We were 100 active accounts at peak. If it wasn't Star Wars we would have done it very long ago. It was a huge mistake we held on for so long like masochists. This game is an experiment by EA to test how far you can go milking the Star Wars fans before they break.
Here I was going to put a huge list of reasons why it's not worth paying for it, but instead I'll only say that they ask the same amount of money Blizzard asks for WoW, while expecting you to play 2-5 years old content that is repeatedly rescaled without changes. If you are a new player and a Star Wars fan, it will be fun for a while. There hasn't been new content for the past 2 years, the only thing that gets regular updates is the cash shop. The "BioWare style story" that they promote is 20-30 minute long single player chapters per month at the price of 15$ and if you want any vanity or "cool" item be prepared to pay real money, because nothing is earned through effort or challenge, it's all on the cash shop.
WoW is a tremendously better game. SWTOR is a Star Wars Barbie-dress up with little to no development. There are many reasons not to pay for it, but the main one is to not make their money-milking strategy profitable. This type of strategy is typical for EA and it has a horrible effect on the gaming industry. Blizzard is one of the few, if not the only major company that still inserts heart and soul in their products.
If you do wish to see the KOTFE story, just play it on youtube. You don't miss anything not playing it yourself, because outside the cutscenes there is nothing added.