To me, it's the Legend of Heroes: Trails series. Just a massive fleshed-out world with slow-burn story arcs, lots of very nice foreshadowing and tons of nods to previous games in the series. Which is exactly what I love
To me, it's the Legend of Heroes: Trails series. Just a massive fleshed-out world with slow-burn story arcs, lots of very nice foreshadowing and tons of nods to previous games in the series. Which is exactly what I love
Final Fantasy 9, that ending was nothing short of perfect.
KotOR and Golden Sun 1&2
People don't forgive, they forget. - Rust Cohle
Not PC (unless you live in Japan) but in terms of story, I'm giving a shout out to the Phoenix Wright games.
Last Of Us and The Wolf Among Us
FF6 because each character had their own story and they became entwined.
Knights of the Old Republic.
Witcher 2 > Witcher 3, both in story and gameplay. Only thing better about TW3, is that the game is bigger/longer.
TW2 is the only game that has ever made me feel "damn, this is pretty much like playing a book/movie". Mass Effect 1 is up there aswell.
They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
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