1. #1

    Anyone has a guide for sub rogue? (Beside icy veins).

    Like, a detailed one. When to properly use SD, SB, GB and rotation and stuff :P A complete guide

  2. #2
    Mechagnome Ujio's Avatar
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    Here is Riphie's guide. http://riff.tf/
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  3. #3
    Sub is the one of the three specs to be more demanding of the player to manage. Here's a post that I made in a thread.

    Context: I was replying to someone who said the spec wasn't as hard as the other specs. hopefully this helps you as a guide in maximizing your sub dps.

    There is DoT upkeep of nightblade: playing around with finality as in, letting the finality pandemic'd buffed nightblade tick all the way before reapplying another nightblade. So tracking finality buffs. if not you lose dps.
    Pooling energy to 60 or so before activating shadow dance so you can fit 4 shadowstrikes in. If your 2nd evis procs weapon master you cap energy immediately which should prompt you to refresh your symbols of death. So symbols of death and shadowstrike should be pressed at the same time so you can fit that 4th shadowstrike in before shadow dance ends. If not you lose dps. Fitting in a symbols of death is also pretty punishing because you will most likely lose a shadowstrike in the dance due to energy. which is remedied with energetic stabbing relics and legendary boots.
    Shadow techniques proc and weapon master procs - meaning you don't really know if you will get a set number of combo points. Sometimes a shadowstrike will give you 5-6 combo points so you will need to finisher immediately or else your shadow technique CP proc will be wasted. if not lose CP and dps.
    Another note on shadow techniques with shadow dance: The rule of thumb is 4 shadowstrikes in a shadowdance but things like shadow techniques proc will cause you to evis after one shadowstrike (or if it procs from weapon master) in which the shadowdance rotation window would be something like SS > Evis > SS > SS > Evis then Shadow dance would be over. so you missed 1 SS but if you hadn't evis'd you'd waste combo points and an extra evis in an encounter.
    Use of Vanish which is similar to outlaw, little different for sin.
    Lets not forget the stun utility that subs bring with the cost of dps which is pretty important in adds like dragons and xavius.
    Using Goremaw when you have less then 2 combo points and less than 40-50 energy. Trying to use it on cd as close as possible.
    The use of sprint for flickering shadows to get a free vanish.
    SD when you have 1-2CP (so fit a backstab in there or bank on a shadow techniques to save you) so when you SD twice you will end up with 5-6 CP guaranteed.

    Just in case if you are a newer player:
    -Finality is a golden artifact trait
    -Energetic strikes/flickering shadows is artifact trait
    -Weapon master is the recommended talent because it has the most possible yield. (If you weaponmaster proc an evis it will give you 80+ energy instead of 40 from relentless strikes. also if it procs with shadowstrike then it will give you 4 base CP instead of its 2).
    -pandemic is refreshing your DoT before it falls off without losing ticking time so if I reapplied a 6 CP nightblade then I can do so with 5.4 seconds of nightblade remaining and it will then be added to the duration. 18 seconds + 5.4 seconds yields a 23.4 second nightblade if empowered by finality it'll do more damage cuz it ticks longer.

    Knowing how long these fights are, sub can't really afford to waste CP/energy gains because you'll eventually run out of SD charges by the end of the fight. oh and btw, if you end the fight with 0 SD charges then you are doing it right. If you can do SS > SS> evis > SS > SS (4 shadowstrikes) in each SD then you are also doing it right. (note** you will need procs from weaponmaster or energetic stabbing (without legendary boots) to be able to fit the 4 SS if you do the math and SDing at about 60ish+ energy.) Probably the first step in mastering Sub would be doing those things, along with keeping the usual Nightblade/symbols up.

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