I dont get it. We get new quests and they are just....stupid.
They have so much experience from WoW quests and achievements to make the game more creative. But no...
All we get is "play 10 pirates" or "play 75 murlocs"...so when i want gold (what is the only reason i do such a quest), the basic strategy is make a fail deck full of what is needed...crap it on the board lose 1-2 games, take gold....really???
Why cant they make a quest like:
Win a game using only spells...
Win a game without using your hero power...
Win a game without damaging an enemy minion...
Win a game without going below 20hp...
Win a game, where you deal the killing blow with a weapon...
Destroy 20 minions in one game...
Well, of course some of those decks would be maybe dumb too...but at least you need to build a deck for it. A little bit similar to brawl.
Most of my quests demand to win, because its stupid to get rewarded by just "play X amount". Somehow i want to get challenged
Yes most likely there would be for every quests a netdeck, but you could still try yourself :P