1. #1

    is there a reason for same profession on multiple alts?

    hi, I was just wondering - during cata/mop I had few alchemists for the daily transmutes, in WoD had a legion (hehe) of alts with overlapping professions for similar reasons. Now in Legion I am leveling my alts and slowly getting to the point where I have all professions working for me.

    Given that the main limiter right now is the BoS acquisition - is there a reason to have more than one instance of a profession? and if there is, are there particular professions you would say it's still worth having more than one?

  2. #2
    Yes, it is still worth having more than one tailor, because you can still sell the damn WoD bags for over 1000g each and you can finish one in around 3 days (with your Garrison working), so with 3 tailors you have a passive income of 6k Gold/week. Actually it is closer to 9k, because in 3 days you make more mats than you need for 1 back, so all combined comes close to 9k.

    Also the gathering professions are something that is useful on multiple chars (most promiment herbalism) because you can gather that stuff when you cross it simply while playing your alt. Something similiar goes for Enchanting, because you can DE Questrewards and Drops that you don't need.

    But yeah, thats pretty much everything.

  3. #3
    Herald of the Titans Racthoh's Avatar
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    i put herbalism on almost all of my characters so i can always be picking them up while i play. that way i don't feel like i'm missing out by playing another class.

  4. #4
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    I have engineering on all my toons, can't live without the loot-a-rang

  5. #5
    Because of the quite lengthy quest chains for crafting professions I'm currently going with just one of each. Getting professions nicely fleshed out is a very long process, with higher ranks for recipes being RNG drops, reputation gated or from random world quests. The only ones that I might consider to get duplicates for are:

    Engineering: mainly for quality of life stuff like the mailbox, jeeves, loot-e-rang, wormgates (portals), etc
    Enchanting: for disenchanting stuff

    Every remaining slot is going to be filled with gathering professions.

  6. #6
    Spam Assassin! MoanaLisa's Avatar
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    It depends on what you're trying to do. If it's about making gold and you think profession X is going to be solid for making it, then having the profession multiple times is just going to make more gold presuming you can support it with mats. If you are attempting to be completely self-sufficient and not have to ever buy much of anything from the AH, then it makes less sense but of course that depends on how many alts you're running.
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  7. #7
    Quote Originally Posted by Accendor View Post
    Yes, it is still worth having more than one tailor, because you can still sell the damn WoD bags for over 1000g each and you can finish one in around 3 days (with your Garrison working), so with 3 tailors you have a passive income of 6k Gold/week. Actually it is closer to 9k, because in 3 days you make more mats than you need for 1 back, so all combined comes close to 9k.
    Can't you just do all that on one character and just transfer the gold? You can make more than one bag a day as well, Primal Spirit vendor or using Primal Weave, probably more grinding than splitting it across characters.

    -=Member of the Champions of the Sunwell=-

  8. #8
    The Lightbringer
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    Quote Originally Posted by Accendor View Post
    Yes, it is still worth having more than one tailor, because you can still sell the damn WoD bags for over 1000g each and you can finish one in around 3 days (with your Garrison working), so with 3 tailors you have a passive income of 6k Gold/week. Actually it is closer to 9k, because in 3 days you make more mats than you need for 1 back, so all combined comes close to 9k.

    Also the gathering professions are something that is useful on multiple chars (most promiment herbalism) because you can gather that stuff when you cross it simply while playing your alt. Something similiar goes for Enchanting, because you can DE Questrewards and Drops that you don't need.

    But yeah, thats pretty much everything.
    With Rush Order Scrolls (2-3 a week) you get ~3.5 bags a week per char. But considering Fur also sells very high, it's around 3-400g profit per bag on almost any server.

    If your chars do any kind of content in Legion, enchanting is the way to go. Herbalism is also good but if you are like me you might end up something along the line of "Starlight Rose, nice. Oh, another one. And another", finding yourself near Crimson Thicket instead of gathering up withered outside Meredil for your last emissary quest.

    If they are only parked in your garrison and log them once a day, Transmute Alchemy is the most profitable option

    @Dandine: with primal weaving you'll end up spending 1200+ gold for a 1000g bag (assuming Fur is below 2g)
    Last edited by S7orm; 2016-11-26 at 01:51 AM.

  9. #9
    Quote Originally Posted by Tawny View Post
    I have engineering on all my toons, can't live without the loot-a-rang
    Same here. Engineering * 12.

    Glider and rocket belt is nice too, but loot-a-rang is such a huge QoL improvement that I can't play without it.

  10. #10
    Elemental Lord clevin's Avatar
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    Quote Originally Posted by Accendor View Post
    Yes, it is still worth having more than one tailor, because you can still sell the damn WoD bags for over 1000g each and you can finish one in around 3 days (with your Garrison working), so with 3 tailors you have a passive income of 6k Gold/week. Actually it is closer to 9k, because in 3 days you make more mats than you need for 1 back, so all combined comes close to 9k.

    Also the gathering professions are something that is useful on multiple chars (most promiment herbalism) because you can gather that stuff when you cross it simply while playing your alt. Something similiar goes for Enchanting, because you can DE Questrewards and Drops that you don't need.

    But yeah, thats pretty much everything.
    Except (assuming people get missions like mine), you can make ~500-1k/day from missions. Get enchanting, DE the rewards from WQs or dungeons that you don't need sell the Chaos Crystals... early on I was selling them for 1200/, it's about 400 now. Even at 400 doing just the 4 emissary quests will likely give you 1-2 per day... plus a mission and you're easily over 1k, probably 1500/day.

    I guess my point isn't disagreeing with you so much as it is that leveling a second profession just to make another 2k/week feels like pretty poor return. if you're doing it for the gold.

  11. #11
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by Dandine View Post
    Can't you just do all that on one character and just transfer the gold? You can make more than one bag a day as well, Primal Spirit vendor or using Primal Weave, probably more grinding than splitting it across characters.
    WoD professions had daily CD that crated BOP crafting material. The more crafters you have, the more craft you can pump out.

    Doesn't work like this for Legion. But for the WoD crafts it still does. So no, you can't just use one character to get some free bags gold.

    The only professions really worth having multiple times now are all the gathering, because you obviously can grab what you come by when playing the character. And enchanting, for easy enchant mats.
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  12. #12
    Immortal Raugnaut's Avatar
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    Quote Originally Posted by Dandine View Post
    Can't you just do all that on one character and just transfer the gold? You can make more than one bag a day as well, Primal Spirit vendor or using Primal Weave, probably more grinding than splitting it across characters.
    Hexweave is most efficient on the daily CD and through the tailoring hut. If you have infinite fur and spirits, yes, you can just slog through it all on a single character. Most don't, and using spirits is extremely inefficient for fur.
    Quote Originally Posted by Moounter View Post
    I think your problem is a lack of intellect.

  13. #13
    Quote Originally Posted by S7orm View Post
    @Dandine: with primal weaving you'll end up spending 1200+ gold for a 1000g bag (assuming Fur is below 2g)
    Fur is free, just kill stuff! I avoid buying materials if it's not too hard to get them.

    -=Member of the Champions of the Sunwell=-

  14. #14
    The Lightbringer
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    Quote Originally Posted by Dandine View Post
    Fur is free, just kill stuff! I avoid buying materials if it's not too hard to get them.
    You can transform a barrel of oil in 40$ worth of product but a barrel of oil is 46$ now. Do you keep refining the oil "because gathering it's free" or you sell the crude oil to someone else because it's worth more than it's product?

    Same goes for Fur. If you can sell the Fur for 1200g and instead you decide to waste time crafting a bag and sell it for 1000g, you're doing a very bad decision, even if you're using slaves to gather Fur and they cost virtually nothing to you (gone too meta?)

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