Originally Posted by
mmmmmmmBacon
I played 19 2s games this week and got 5 pieces of gear--4 random drops in the bag, and 1 piece from the weekly 10 wins. The longest queue we had to sit at 2200-2300 mmr (a much smaller amount of participation than the 1300 bracket) was around 3 minutes. Five pieces of gear, 3 of which were upgrades, from around 2 hours of playtime. Stressful, but ultimately satisfying to finish the week off with some better gear and a higher rating than we started at. The gear drops were abnormally lucky, yes, but it's pretty rewarding to have a piece of gear drop in your bag after a hard-fought win in the arena.
For funsies, I just now queue'd for a random bg and set a timer. Without anything veto'd and queueing for a dps or a healer, it only took 58 seconds for a game to pop. Where's the abnormally long queue you were talking about? If it's because your faction's queue's are long right now, you can run down to the underbelly and queue with the opposite faction for their faster queue times.
Competition still feels there--hell with the battlegroups being dissolved and having the ability to fight anyone in your region, it feels much more active than it felt in seasons 1, 5, or 9. If you can scrounge up the numbers for activity in the season on the release of the expansion, I'd be interested in seeing it. As for:
All you need to do is get a friend or two, press the H button (default hotkey to open up the Player vs. Player window), click either 2v2 or 3v3, and then click Join Battle. Bam! A way for anyone to qualify for good rewards! Even if you don't get past 1500, as long as you break 1399 you start getting 850 ilvl gear.
As much as you may think the old system worked, it ultimately failed in that it awarded mediocrity and even catered to players who would afk or bot instead of participating. You could find groups in the group finder of "losing premades", where they would stand around and do nothing waiting for the other team to win as fast as possible just so they could get quick honor from the end of the match. and then go to a vendor to buy gear.
The new system awards players and teams who try and participate and win games instead of just riding the coattails of the team or waiting for the game to end. Hell, even if you lose just by a hair (say a 1450/1500 Basin), you still have a high chance for winning a piece of gear.
If you want to pvp for gear, then do it and enjoy the competition--that's what pvp is all about anyway...not the gear, right?
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I played 19 2s games this week and got 5 pieces of gear--4 random drops in the bag, and 1 piece from the weekly 10 wins. The longest queue we had to sit at 2200 mmr (a much smaller amount of participation than the 1300 bracket) was around 3 minutes. Five pieces of gear, 3 of which were upgrades, from around 2 hours of playtime. Stressful, but ultimately satisfying to finish the week off with some better gear and a higher rating than we started at. The gear drops were abnormally lucky, yes, but it's pretty rewarding to get a piece of gear drop in your bag after a hard-fought win in an arena match.
For funsies, I just now queue'd for a random bg and set a timer. Without anything veto'd and queueing as a dps or a healer, it only took 58 seconds for a game to pop. Where's the abnormally long queue you were talking about? If it's because your faction's queue's are long right now, you can run down to the Underbelly and queue with the opposite faction for their faster queue times.
Competition still feels there--hell with the battlegroups being dissolved and having the ability to fight anyone in your region, it feels much more active than it felt in seasons 1, 5, or 9. If you can scrounge up the numbers for activity in the season on the release of the expansion, I'd be interested in seeing it. As for:
All you need to do is get a friend or two, press the H button (default hotkey to open up the Player vs. Player window, click either 2v2 or 3v3, and then click Join battle. Bam! A way for anyone to qualify for good rewards! Even if you don't get past 1500, as long as you break 1399 you start getting 850 ilvl gear.
As much as you may think the old system worked, it ultimately failed in that it awarded mediocrity and even catered to players who would afk or bot instead of participating. You could find groups in the group finder of "losing premades", where they would stand around and do nothing waiting for the other team to win as fast as possible just so they could get quick honor from the end of the match. and then go to a vendor to buy gear.
The new system awards players and teams who try and participate and win games instead of just riding the coattails of the team or waiting for the game to end. Hell, even if you lose just by a hair (say a 1450/1500 Basin), you still have a high chance for winning a piece of gear.
If you want to pvp for gear, then do it and enjoy the competition--that's what pvp is all about anyway...not the gear, right?