The gear item level increment from mythic plus is too small, I guess no one will do them anymore when nighthold comes out? there will be no reason to do so because the item level gap will be huge when compared to gear from Nighthold
Or just do what they have already done and increase the cap?
They said they will get retuned and adjust the rewards in a Q&A.
Blizzard has already stated that the Base ilvl and Difficulty will be scaling with the realease of higher tiers, to keep them relevant in the Gearing curve and challenging.
Originally Posted by Ghostcrawler
Well - technically no-one stops them from making a whole new tier of M+ -> for example from 15+ to 20+. With new rewards and affixes.
Anyway - for me M+ are way more fun and engaging experience, then raids (regardless of the drops). So after HC Nighthold I'll just go back to M+.
He said enforcers specifically. And yeah detonation hurts on those with fortified if you don't LoS it. In any case, I'd say CoS is one of the dungeons least hit by fortified, due to the low amount of trash. The imps can be stunned/incaped/blinded/(typhooned maybe?), the detonation can be LoSed and that's about it.
PS: We're getting off topic.
Last edited by Adramelch; 2016-12-07 at 01:50 PM.
They already said that for Nighthold they will bump up the maximum ilvl from m+ and for Tomb of Sargeras they will completely retune all dungeon difficulties and increase rewards appropriately, so that the RELATIVE DIFFICULTY (I know most posters here aren't bright, but please google the word relative), will stay the same while providing meaningful upgrades.
What he said. Someone who said they would adjust the baseline difficulty would just make it impossible for newly dinged alts to make it into M+ without getting slaughtered. Personally, I don't care if I'm doing M+30 at some point, as long as the dungeon's don't become a bore, I'm good.
I exclusively play M+ now. I'd normally raid but because I work shifts now I can't so M+ so far has been very nice for me to stay competitive.
I'm also a bit worried because when nighthold comes out there will, of course, be tier gear. The bonuses blow anything else out of the water generally.
A change I'd like to see if maybe tier dropping from the box at the end of the week if you complete certain levels or something.
All they need to do is the following (numbers are merely an example)
M5 gives 850 loot now.
M5 gives 870 loot during 7.2
during 7.2 mythic cap is raised from 15 to 20.
Done. Throw in a feat of strength for those who've done 10+ before the cap was raised to 20, and another Feat for those who did 15.
Basically, sky isn't falling. The plan is to retune Mythic+ with each tier, so high-level Mythics are still challenging in high-end gear as tiers progress, and be a bit more generous with item levels at low ranks so players who want to run Mythic+ at lower ranks don't suddenly start getting creamed by mobs intended for Tomb of Sargeras gear.
Be seeing you guys on Bloodsail Buccaneers NA!