It changes nothing, all it does is give you less options. People will always seek out the legendary that provides the best dps boost. That particular legendary will still be required to be competitive for any spec. All these nerfs do is make acquiring that one legendary more RNG than ever.
In the case of the legendary bracer it's a 100% nerf for BM which has to be an oversight by Blizzard. Let me explain, for BM with the bracer equipped it's a dps loss to use AOTW on cd not paired with BW,AMOC,TT and it's also a dps loss to hold these cds to line up with new AOTW cd. Only option for best dps is to hold AOTW to it's natural 2 min cd, effectively nerfing the bracer for BM by 100%
Last edited by zoned; 2016-12-15 at 09:35 PM.
Nerfing all DPS legendaries means that people without the DPS legendaries will be able to compete more easily. It means people with bad RNG won't be as far behind the people who have good RNG. Blizzard is actually solving the problem you're complaining about with their changes, you just don't realise it.
If a spec really is broken/doing low DPS then the solution is not to buff their legendaries since not everyone will have those legendaries. The spec itself should be buffed or fixed.
They did not nerf all dps legendaries and those they did nerf still increase dps enough to still be considered mandatory. So if this PTR build went live tomorrow nothing changes the system would still be broken.
I'm not arguing with your point of view, if anything I agree with you. Legendaries should not be required to be competitive. I only bring up the very specific case of the legendary bracer "Call of the Wild". This nerf was was obviously intended to be a SV nerf that unexpectedly made the bracer obsolete for BM. The bracer on PTR lost all effectiveness for BM as I explained in my previous post.
Last edited by zoned; 2016-12-15 at 10:17 PM.
No way the shoulders make it to live..
At this stage i feel like giving up on bm.. crap in arena due to constant nerfs.. now a patch which promised improvements is likely to result as a dps loss for a bad to average spec
Not a single BM PVP nerf in 715? What's the nerf you're moaning about?
If you want to quit, then quit. Plenty of "OP" classes and specs that have "no problems" what so ever.
You can pick any class forum, and go read there, and they will present it as the class isnt functional.
How about you learn to read?
Bm went from having pretty good burst in pvp.. then got nerfed two times by 10% of agi
Now on live it has sub par burst and no utility
As much as Survival gets shitted on at least its good in pvp.. BM is average at best for raiding and poor for arena
Cool cya, quit already.
Well i just this morning got the BM belt ( yay me ) so i actually have 3 out of our top 4 legendary items. Anyone know with the nerf to the wrists if the boots will become better in 7.1.5?
Currently tempting the idea to scrap my BM and invest everything into MM for mythic Nighthold.
Is this reasonable with what we know?
Nighthold is a pretty good raid for BM so if you are mostly happy with how competitive you are now you'll probably be the same in Nighthold or slightly better.
Both your BM and MM specs should be 35+ by Nighthold release anyway so outside of legendary luck it shouldn't be a big issue switching if the need comes.
I mean, if you were playing BM over MM already, then its probably because you didn't like how MM was playing. BM will perform at the same level as it is now. Fine for 5 mans, fine for raids unless you are at an elite level.
I would wonder why this would even really be a question for you.
Adaptation was a something I always took as a talent, now I need a legendary to have it back.
BW used to reduce focus of abilities, now I need a legendary to have it back.
It is annoying when they take something you could do for a while then lock it behind legendary.
I have a fully geared hunter on the PTR and I think this will not be an issue. I may be wrong but my experience was that I did more damage by spending them immediately. The downtime of bestial wrath with the 4 set and the shoulders is very minimal. It only takes about 1 direbeast to reset it after it goes down. If you use one with the pack you can at times literally chain bestial wrath back to back with a bit of luck.
So I don't think this will be a problem. And the down time is very minimal. If you use the legendary boots you literally have no downtime at all. However, I think the belt is better if you can drop dire stable in favor of way of the cobra for more damage, even while using killer cobra. Killer cobra may be unnecessary with the boots and one with the pack.
Are they really not fixing or even acknowledging the fact that Hati is a slow, broken, buggy AI pet ???