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  1. #1

    WA - Savage Roar Progress Texture - Remaining Time cheat?

    so having a progress texture that only shows (and most importantly, begins counting down) when 6 seconds are remaining is proving more difficult than anticipated.

    obviously when you use it at 5 points it is 24 seconds long, so with the default progress texture settings by the time it has 6 seconds left, the progress texture is already almost empty -- is there some magic code you can add so that the progress texture only begins progressing at the 6 second mark?

    my googling attempts only found a couple results of other people looking for similar behaviour with no real solid solution. any helps would be appreciated! ty~~

  2. #2
    Use this template and change the type of the first trigger to Aura and in the "OnInit-Custom" text field change aura_env.max to 6 (or whatever remaining duration should trigger the aura to show):

    Quote Originally Posted by speku View Post
    Code:
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  3. #3
    awesome! thanks again

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