Thread: +35 sucks!

Page 18 of 18 FirstFirst ...
8
16
17
18
  1. #341
    Quote Originally Posted by Ragestuff View Post
    My guild is a pretty laid back guild that raids 3 nights a week. We have people ranging from 33 traits-54 traits now (probably as of this writing). If it's such a laid back guild, the difference in power between 35 and 54 is 10%. There is ONE person in my guild that has reached 54, about 3 more that are even over 50, most are about 45. So in a pretty laid back guild, an increase of 5% increased output, yeah there's a difference, but far more likely to be a difference in player ability than 5%.

    I've told people in my guild this time and time again, a GOOD player that isn't at the cutting edge (but competetive) will ALWAYS beat an AVERAGE player that IS at the cutting edge (gear/ap/class FotM), whether it be from not being dead, to just pulling off their rotation cleaner. I mean, I main swapped and still am not AK 25 and hit 38 traits yesterday.

    A spriest in guild swapped to his hunter. He's not even 30 traits in. He was competetive night before last in the +10 Nelth's we were in.

    People focus WAAAY too much on the math instead of in game results.
    100% this.
    Theory and practice are 2 dif things. Most people can't pull off theoretical dps. Yes, getting 54 traits increases your dps. So does better gear. So does not standing in fire. So does rng. So does not dying. So does playing better.

  2. #342
    I stopped my ms now I am working on my other 3 artifacts(Druid) once they hit 34 I will go back to my ms wep I do not go out of my way to farm this stuff though
    Nixs

  3. #343
    Quote Originally Posted by Logie View Post
    Raid with the guild 3 times a week, do a couple of mythics and mythic plus and couple of WQs and im on 46
    I dont consider myself a farmer of m+ and im around the same level as you, dont know why people consider it an 'exhausting grind'' when just playing randomly you get more than enough ap to get your artifacts high enough.

    Blizzard said that you were supossed to farm AP the whole expansion

  4. #344
    Pandaren Monk Daffan's Avatar
    Join Date
    Jul 2011
    Location
    Computer Chair
    Posts
    1,807
    Quote Originally Posted by nmityosaurus View Post
    When in the history in WoW have activities outside of raiding not been "trivial" based on that description? Honestly, at what stage did we have anything outside of raiding to do anything meaningful towards character progression, as that's what your definition of content seems to be. Back in Vanilla/TBC you would endlessly farm rep for a trinket that would soon be replaced in AQ/Naxx/BT, alongside with other blue upgrades that would be replaced just as easily, so that's trivial content? Throughout WOTLK/Cata you had the exact same thing, you could go over to the Argent Tournament Grounds and endlessly farm Champion's Seals for subpar items that were replaced in TOTC, so again trivial.

    It's always revolved around raiding as being the core focus on the game, sure we have had some cool PVP areas, that's probably the extent of it though.

    So when it the history of the game have we had "non-trivial" content in your eyes?
    Trivial is both difficulty and time investment.

    We are talking about the average player here too, not the top raiders. You make it sound like everything anyone ever did was a waste of time because in two week they'd replace it with Naxx/AQ40 gear rofl.

    The average player found crafting to be an efficient large use of time, with lots of requirements that had a huge pay off.

    The average player found dungeons to be of suitable difficulty and reward incentive. And so forth.

    Then on top of that, my post reply was ALSO including raids. In previous expansions, if you were an average player you'd have 1-3 tiers worth of content to work on. Now you have 1 at most ever due to the patch reset cycle, and sometimes not even 1 (in the case of WoD as we referenced before) where you could get Welfare Baleful and Conquest that was better then almost Heroic HFC (More-so the farmable Conquest)

    Hence people "having nothing to do" is much more valid in today's WoW experience. Or maybe it should be rephrased to nothing relevant or worthwhile.

    Quote Originally Posted by Akka View Post
    That's been the bane of WoW since 3.2 (and there was already some ugly happening in late TBC with badge gear), and they never managed to get around fixing it.
    Instead of fixing it they just try and get everyone hooked on the dopamine gambling with WF/TF to keep people playing.

    Even casuals have a reason to do the same thing a million times now. Forget crafting, progressing through the tiers/raids or going up the mythic + difficulty chain. Just keep farming three chest mythic + on low difficulty, do your welfare world boss and timewalking afk dungeons and pray.
    Last edited by Daffan; 2017-01-18 at 08:07 PM.
    Content drought is a combination of catchup mechanics and no new content.

  5. #345
    Quote Originally Posted by Lalainne View Post
    Blizzard said that you were supossed to farm AP the whole expansion
    Yes they did wich is kinda.... scary. In my last i said how even playing 1-2 hours a day you can get 1-1.5M AP. Even if you JUST do your WQ's and 1 RHC that's still 700k-1M AP, for compleetly neutered non-threatening content. Going slowly should still "only" take 2 months to get 54/54.... and it's suposed to take the whole xpac?

    Who the flying fuck is this game designed for anymore?

  6. #346
    Quote Originally Posted by Eleccybubb View Post
    Remember when players were whining about how there was nothing to grind for? Now there is and people are still throwing a temper tantrum. Can't please anyone these days.
    People didn't ask for a Grind, they asked for "stuff to do". There was plenty to "grind" for in WoD.

    But personally I don't mind how Legion does things. At least not anymore, because I gave up on grinding the shit out of everything that gave AP. So now I am at 39 or something and perfectly happy. Some guys in my raids are way higher but tbh? I much rather stay sane after the insane amount of grinding I did in WoD, because there was nothing else to actually do.
    New to tanking? Check out my "How to Tank" Series!

  7. #347
    I do miss some fucking breathing room in between content patch releases. Having nothing to do wasn't so bad? Was it? I personally had a temporary sense of accomplishment after I got to that point. I had accomplished everything, or nearly everything I had set out to do for the week/patch. It gave me time to play alts, Pvp, or alt tab and porn, without the feeling of dread that I was falling further and further behind.

    I'm finally to the point this expac where I feel like I'm nearly caught up; my legendaries aren't bad, I have a few of them, and my artifact power grind is nearly complete. I just hope the feeling lasts more than 2 weeks...

  8. #348
    Quote Originally Posted by clevin View Post
    Oh bullshit. Still his choice to play with those people, etc. VERY few guilds are going to boot you for not having 54. And if he insists on playing with those people it's HIS CHOICE.

    Man up. Decide what's important. Quit bitching and whining and take charge of your life and responsibility for your decisions.

    PS: bolded the key parts. The way HE WANTS TO.... choices come with consequences. Deal.
    ^ This.

    If you are playing with people that "require" you to farm, it's your choice. If you feel you are "required" to farm by the game itself, it's again your own problem.

    You don't -need- above 35 for anything, except some insanely high m+ which is by far not casual content.


    Quote Originally Posted by last1214 View Post
    I do miss some fucking breathing room in between content patch releases. Having nothing to do wasn't so bad? Was it? I personally had a temporary sense of accomplishment after I got to that point. I had accomplished everything, or nearly everything I had set out to do for the week/patch. It gave me time to play alts, Pvp, or alt tab and porn, without the feeling of dread that I was falling further and further behind.

    I'm finally to the point this expac where I feel like I'm nearly caught up; my legendaries aren't bad, I have a few of them, and my artifact power grind is nearly complete. I just hope the feeling lasts more than 2 weeks...
    You are releasing too much content Blizz! We can't handle it anymore, we are tired of so much content, Blizz, please release less content! But then Blizz says you will keep getting more and more.
    .. But on a serious note, indeed constantly raising the farm cap diminishes the sense of accomplishment. It is a very fine line. On the other hand the non-grindy content, like story quests, cutscenes, etc. takes a lot of resource to produce so it can never be paced the same way that grindy content can.
    Last edited by Trumpcat; 2017-01-19 at 07:07 AM.
    VICTORY!!!

  9. #349
    Quote Originally Posted by Ragestuff View Post
    My guild is a pretty laid back guild that raids 3 nights a week. We have people ranging from 33 traits-54 traits now (probably as of this writing). If it's such a laid back guild, the difference in power between 35 and 54 is 10%. There is ONE person in my guild that has reached 54, about 3 more that are even over 50, most are about 45. So in a pretty laid back guild, an increase of 5% increased output, yeah there's a difference, but far more likely to be a difference in player ability than 5%.

    I've told people in my guild this time and time again, a GOOD player that isn't at the cutting edge (but competetive) will ALWAYS beat an AVERAGE player that IS at the cutting edge (gear/ap/class FotM), whether it be from not being dead, to just pulling off their rotation cleaner. I mean, I main swapped and still am not AK 25 and hit 38 traits yesterday.

    A spriest in guild swapped to his hunter. He's not even 30 traits in. He was competetive night before last in the +10 Nelth's we were in.

    People focus WAAAY too much on the math instead of in game results.
    The problem is, everyone is already playing at their max. You can't improve your gameplay. All guides are already read, interface is set up. So the only thing you can do to improve your dps is your gear. And AP farming now becomes mandatory.

    You're talking trivial things. Yes, someone might have better reaction, than me, I can't do anything about it. I'm playing 15 years and my reaction is as good, as it could be, it won't improve. I can't do anything about my ping, it's 100ms if I'm lucky and 200-500ms otherwise. I can't migrate to Amsterdam, sorry, that's outside of my capabilities. I can't do anything about my FPS, my money is shelved for new car, so my PC is all I got now. I'm reading guides, tactics, it's obvious, but then I'm going to farm AP, because I don't have a choice. I can't farm my ping or my reaction time, sorry.

    So Legion is chinese farm. That's the fact which makes otherwise awesome addon so terrible for many people.

  10. #350
    Quote Originally Posted by PowerOfTwo View Post
    Yes they did wich is kinda.... scary. In my last i said how even playing 1-2 hours a day you can get 1-1.5M AP. Even if you JUST do your WQ's and 1 RHC that's still 700k-1M AP, for compleetly neutered non-threatening content. Going slowly should still "only" take 2 months to get 54/54.... and it's suposed to take the whole xpac?

    Who the flying fuck is this game designed for anymore?
    for people who stay subbed for whole 2 years ? instead idiots who burn through all content in 1 month and then whine for next 5-6 months about having nothing to do ? ?

    - - - Updated - - -

    Quote Originally Posted by vsb View Post
    ]. And AP farming now becomes mandatory.

    .
    its never been never will be mandatory - the sooner you realise its your own issue with lack of self control the healthier you will be and happier while playing game. stop min maxing start enjoying game.

    the only thing its indicating is how detrimental for game mythic modes are and how more healthier playerbase would be if they got removed from game as the only thing they promote is unhealthy gameplay and behaviour.

  11. #351
    Quote Originally Posted by kamuimac View Post
    its never been never will be mandatory - the sooner you realise its your own issue with lack of self control the healthier you will be and happier while playing game. stop min maxing start enjoying game.
    I enjoy hard raids. And min-maxing comes naturally from desire to play the hardest mode. It especially important for casual players, because they don't have a lot of time to invest into the game, so they have to be as much effective as possible. Before Legion it was possible to spend a little time outside raiding to improve your character. Not anymore.

    Quote Originally Posted by kamuimac View Post
    the only thing its indicating is how detrimental for game mythic modes are and how more healthier playerbase would be if they got removed from game as the only thing they promote is unhealthy gameplay and behaviour.
    I don't think, that there would be any playerbase, if hard content would be removed.

  12. #352
    lol OP has no idea what a real grind Korean MMO's are. No. Idea.

  13. #353
    Quote Originally Posted by kamuimac View Post
    for people who stay subbed for whole 2 years ? instead idiots who burn through all content in 1 month and then whine for next 5-6 months about having nothing to do ? ?
    Did you have things to do in WoD? Did you have things to do in Cata/MoP?

  14. #354
    Keyboard Turner antonrm's Avatar
    Join Date
    Jan 2017
    Location
    London
    Posts
    2
    Same things

  15. #355
    Quote Originally Posted by Motorman View Post
    100K for daily HC
    1-2 Wardens for around 120K each = 240K
    1-2 suramar of 85-120k each = 170-240K
    Total 680K.
    Add a 3 chest mythic of 8+ = 300k minimum.

    Thats 1 million for about 1 1/2 hours played.

    On days with scarcity of good WQs you can replace the WQs for an extra mythic or two. Either way it takes a lot less time than it was a taking 24-25 for example.

    Ofc feel free to make another reply saying how Im totally wrong and how you are totally right because thats what this is basically about.
    You are correct, if you only play to get AP. But my experience as a casual is different. I clear EN HC, ToV HC, Kara (w/ NB) and maybe 1 M+ (yes I know it's more efficient to clear a high level M+ for the cache but meh). Along with those I do dailies. I play 3-4 days a week.
    My weekly total is:
    ~1 mil EN HC
    ~300k ToV
    ~300k Kara
    ~300k M+
    ~1 mil dailies (7 of them)
    That's about 3 million a week, for a casual. And it feels about right with my progression (2x35 and 1x36).
    Can it be a lot more effiecient? Yes!
    More fun? No!
    I want to clear the raids and Kara and that takes time as a DPS. 30m-1h every night just to find groups. Some nights PuGs are such fail that you waste a couple of hours for almost zero gain.

    Gaining AP to progress faster means I have to do things I don't like, repeatedly and skip things I like - that's grinding.

    In the end though I'm OK with the progression I have and if I really want more I can invest an extra 30minutes of sleep time into a few 100k more AP per day played.

  16. #356
    You dont have to farm anything!

    35 is walk in the park , anything above 35 is nothing you HAVE to do unless you want to participate on the mythic top 10 worldwide gul dan kills...

    dont stress yourself...
    If you want to be #1 on logs you HAVE!! to do and grind something. If not just play and have fun.

  17. #357
    The Insane KrazyK923's Avatar
    Join Date
    Jul 2011
    Location
    Illinois
    Posts
    17,869
    Quote Originally Posted by Darsithis View Post
    I seem to remember an expansion ago that people complained there was nothing to do.

    Man, it's impossible to please people.
    Its almost like "fixing" nothing to do with an endless grind is a terrible solution that doesn't actually solve the problem!

    Shocking.

    Artifact Weapons are an interesting idea with an absolutely horrible implementation. And I don't think there is even a good way to do it at all, honestly. The power spike is so incredibly low that its a trickle that seems to happen over the course of months. Rather than getting little jumps every time you got a new weapon from a raid. Now its just, "Woo I do .05% more damage now!" This tied with the fact that the AP grind is the worst grind this game has ever had, and people just don't want to do it. So they don't. And then they suck because its what the devs decided makes your character worth a damn in Legion.

    And no, sorry, the relics are not the same as getting new weapons.

    "But Krazy, there's so many different ways to get Artifact Power!"

    Yeah great. You pick up dog shit over by the barn, pick up dog shit over by the creek, or pick up dog shit over by the highway. Doesn't change the fact that you're wasting time picking up dog shit.
    Last edited by KrazyK923; 2017-01-19 at 11:43 AM.
    ^Bonafide Sissy Homo
    Quote Originally Posted by Dreknar20 View Post
    libtards commiting suicide over being triggered make me as happy as them being defeated in debate
    The brave little conservative, championing and celebrating the deaths of political opponents. maga! #rekt

  18. #358
    Epic! tratra's Avatar
    Join Date
    Dec 2012
    Location
    Between LON & NY
    Posts
    1,663
    Quote Originally Posted by Darsithis View Post
    I seem to remember an expansion ago that people complained there was nothing to do.

    Man, it's impossible to please people.
    Nothing to do means no content.

    Sticking grindfest over the same content isn't something enjoyable for people to do.

    I think by nothing to do people meant that Blizz left tier's lasting more than 5-6 months and people had already overgrinded them.
    There is no Smoke without a Fire.

  19. #359
    Quote Originally Posted by kamuimac View Post
    for people who stay subbed for whole 2 years ? instead idiots who burn through all content in 1 month and then whine for next 5-6 months about having nothing to do ? ?

    its never been never will be mandatory - the sooner you realise its your own issue with lack of self control the healthier you will be and happier while playing game. stop min maxing start enjoying game.

    the only thing its indicating is how detrimental for game mythic modes are and how more healthier playerbase would be if they got removed from game as the only thing they promote is unhealthy gameplay and behaviour.
    Someone is stuck on "repeat" here it seems, and ignoring all the fact and counters posted.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •