I like vh. I wouldn't want to do it 7 times in a row, but it's a different flavor from the hallway grinds that is every other dungeon.
I like vh. I wouldn't want to do it 7 times in a row, but it's a different flavor from the hallway grinds that is every other dungeon.
I didn't personally have any problems with it either. But finding groups for it before and most certainly after LFD was added to the game was a friggin' nightmare. Very often Tanks would immediately BAMF away the moment they zoned in. And even if a Tank decided to stay, the instance ended up as a wipefest because the other morons didn't know what the Hell they were doing on the drakes.
Way too little effort went into it to remove it.
I like it. Not tons of running around, you get to stay in the same area and chill. And the bosses are varied. And you can skip a fair bit of trash with the switches.
Volte 80 Frost DK--Cycloneduke 80 Holy Pally--Moardotz 80 Desto Warlock-- Dexterworgan 80 Assassination Rogue----Liadon 80 Feral Druid--Mumbles 70 Frost Mage--Bibleblack 70 Disc Priest--Dylli 70 DM Hunter--Krosa 70 Fury Warrior -- Slapntickle 70 Prot Warrior -- Okoi 80 Enha Shaman + 4 slave shamans multiboxed to 70 - Darksorrow EU PvP
Way to much downtime, rework it. Might be fun in m+
Not being in M+ while simultaneously having BIS items and multiple bosses is a trainwreck.
I don't understand why people keep saying it is fast. Violet Hold is actually one of the slowest dungeons in Legion when you have gear, since most heroics/normal mythics you can just pull all the trash up to the boss.
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