So i switched from Destro to Aff with 7.1.5 and since its been a very long time since i played aff, I decided to break down the talents and abilites from most simplistic playstyle to most complex. I'd like some opinions about this because while i may just be not good enough to pull off the high end stuff, i feel like something is incorrect.
Least complex:
MG - AC - Sow the seeds - supremecy - soul effigy - With this very simply playstyle I have a minimum of dots to retain. At its simplest I corruption and coa the Effigy once, then forget about the effigy unless i am moving and can quickly target it to reapply CoA, but with Corr being permanent its just a set amount of flat damage that never stops. The main target gets CoA, Permanent corruption, drain soul, and I UA 2-5 times depending on my reap soul count, making drain a priority during UA, but keeping CoA at 10 stacks.
MG - AC - Siphon Life - Supremecy - soul effigy - Only a slight change to the above, in that i keep siphon life and CoA on the main target, only put SL on the effigy if i have nothing else to do. but SL being shorter tends to fall off a lot, I'm not even sure if its a real dps positive to using the global to reapply it but i try.
MG - Contagion - Siphon life - soul conduit - I've tried to have all the dots, and i find this playstyle too complex for me at the moment. I'm spending way too much time on global cooldowns of recasting dots and not enough draining. even with only one target, UA is too short to keep consistantly on the mob while keeping up corr/coa/SL . Makes me yern for that PvP talent that lets you add time to a UA by channeling DS, which would be really nice (if they could code it so it works if only one UA stack was on the target...that would make the rotation more doable.).
Most complex.
I know haste is not a major priority for us...but this seem wrong...I remember in a past expansion we wanted x amount of haste to eliminate the global cooldown on casting dots to .5 seconds and that might help but i feel like im casting too much and not draining enough.