1. #1

    WoW Token Temporarily Disabled, PTR Build Delayed, Patch 7.1.5 Hotfixes - January 24

    PTR Build, Nighthold, Soultakers, Battleground Event, Elite PvP Gear, PvP Rewards

    WoW Token Temporarily Disabled
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    We've encountered a brief technical issue with the WoW Token system which has resulted in it temporarily being disabled in the Americas, Oceanic, and European regions. We're hard at work to restore functionality and will have it back up and running as soon as possible.

    Thank you for your patience.

    But the ones we have in our inventory will still function properly, yeah? We just can't purchase them?
    Yep!

    Patch 7.2 PTR - Build 23445 Delayed
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Brief update: we've encountered an issue with this build which is preventing us from actually pushing it to the PTR. We're still hoping to get it out this week, but it'll be tomorrow at the earliest.

    Patch 7.1.5 Hotfixes - January 24
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Classes

    Dungeons and Raids
    • Mythic Keystone Dungeons
      • Players who complete a Mythic Keystone dungeon at level 13, 14, or 15 will receive items of the following item levels from the chest at the end of the dungeon:
        • Mythic 13 – 875
        • Mythic 14 – 880
        • Mythic 15 – 885
      • Items from the weekly Grand Challenger's Bounty will be of the following item levels:
        • Mythic 13 – 890
        • Mythic 14 – 895
        • Mythic 15 – 900

    Items
    • Aluriel's Mirror: Healing-over-time effectiveness increased by 140%. Area of effect healing detonation effectiveness reduced by 35%.
      • Developers’ Notes: Aluriel’s Mirror’s detonation effect is strong when it activates, but hard to rely on. We’re increasing the heal-over-time effect significantly to improve the up-front value of this trinket, and reducing the detonation effect slightly to compensate.
    • Animated Exoskeleton: Absorb amount increased by 33%.
    • Arcanogolem Digit: Damage increased by 30%.
    • Claw of the Crystalline Scorpid: Damage increased by 30%.
    • Convergence of Fates:
      • (Frost Death Knight) Proc rate increased by 10% with Empower Rune Weapon, decreased by 23% with Hungering Rune Weapon.
      • (Unholy Death Knight) Proc rate increased by 68% with Summon Gargoyle, and no change with Dark Arbiter.
      • (Feral Druid) Fixed a bug that prevented Incarnation from working properly with Convergence, and no change with Berserk.
      • (Windwalker Monk) Proc rate decreased by 62% with Storm, Earth, and Fire, and decreased by 75% with Serenity.
      • (Retribution Paladin) Proc rate increased by 250% with Avenging Wrath, and increased by 25% with Crusade.
    • Draught of Souls: The Use effect of this trinket now respects the global cooldown. The damage of this trinket is now reduced by 30% for Unholy Death Knights (was reduced by 40%).
      • Developers’ Notes: Since Draught of Souls deals Shadow Damage, it’s increased by Unholy’s Mastery, which means we needed to reduce its base damage to keep its overall value similar to other classes. It’s currently a little too low, however, so we’re increasing the damage it deals for Unholy.
    • Entwined Elemental Foci: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%.
    • Etraeus' Celestial Map: The amount of Critical Strike, Mastery, and Haste granted by this item has been increased by 5%.
    • Fury of the Burning Sky: Damage increased by 40%.
    • Icon of Rot: Damage increased by 40%.
    • Might of Krosus: Damage reduced by 25%, but is now always a critical strike. Also, fixed a bug where the cooldown was incorrectly being reduced if Might of Krosus damaged at least 3 targets. The tooltip for Might of Krosus will display the amount of damage that will result from the critical hit, not the base damage.
    • Perfectly Preserved Cake: Absorb amount increased by 140%.
    • Pharamere's Forbidden Grimoire: Damage increased by 85%.
    • Star Gate: Damage increased by 30%.

    Player versus Player
    Last edited by chaud; 2017-01-25 at 04:35 AM.

  2. #2
    Finally! Ele shaman pvp nerfs : )

  3. #3
    Shadow Dance should no longer sometimes consume a charge but fail to trigger.
    Happens with Mongoose bite and Mongoose Fury too.. Start out with 3 charges of Mongoose Bite. Spam them till none left, still you got 2 stacks of Mongoose Fury.

    Then again no one plays surv so no one cares >_>

  4. #4
    Lol, I love Survival, but I'm not hardcore enough to give a shit about that.

  5. #5
    Still ignoring disc.

  6. #6
    High Overlord Spiren's Avatar
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    Windfury can no longer be activated by Windfury Totem’s Windfury.
    Yo dawg, we heard you like Windfury so we put Windfury in your Windfury so you can Windfury while you Windfury.

  7. #7
    Protection Paladin + Havoc was some nasty shit in arena. I'm happy they are toning down the Prot Heal.

  8. #8
    Deleted
    So it seems Blizzard really hates hunters. First they destroyed in PVE and now in PVP. Whoaa.

  9. #9
    this is a joke - mythic + 13 which is harder then hc nghthold is droping loot as in normal nighthold - shit system is shit

  10. #10
    Quote Originally Posted by Dhru View Post
    So it seems Blizzard really hates hunters. First they destroyed in PVE and now in PVP. Whoaa.
    who cares?

    legion survival hunter is a dead spec from beginning and the first great legion fail.

    no real hunter played it..
    Last edited by Arvandor; 2017-01-25 at 09:35 AM.

  11. #11
    Quote Originally Posted by Arvandor View Post
    who cares?

    legion survival hunter is a dead spec from beginning and the first great legion fail.

    no real hunter played it..
    I'm sure all the 'fake' hunters out there having a modicum of fun are completely plastered by your comment

    i7 4700k - 32GB - R9 290 - Samsung 850Pro

  12. #12
    Quote Originally Posted by Airbag888 View Post
    I'm sure all the 'fake' hunters out there having a modicum of fun are completely plastered by your comment
    Since 7.1.5 there are 1,380 parses for Survival in heroic Nighthold (that's by far the least amount of parses.. followed by 4,479 Sub rogues and 7,024 Frost mages) compare this number to 54,693 MM and 32,449 BM parses and you'll understand why Arvandor thinks, BM is not in any way significant for the current meta in Legion. And yes, I'm only speaking about raiding since I have no idea about PvP.

    Edit.
    If you look at normal Nighthold the ratio is almost equally bad. 5,921 Survival parses vs 132,025 MM and 101,726 BM. Together with Sub rogues 9,846 parses it's the only DPS spec with <26,335 parses. (Frost mages playing 3rd place again)
    Last edited by Rylalai; 2017-01-25 at 10:11 AM.

  13. #13
    Bloodsail Admiral TheDeeGee's Avatar
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    Hope they fix the Token issue soon, cuz i have 9 days left on my Sub.

  14. #14
    Deleted
    Is the ilvl increase for mythic plus for all levels or only above 10?

  15. #15
    Windfury can no longer be activated by Windfury Totem’s Windfury.
    So what does Windfury's Windfury activate?

  16. #16
    Quote Originally Posted by kamuimac View Post
    this is a joke - mythic + 13 which is harder then hc nghthold is droping loot as in normal nighthold - shit system is shit
    It's not about balancing difficulty per se, it's about M+ offering an alternative to gear that doesn't make raiding pointless. So no, M+ won't ever be as good as a large raid. At least for now.

  17. #17
    Wow token dropped in price like crazy earlier today, it seems like that was too much for blizzard so they had to make sure their algorithm increased the cost back up.

  18. #18
    I hope they don't another zone like Tanaan Jungle which is way too big. Keep it along the lines of timeless isle. Anyone remember the days of timeless where people actually announced rares and waited for others to come? That's why tanaan is such a big fail in that regard it was way too big of a zone.

  19. #19
    Quote Originally Posted by Dispirit View Post
    Finally! Ele shaman pvp nerfs : )
    We weren't just nerfed, we were destroyed. We relied on dmg to do anything worthwhile since we'd immediately crumple and die in a paralyzed heap the moment a melee looked in our direction. we had to dish out as much as we could before we got noticed. Now we can't even do that with any build, so there IS no ele meta anymore pvp side. rip, again.

  20. #20
    Deleted
    Quote Originally Posted by Rylalai View Post
    Since 7.1.5 there are 1,380 parses for Survival in heroic Nighthold (that's by far the least amount of parses.. followed by 4,479 Sub rogues and 7,024 Frost mages) compare this number to 54,693 MM and 32,449 BM parses and you'll understand why Arvandor thinks, BM is not in any way significant for the current meta in Legion. And yes, I'm only speaking about raiding since I have no idea about PvP.

    Edit.
    If you look at normal Nighthold the ratio is almost equally bad. 5,921 Survival parses vs 132,025 MM and 101,726 BM. Together with Sub rogues 9,846 parses it's the only DPS spec with <26,335 parses. (Frost mages playing 3rd place again)
    And yet Surv is completely fine in both.

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