Originally Posted by
andreasels
I don't really know if that's possible in WA, but maybe it could track the distance to your target and dependant on it show an indicator when to explode it based on a time interval?
I tried this and it works for the most part...
Code:
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I didn't spend much time testing because I spent 3 hours messing around with it before it works. I had NO idea why it wasn't working, then it finally started working when I made a separate aura to test stuff. Now it only works with both auras on. It was working out of combat with only one, but as soon as I entered combat it froze up. With the 2nd aura I named "helper" it makes it work in combat, but not out of combat. I literally have no idea why, but it works.
Also, the timings might be off since I timed it by hand. You can adjust them in the actions tab under the "On Show" custom code.
Someone else who is better at lua can look at it and make it look better/adjust the timings. I might look at it again tomorrow.