1. doomguards are humanoids, humanoids dont make good mounts, because with the lack of back space, if we go on the shoulders that looks super akward and when flying it looks super stupid, if on the back we look like a backpack, and when standing it also looks very akward
2. infernals would have been nice, but making it fly woulda been somewhat akward, and allready in the game so they cant
3. "ha ha the mounts look the exact same" can we end this joke? i know its "cool" ti hate on blizz, but overall they did a good job with this, it screams warlock, and is a play back to the orignal warlock mounts, and i love it, even the quest is a play back to the dreadsteed quest
Dentarg/whisperwind, looking for raiding guild, possibly willing to transfer/faction transfer
I mean it does look very similar. Its INCREDIBLY similar. The silhouette is exactly the same. Its slightly higher res and has some more armor on it.3. "ha ha the mounts look the exact same" can we end this joke? i know its "cool" ti hate on blizz, but overall they did a good job with this, it screams warlock, and is a play back to the orignal warlock mounts, and i love it, even the quest is a play back to the dreadsteed quest
Also the quest chain somehow is less impressive than Vanilla. You're by yourself doing the quest, you have to spend 20k+ in gold for the mats (What a fun nostalgic thing! >.>), and it reuses an environment you've already gone to before.
Do you know why it screams "Warlock?" Because we've had that virtually the same mount since Vanilla.
A horse is a horse, you can't really make it look much different.
The new mount is actually remodelled from the Forsaken pvp mount/new Midnight,
I wouldn't mind the demon horse if the spikes were more similar to the old dreadsteed. These spikes are less impressive, but as far as mount goes I still prefer it over the ridiculous sphynx owl thing priests got, the crappy mage discs, and warrior proto drake 2.0
To all the people upset because it isn't your dream mount, let's take a moment and consider the obvious design constraints.
1. It has to be a flying mount. The 7.2 class mounts are both a celebration of unlocking flight again, and a way to make sure that a new player who level boosted to 100 and has only played in the Broken Isles actually has a flying mount to fly with.
2. It has to use an existing mount animation skeleton. New skins take a bit of time, but new animations take a lot of time, and if one class got sometime entirely new than everyone would demand one. So reskins of flight capable mounts only.
3. It has to fit the class. These are, after all, class mounts. They have to involve the class's history or themes in some way. And like it or not, but "demon horses" are indisputably the historic Warlock class mount. They're super iconic.
Put it all together, and that's why we're getting updated Dreadsteeds. There was hardly any other choice possible.
There's no reason some classes should have to pay gold for mats (or spend time farming those) when others don't. It's not even the mount of gold - I can spend that without thinking. It's just poor design to have some classes forced to either level profs or buy mats while others don't.
But coming from me, oh, it is brownnosing? Sure, go ahead. And while you are at it, complain how every Class Order campaign and Class upgrades are a bit different and there is no reason to do it so. Then when everything eventually is the same for everyone, complain how lazy the devs are.
There is no reason to believe that maybe feedback on the ptr could change this? Or lower the cost?
( I am actually playing a warlock who will have to shell out the costs for the mount, I am just sick of people crying about the smallest things)
"It’s not the job of the artist to give the audience what the audience wants. If the audience knew what they needed, then they wouldn’t be the audience. They would be the artists. It is the job of artists to give the audience what they need."
— Alan Moore