1. #1

    M+ Mechanic changes in 7.2

    So basically blizzard did alot of changes on mechanics on bosses in m+ in 7.2.
    Here is a list of every change that im aware of the the moment. Feel Free to make a post if you have any expirience with other changes aswell.

    Lair:
    Ularogg Cragshaper in Nelth's Lair spawned more Strike of the Mountains (the hands in range)

    Cos:
    Advisor Melandrus in Court of Stars now places a marker on the ground at his target location for Blade Surge
    Adds on boss #1 in COS now stun you for 4 seconds. Can be nasty in combination with his abilities and volcanic.

    Dht:
    Dresaron in DHT can't be out-ranged anymore and seems to push you a decent bit faster, also hits alot harder.

    Brh:
    Smashspite the Hateful BRH casts Brutal Haymaker a lot sooner than he use to.
    Dantallionax in BRH now has his Dreadlord's Guile go in any direction (clockwise or counter-clockwise)

    MoS:
    Harbaron in maw spawns more fragments.
    Helya blasts the barrage much quicker and more frequently now.

    HoV:
    Hymdall spawns more lightning bolts and static field from drakes spawn and comes alot faster.

  2. #2
    HoV:
    Odyn's balls are freaking huge.
    The drinking hall has a lot less mobs than before

    All:
    Pulls have changed dramatically. Each group gives less % than it used to. For instance, EoA, you hit about ~70% after the cave.
    Last edited by nicbizz; 2017-03-29 at 02:22 PM.

  3. #3
    That change to the first boss in CoS sounds like it is cancerous as fuck.

  4. #4
    Deleted
    Interesting changes, haven't had the chance to step into mythic plus yet but definitely looking forward to it...

    What's the affixes for US this week? Raging Volcanic (probably Tyrannical) in EU. Disappointed as I wanted to experience the new ones. =/

  5. #5
    Deleted
    The visual change for Odyn spear is a bit surprising at the beginning ...

    I am not sure it is for the best ... why not take the same visual effect than ToV ?

    Instead; we have the impression Shaolin Soccer is at play here ...

  6. #6
    just wiped in arcway, because the trash before the demon boss was moved. God damn first time ever doing that demon lady and she killed us all with her first ww.

  7. #7
    Deleted
    Is it me, or are the normal mythics changed as well. I noticed many extra changes when I was running the normal mythics today

  8. #8
    Nelth's Lair: Golems on Dargrul have a lot more HP, don't plan on just cleaving them down.

  9. #9
    We've run 2 Myth+ 11 dungeons noticed changes:

    Nelth Lair:
    Rockmora - Razor Shards hits harder and must be dodged previously our tank was just eating them taking ~800-2m dmg (M17-19+), now he got 5m strike from M11
    Ularogg Cragshaper (have new fans) - triple applause from Strike of the Mountains
    Naraxas - Hurling Rocks hits twice more than before (from logs M17 was 70-80k) now M11 hits for 150-170k...
    Dargrul - Golems HP more than doubled at M11 they had 47.5m HP vs previous M17 Golems had only ~20m (so kiting them at spikes more usefull)

    CoS:
    Patrol Captain Gerdo - adds now stun insted of slow, but their cast now Interruptable (previously they only may be stuned)... And idk but looks like Sphere "Beam" Streetsweeper now have more time to dodge (or earlier hit area animation) but hits a bit harder ~2.25m M11, that is like M18-19 previously...
    Talixae Flamewreath - nothing to notice
    Advisor Melandrus - now show charge location AOE. But at the same time have changed castsequence. Was "Piercing Gale => Slicing Maelstrom => Blade Surge" repeat every 18-19 seconds, now it's "Blade Surge => Piercing Gale => Blade Surge => Slicing Maelstrom" within 24 seconds repeat. So now we have less often Piercing Gales and Slicing Maelstorms (was every 18 seconds, now every 24 seconds) but more Blade Surges (was one every 18 seconds, now every 12 second). We now have less Slicing Maelstorms but they are much deadlier because more Blade Surges spawn more Images that repeat Slicing Maelstorms.

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