Meh, should have just been an Illidan skin.
Sure he is different from Greymane, they are different Heroes in the end. Genji has currently low damage outside of Swift Strike and Heroics and also part of his kit relies on counter attacking, so if enemy team is smart they can greatly reduce his effectiveness. I personally think his Shuriken and AAs could do slightly more damage.
On different note, I think his talents sucks. I never feel like they are very impactful. In a way, it can be seen as good thing since they don't change the Hero, but I feel like they focus on dealing with specific situations rather than enhancing his overall performance.
Last edited by RH92; 2017-04-20 at 10:45 AM.
Overall I'm happy that we're getting something other than a warcraft hero and I'm happy overwatch is getting another hero in the game. Playing against him in Ptr hasn't been to much of a nuisance because hes squishy. AA heroes I feel will punish him or heroes who have decent non-skill shot abilities. Living bomb, poison, etc. I feel like he can easily be mitigated with intelligent play. (At least from what I have experienced in ptr)
So, how are people finding Green Cyborg Ninja-dude?
I don't know, his numbers seem underwhelming. Granted with a kit like his its a very fine line of balance, and as such, I see why hes a bit weak right now. I feel like plenty of other heroes do his job better. He definitely needs more health. He feels like a weaker greymane without the damage to actually do anything significant. The prevalence of CC in ranked play and lack of healers in quick play means he probably will fall off in use pretty fast.
He probably needs more health if his damage numbers remain untouched, I can see him fill a greymane role were he commits to kills and chases relentlessly to secure kills with his admitably unimpressive burst (lack there of). relying on mobility usage to get out. Being so susceptible to cc means that he still dies instantly if caught out even with a health bump.
Be interesting if his cross slash was a frontal ability that acted like cross slash from FF7, a frontal slash attack in a rather wide but short cone that did a good chunk of damage and slowed targets by 60%-80% for 2-3 secounds, as it stands his current iteration is rather uninteresting.
A damage tune would be pretty dangerous, i would of rather had his sword be more front loaded (less swings, more damage) to allow for some burst play making as it stands you might as well be swinging a Q-tip around.
TLDR: Other heroes do the job better, he needs some tuning to at least do what greymane does (but differently, sustained chase?). Damage tuning would be tough with such a great kit, maybe rework his sword to be frontloaded to give him burst (less swings, more devastating damage).
Last edited by Cheekun; Today at 09:53 AM.
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