Originally Posted by
Archimtiros
Well the spec isn't based entirely off one trinket, but logic aside that's frankly your fault for picking and sticking with Warrior.
There's no way to not make on-use trinkets a huge part of our damage without redesigning the class or how trinkets work; both of which have their own downsides. They could make every trinket simply not scale at all with player buffs (and the idea has been seriously considered), but then the trinkets become simple "bind to every button" lest you delay it for any reason and lose damage - that's just boring.
And just so we're clear; there are plenty of specs which are just as reliant, if not more so, on their own trinkets or legendaries such as the caster Gul'dan trinket, Mage legendaries, etc.
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Typically ilvl inflation does that naturally. This expansion throws a wrench in that, since it's possible (though individually unlikely) for items to warforge up to current/competitive ilvls.