Fire mage doesn't have "nice st" anymore, all raiding mages are frost atm or at least vast majority of them. Same with ele shaman and few other classes with good aoe, their st is underwhelming.
But I don't disagree for m+ specifically some specs are just better. Like havoc. And some are not really favoured like assa / feral / shadow. At least rogues bring the aoe stealth so you can skip some mobs without locking your dps pot for 10min.
And fire mage is the new huntard, with the leggie helmet and something like 50yd dragon's breath it's the new "barrage" namely bane of your existence if you want to skip or cc mobs.
Last edited by Marrilaife; 2017-05-10 at 11:51 PM.
rogue is amazing for m+ if you have the shoulder and cloak. like your shoulder uptime is insane and plenty of opportunity to vanish when you get a poison bomb proc
I was able to do about 950k DPS overall in my best runs, depens heavyly on the chosen instance.
But fire mages, affli locks, boomkins and DHs (and many more classes) with suited legendarys can do that easily.
(sub) shoulder + back legendary + dfa offers great overall damage in m+.
and no logs are only one messurement tool that is only usfull if you know how to use it.
making conclusions about spec performance from 70%tile overall data is wrong use.
Last edited by mmoc5e78704fb2; 2017-05-12 at 12:13 PM.
Rogues have been replaced by DH as the go to leather melee dps. Sad, but true.
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Well, from playing in a 99th percentile environment on every single boss in the game, I can tell you, that I can't compete with most other melees; only on the long ST fights, and I'm *competing* with a DH, that completely destroys me on a slight cleave fight.
Ok, game. Ok.
Sub is boring, even tho is scales very well with gear i personally think most players stick to either assa or outlaw rogue. Wod -> Legion sub rogue is one of the worst things i have seen to happen to a class in this game. I don't know if sub does really good dps, but i would never touch it as it is in legion (changes in 7.2.5 might fix it we will see).
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the aoe stealth is so weird imo, the fucking trash still notices the players because its basically a worse version of stealth.
You can cry all you want, but pretty much every top guild is running dual rogues. Pretty much tells the story for you.
Only reason I abandoned my rogue was how boring the playstyle was, not the damage itself.
here's the thing, stuff under is mostly just "well the frostmages/afflocks were doing mechanics and the assa rogue was training the boss cos they do that from 0 to 100% on most fights"
also "luck" would affect assa rogues way more than frost mages for example, since we have much more RNG in our rotation
under "fair" circumstances (IE both of us can just do damage as we want) assa wil lose to frost mages, affli locks, DHs, and probably even fury warriors on most occasions, and all of those classes will just shit on us in AOE situations
I'm not denying the class's usefulness, but it's not our damage anymore, it's our survivability.
if you want damage rogue isnt the first thing that comes to anyone's mind
This.
The feeling when you score a 95-99% rank and you're still far behind the other classes.
You really have to outplay everybody else to earn your raid spot, or provide decent enough utility on *most* fights, which is not the case currently.
And that's a pity for a so called "dps class".I'm not denying the class's usefulness, but it's not our damage anymore, it's our survivability.
if you want damage rogue isnt the first thing that comes to anyone's mind
That's why rogue were good on progression fights. Now that everyone has learned the mechanics, we serve no purpose anymore.
Last edited by Cyanix; 2017-05-15 at 01:08 AM.
Looking at top 100 as if that is a reliable indicator of anything but cheese dps... My class isn't in top 100 buff me... What bunk.
If blizzard makes any balancing decisions based on top 100 logs of a fight they need to fire their entire balancing team. Top 100 is usually reserved for absurdly OP or mechanic abuse.
Last edited by Maquegyver; 2017-05-15 at 06:04 AM.
I concur with the feeling of hitting a ceiling on speed runs. Sin rogues were great on the longer fights during prog but with kill times being reduced and mechanics becoming trivial, its hard to keep up with other classes. A core way our DPS held up during prog was the ability to maintain dps during mechanics or to simply use our abilities to ignore mechanics entirely, but now with moving towards speed kills, its quite rough. It could also be that other classes just received bigger bonuses from their 7.2 traits.
Its not a big deal since its mostly farm, its just a bit meh if you run with a high purple/orange parsing crowd (on mythic).
Can this thread just die please, its really annoying seeing it get bumped. Its pure nonsense. Rogues are not under performing, end of. I don't care if you got beat by a DH on a cleave fight that doesn't mean you are shit. I'll still be playing rogue in Tomb and I am in no fear of being benched. If you are in fear of being benched its more likely a skill or commitment issue than a class issue.
If you aren't getting invited to raids or groups its probably an item level or lack of achievement issue.