1. #1
    Banned Trollhammer's Avatar
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    Bite buff + SOTF Buff

    Soul of the Forest Your finishing moves deal 10% increased damage and grant 5 Energy per combo point spent. Feral Druid

    Ferocious Bite (Feral) damage 5 points: [damage 600% of AP ]

    That SOTF seems insane..

  2. #2
    Now we only need to get the legendary ring that grants SOTF

  3. #3
    feral is actually looking really interesting next patch.

  4. #4
    FB buff looks nice.... But for SoTF it's nerf, and loss about 7-8% DPS (from calculations) for SoTF build (that is already behind SRoar or Incarn builds)... Looks like they remade it for new LegRing... But killing choice for a new leg... meh...

  5. #5
    Quote Originally Posted by TorikSAn View Post
    FB buff looks nice.... But for SoTF it's nerf, and loss about 7-8% DPS (from calculations) for SoTF build (that is already behind SRoar or Incarn builds)... Looks like they remade it for new LegRing... But killing choice for a new leg... meh...
    No, the SotF change was a small buff to it, and makes it a lot less cancerous to play. And the FB buff makes SotF stronger as well.
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  6. #6
    Quote Originally Posted by Kraineth View Post
    No, the SotF change was a small buff to it, and makes it a lot less cancerous to play. And the FB buff makes SotF stronger as well.
    Hm... I didn't played PTR yet. So my assumption made by calculations from my logs. I have ~20% RIP ~20% Rake ~20% Shred (no tier set bonus) ~10-12% FB 10-12% ShadowRip and rest other damage sources... With drop from 60 energy per Finisher to 25 energy per Finisher i lost 35 energy per finishers. I calced how much energy (-35 per finisher) i won't get. Then devide it by 40 => so this much Shreds i won't make. *1.65 that much CP i won't get from missed Shreds (~65% crit from Sherds). This missed FB lead to even more enegy losses (-25 energy per not made finisher) => and this cascade a little. In the end i got that i will miss about 45-50% of Shreds and FBs i've done previously. Or ~-15% Damage (20%*0.5+10%*0.5). New SoTF buffing Rip+ShadowRip (by 10% gives only ~3%) remaing FB (bacause look above i'll miss about 50% of them) 5-6% damage buffed by 30%(FB buff) and 10% (new SoTF) [6*1.3*1.1] (or +2.58% damage). So in the end we get -15%+3%+2.58% = ~-9% to DPS...

    Logs and calculations is done with LegRing (200 energy cap, so you don't waste energy gains) and LegGloves (that give free CP from Bleeds, making it possible to make more energy from (half free) finishers), that looked like best legendary combo for SoTF (singe target DPS) from my experience.

    If my calcs are wrong somewhere or missing smth i'll be happy. But i don't see it myself =(

    My team myth+ (up to 15-18 after 7.2) logs https://www.warcraftlogs.com/guilds/17532 (example: +15 Xavius https://www.warcraftlogs.com/reports...translate=true)
    And some LFR logs (because we don't raid) https://www.warcraftlogs.com/reports...translate=true
    Last edited by TorikSAn; 2017-05-18 at 08:41 AM.

  7. #7
    I'm not certain because of the vague wording : is the 10% increase per cp or just a flat 10%.

  8. #8
    Quote Originally Posted by Grenor View Post
    I'm not certain because of the vague wording : is the 10% increase per cp or just a flat 10%.
    If it's per combo point (or +50% 5 CP Finishers damage) then it's minor 1-2% damage buff (for my calculations), and large QOL buff for SoTF talent build.

  9. #9
    It's flat.
    Tried w/o got 370 FB. Tried with and got 407 FB.
    Same for Rip. 10% flat dmg.

  10. #10
    If it was 10% per combo point, it would be insanely strong as rip damage would go through the roof.
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