Originally Posted by
Ange
To be honest, even a passive OB cleave wont even touch top AoE burst DPS, because we are slow as fuck. And I just compare it to other melees.
Seeing Warlocks or Mages maintaining 2mio DPS without flask/food/pots in mythic+ for the whole instance really makes me question some of the minor buffs for DeathKnights in 7.2.5.
It is not like we could compensate at burst DPS or at any niche DPS scenarios. Even Sinragosas Fury is getting dwarfed by most spammable cleave abilitys. Its sad when you see it yourself while playing, it is way more depressing to check out logs to see how much worse it can get agains a DeathKnight.
I don't see millions of DeathKnights running arround and dominating PVP / DUNGEONS / RAIDS. Its time for some massive buffs and simplifying the DPS mechanics, because the low DPS, low burst DPS, low mobility and slow rampuptime makes both specs to a negativ outlier.
At least Blizzard could revert some of the LEGION BETA NERFS for AoE ability caps to at least create some niche scenarios we could at least keep up.
With 500 days /played on my DeathKnight and with 15 legendarys on my char I think the current game is the worse for DeathKnights than anything in the past.