If your guild would feel let down by you not going above trait 52 on your specs then you need a new guild. I have one weapon at 52 and another about 3 traits away and I haven't really been doing much in the way of a grind for weeks. AK40 will be sufficient, but if you feel you have to go higher on concordance then you need to really reevaluate your guild and choices.
So basically you're saying that you're not going to prove your statement, and we're just supposed to take what you say as fact. Alright, cool.
Just a thought, you might not lose 75% of your players due to AP if you weren't chasing retarded breakpoints in an infinite trait that provides infinitesimal upgrades on a cost/benefit table.
But hey, if you make logs public after progression, the offer remains. Put your log with 65+ points up and we'll see how it compares to similar.
Did you think we had forgotten? Did you think we had forgiven? Behold, now, the terrible vengeance of the Forsaken!
didnt the math to achieve the last trait come out to be something like 1million AP tokens with their base value of 400?
anyone doing that grind to get to the end of the artifact is foolish to pursue a goal that is impossible to reach, now that it is even more impossible doesnt change that nobody was grinding it out and going to successfully finish their weapon.
55200100% of 400 = 220800400
final trait = 200,000,000,000,000,000
200,000,000,000,000,000 / 220800400 = 905795461 tokens at 50 AK using 400 base AP tokens (WQ warden AP tokens.)
Nobody was finishing their weapon. EVER.
AK is effectively pointless with the new requirements for each trait. the only way the grind would ever be worth the time is if they increase the base value of each token (which they might do?)
Last edited by mmoc327e1ca57c; 2017-05-24 at 03:57 PM.
If they make a huge feature in Legion worthless, how does that improve the game?
Personally I didn't mind the original grind (pre 7.2) because I thought the finish line would be attainable but having an impossible goal instantly makes AP rewards completely worthless.
IIRC I have around 45 days played so far in legion, this is from wowprogress so this is from launch
Amount of Mythic 2+ Dungeons completed in time: 247
Amount of Mythic 5+ Dungeons completed in time: 203
Amount of Mythic 10+ Dungeons completed in time: 95
Amount of Mythic 15+ Dungeons completed in time: 10
I prefer the new ssytem as now the system is at its truest form of what it was always suppose to be. A very slowly increasing bar that you never have to think about. This opens up the avenue of better alternative goals such as higher key stones as I personally never liked to do any keystone that couldnt be stomped but crush more time concious keys to farm up AP pre concordance.
On my main character and main spec I'll be done with AP "grind" a few weeks after reaching AK40. Thanks, Blizzard. No seriously, thank you for not extending it further. Now I can spend those hours on alt specs... and alt characters.
Why? How does that remove or diminish the value of points spent in new traits, the extra points spent in 3/3 traits and Concordance itself?
Why are they all of a sudden worthless, just because AK cap was reduced to 40. It's not like you could finish Concordance with AK 50 ether.
C'mon now.
- - - Updated - - -
What are you on about? People have reached Concordance already and no one is at AK40 yet. It's not a grind anymore. WTF man?!
It is perfectly optimized. You are able to play anything you like. But of course, progressing the character requires effort. If you can't put that effort in, the character will be behind. This is how it always has been, there just are a lot more ways to progress your character now. You are essentially complaining about too much content, all of which is optional unless you are doing progression raiding.
Owner of ONEAzerothTV
Tanking, Blood DK Mythic+ Pugging, Soloing and WoW Challenges alongside other discussions about all things in World of Warcraft
ONEAzerothTV
In a 5 minute progression fight, with ~1 min PPM (assuming 20% haste) the effects of Concordance 1 (2000 pts of main stat for 10 secs) and 10 (4000 pts of main stat) procs are... minimal at best, even if you're a robotic 99-percentile rotation unicorn. Which you're not, unless you're botting. Encounter movement and mechanics will easily rob you of any advantage those extra points will bring.
And on top of that, when you combine in the effort of getting from 1 to 10 (21 692 000 000 AP) which is 10 times more than it takes to level a new artifact from 0 to 1 point of Concordance... you'd be absolutely crazy to mandate a grind for it.
Yes, eventually we'll get to 10 concordance through normal gameplay, as it functions as a dump for AP tokens - but to force your members to hit something like that is just a show in terrible lack of judgement and lack of basic skills in cost/benefit analysis. It's a great way to break your roster - because your people will burn out, even if they're professional fulltime WoW streamers - which I believe you're not.
If you believe this is competitive edge then I'll lol at you. Hard.
But each to their own. If it's really that important - then grind away - all night long and be angry at Blizzard for not saving you from your own trap.
Last edited by mmoc0e47cbaaf5; 2017-05-24 at 04:51 PM.
Pretty much this. I have a rogue (main), paladin, and demon hunter that I regularly play. The rogue is 910, the paladin and demon hunter are 890. How you can expect an alt to have the same progress as your main without putting in the same amount of time makes no sense.
I think they have come pretty close to doing just that... I didn't have playable alts until 7.2. Never bothered with them because the AP grind and everything else. The changes to AK and being able to advance to AK 20 instantly changed all that -- at least for me. I have limited play time, so I leveled via invasions -- I currently have 4 alts near 900 item level. I have zero doubt they will all have their concordance trait on at least one spec by the time TOS rolls around.
Meanwhile my main is working towards it 52nd trait on it's third spec. It's not like I really grind anything either. I try to do the emissary quests on my main (raid toon), on a daily basis -- then pick ONE of the alts every day and do all three sets of emissary quests on it -- Ill only do more than that if something like Kirin Tor pops up and I can nuke all three in 15 or so minutes.. Generally, I target the fastest quests to complete, typically takes me an hour of game time at the very most and then I'm done with the "wow chores". I've got four raid viable alts with very little effort and a maxed out main...
I know a stable of alts is pretty normal for many alt-aholics but it's pretty rare for me. IMHO 7.2 really helped a lot. Had the changes not come, I'd still have my single main and my one gathering toon.
And again, I'll point out that you don't have to grind for it at all. There's a reason the top guilds aren't listed on the top of the AP leaderboards. The benefit of the extra points is far outweighed by a lot of other things you could be doing in preparation, like throwing points into OS weapons, or just taking a break before the grind of another raid opens up.
Placing a cap on Concordance would just give people the delusion that it's obtainable. Granted, it has a cap now, but it's literally impossible to reach. Bliz has consistently said since 7.2 that they don't want people to feel like they need to grind AP, and the Concordance system is based along those lines. After the first point, the benefits are minimal, especially given the work needed to obtain them.
Did you think we had forgotten? Did you think we had forgiven? Behold, now, the terrible vengeance of the Forsaken!
I'm not arguing for anything. It is what it is, there's extremely little we can do to change it before 7.2.5 and ToS.
What we can do - is to have a holistic look at our raiding rosters - and deciding things like:
1) What is the cost/benefit of doing this?
2) Will my people burn out if we have a culture that encourages min/maxing to insanity?
3) How will that affect my chances of recruiting new people who are up to speed and ready to go?
4) How will I ensure coherence and consistency in my roster during progression?
5) Will I actually drop people with less Concordance - in favor of those with more, without considering other performance factors?
6) What are the strong points of my roster? How do I play to my strenghts? Or is it just all pure numbers.
I'd be willing to bet that you'll find plenty of performance variation in your logs from pull to pull - and I'm willing to bet that things like fatigue and sensory stress are far bigger factors than some arbitrary amount of points in Concordance.
But - I don't run your guild, so I'm just offering that as a free consultation advice. You can choose to play the hard way and bench people by their Concordance numbers. That's your call.
The reality of it all is - that for majority of WoW players - this change was a good one.
Last edited by mmoc0e47cbaaf5; 2017-05-24 at 05:47 PM.
The feeling of "must do" is one players choose to seek out themselves.
If there is ANY progression, they are "left behind" if they do not do it.
Nobody to blame but themselves.
We saw complaints when something is gated or capped, and when it isn't it simply "has to be" grinded at the highest possible frequency.
No matter the approach, blizzard are deemed to be wrong.
Concordance was just hotfixed from 2k up to 4k!
It's not "No matter the approach". It's just that the past few ways they've approached the issue have been wrong. As I said before, in WoD there was too little. They've swung the pendulum too far and overcompensated in Legion with AP/AK and made it too much.
So it's not that 'no matter what they do they'll be wrong', it's just that they need to stop working with extremes.