We don't know anything about the Kil'jaeden fight, other than it will be on one of those legion space ships, not in the tomb of sargeras.
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You refuse to accept anything that doesn't align with your views, and instead of adding anything to the discussion or simply ignoring it, you proceed to make personal attacks. Very predictable at this point.
Last edited by Ulfric Trumpcloak; 2017-05-25 at 06:02 AM.
TN is not the sole criteria. Fel Saturated ground counts to permanently kill a demon because basically the TN is made of fel energy and we actually HAVE killed several demons in the nether. Balnazar died in the nether in Legion for example.
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I mean other than KJ most of ToS is nobodies if not all of it other than him and the avatar.
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1) The tomb grounds can easily count as perma kill for a demon because fel saturated land counts
2) Read the fight. We fight him in the nether
So yeah way to try to make someone else look stupid when you're ignorant.
we don't even know if kil'jaeden really die or it's another "well you flush him down the sewer but he still alive" encounter, as to who we fight on argus it's even more a mystery but think about that, the legion still fight us here with lot of big dudes but at the same time is bashing turalion to the point he is losing and need to ask for help and probably is fighting other worlds /void forces elsewhere.
I'm not convinced that this is the last xpack for Sargeras and the legion i'm more inclined to think we end up like the last time when we deal a huge blow to their forces but we are far from annihilating them, they will simply retreat and regroup waiting for the next occasion to invade again (also Sargeras don't seem to have a physical form for now).
The problem is the bosses in DS were nobodies?
What about MoP then? Before SoO we never really fought anyone who'd been established in lore
So it does have a know boss and a bunch of unknown ... like every raid ever.
Dragonsoul was bad because every fight was stack/kill boss, the difficulty was off, everything was reused (zone/textures/models) so nothing was "new" except the very last 2 bosses ... and thats the main one, those last 2 were terrible. Spine was just a massive burst dps race otherwise gg, and deathwing was just nailclippings x4. It was not a bad raid because of all the unknown bosses ... every raid has them.
We're probably going to fight WoW's literal final boss, Sargeras. He alone is worth every demon we've ever fought put together.
I doubt we'll come anywhere close to beating him though, we'll probably have to fight his ingrown toenail or something.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
Nothing is really known yet. We'll see! Don't think it'll be Illidan though, since we already got that experience on mythic guldan
Oh hey, you were right.
Okay, then let's look at SoO. You have 2 bosses that have been established. Out of 14.
In Dragon Soul you have 1 out of 8 (if you count Deathwing as 1). Basically the same fraction
But why only count last raids? Why are they inherently more important than the others?
What's that? We know nothing about the raid or even if Sargeras will be in it? Who cares, it's going to suck!
Literally no raid in this game has been any different than what you are describing. Some have simply had even less bosses at all or literally had no bosses at all that had any previous mention in the lore outside of the game they appeared in.
There is no point in me even mentioning specific raids, it's all the same shit.