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  1. #1
    Deleted

    How WoW will be in the Future. Full Legendary EQ Incoming 100%

    This might be a longer post and in 1-2 years, I will refer to this post and I will say "Called it!".

    I will first tell you some facts about the current state of the game, the past and what will happen in the future with WoW by refering to other games.

    Fell free to post your opinion on my prediction and your point of view. I'm sorry, if the layout is a little bit chaotic.


    Current State:

    If you look in your inventory. What do you see? You see orange. ORANGE everywhere. I currently have 10 legendaries and after Blizzards addition of new legendaries in further patches and after getting offspec legendaries, I will end up having ALL legendaries for all specs (at some day). I'm pretty sure, everybody will. You will end up having ~30 legendaries. Ok, maybe not exactly 30, maybe 20 or 15, depending on the amout of time/luck, but certainly, you will have simply too many.

    You can only use 2 out of your 30 legendaries. They fill up an entire Bag in your inventory. Imagine being into the next expansion, you will have 30 legendaries you want to keep simply for nostaliga. LUL DESIGN

    Imagine you have 15 legendaries now and there is a new patch. You have to upgrade 15 legendaries. Imo, this is a pretty stupid grind which is also very repetitive and kinda unnecessary. LUL DESIGN

    Than there is the "Let us use more than 2 legendaries at one time!"-wish. Well currently this is not possible, because of how legendaries work. (They are simply too strong and you can prohibit the core function of the game: Improving your character). Simply find the legendary. Done.

    Prediction:

    I personally think, the whole legendary system is pretty much bad thought out. The whole balancing, the Drop-RNG, the amout of legendaries you actually have. The problem with the bag space, the limitation to two legendaries, the BiS or worst- thing, the storing problem after legion, the "stupid" ilvl upgrade after every major patch. It's not fun. Its cancer.

    This kinda works for the current state of the game, but what will happen in the next expansion. Do you honestly believe, Blizzard will send 10 Game Directors to the Blizzcon stage and they will tell you "Yea, you will be able to find legendaries again. As in Legion. Same System. Same amount of ledgys. Same Rng. Same Balancing-Problems." NO, THEY WON'T. Legendaries are boon and bane at the same time. Everybody loves them, but you hate getting the wrong one. You allow people to get 30 legendaries and they still complain? You did something wrong.

    So there has to be a different way for the futue and after considering some other aspects (I tell you!), there can only be one way.

    Other aspects:

    1. We have artefacts. The first thing about artefacts is, that it was THE BAIT for legion. Have you every imagined, that you will get artefacts at all? That you will wear Ashbringers? That EVERYBODY will wear Ashbringers? That you will get it after 2 Minute playing? I bet not. But now thats common. That's important to realize, because thats the way of blizzards thinking and you have to expect this in the future to happen again.

    2. Now, Artefacts will be gone after Legion and with it, the entire AP grinding and everything tied to it, mostly important the reward system of worldquests, PVE loot, PVP loot, Missions and anything else. If you don't know what to reward, you will get AP. But after legion? What do you get for doing Worldquests? Or PvE or PVP? Blizzard already said, they love the "AP system" and they try to find a way to keep it and they NEED IT. (I will refer to that). We need a reason to do something.

    3. Another aspect I want to state here: Titanforge. Titanforge is kinda nice, but at the same time, it makes you feel salty. You hope to get your setitem procced to 920, but instead you get the LFR non-set cloak procced to 925. Go LFR Guldan and see the trinkets proccing to 900. You don't think thats happening? XD.
    I myself, looted LFR guldan trinkets on Mythic Guldan level. This has to be gone in the future, OR limited to be not that crazy. LUL DESIGN

    4. WoW is heavily influcend by D3 in the Expansion. Which is not that bad, because imo it works. In WoD, WoW was kinda influenced by the "Browser Game Type", which was way worse. But you have to expect, that the next expansion will be influenced by something, that is currently popular. Check Heroes of the Storm i.e. and you will see whats popular: Skins. (Oh, we already have Artefact skins and Wardrobe and Ensambles!!!). You can expect that, to be continued as a type of rewarding. BY A LOT.


    Short Conclusion:

    - Legendary system has to be reworked
    - Artefact Reward System has to be replaced with a similar thing
    - A new Bait has to be created.

    How can this Bait look like?

    We already have artefacts. We already have 30 legendaries. We pretty much have everything, expect: Full legendary Equipment. And this is what we will get in the next Expansion and I will tell you how it works. There is no other way. Blizzard would never take a step back.

    You will be able to wear every single slotpiece with legendaries. But that doesn't mean you would use all your Legion legendaries at the same time. No. Different. Since the system will be reworked, you will have gear, which works the same as your current artefact weapon, but in a very slight version.

    Example:

    You go to a Vendor and buy your starting gear. This will be completly blue and lets say itemlevel 1000 in the next Expansion (Same as orderhallset). Now you start to progress on all this gear (one, by one) and you will increase its itemlevel to 1050 for example. After you reached itemlevel 1100 on one piece, i.e. the helmet, the helmet will turn into an epic helmet and this will allow the helmet to have another benefit. For example a socket. This will continue until itemlevel 1200. After 1200, your helmet will become legendary and will have a legendary effect. Let's say "You have blink as a Paladin" (ONLY EXAMPLE). This will work for every gear piece, and the leveling of every piece one by one, will allow you to choose which legendary you want. NO MORE RNG! The Itemlevel will be capped at 1300 i.e. and increased after futher patches.

    So, you start leveling your helmet. It's getting legendary. Thx. Now you level your Pants. Legendary now. Thx. Now you have 2 legendary effects active. Now, you can level your third gear, make it legendary and get an legendary effect, but this effect will be inactive. You will only have 2 legendary effects active at one time. Same as in legion.

    Leveling a gear-piece will be the same as leveling your artefact. You will loot some sort of Power-Token which you can use to upgrade your helmet by 0.1 ilvl for example. This tokens can be easily capped per week if needed. (Same gating mechanic as Artefact knowledge, just another way of implementation, so you won't be full legendary after 2mins)

    You can easily create a mechanic: Power-Token from normal instances allows upgrading until 1050. Power-Token from Mythic+ 10 Bosses allow upgrading until 1150. Mythic+15 Bosses or Mythic Bosses allow upgrading until the limit. (Or something similar, else its MAW2018 again)

    This will allow Blizzard to make a reward type, same as Artefact Power and they can place it everywhere they want to. Problem solved. They can create a "huge" bait to call it out on stage at blizzcond. Problem solved. They allow people to go the way they want to, no more RNG. Problem solved.

    OH, and ofcourse they implement reforging again. Because everybody loves it and because BiS-Stats are cancer.

    What about Sets?

    Easy. Every Legendary Item will have a socket room for a rune. Sets will now be "runes" which are dropped by bosses, similar as tokens. Combine 4 runes to get a set-bonus. EASY. Hi, Diablo 2. So, a rune for the Helmet, Shoulder, Cloak, Chest, Gloves, Pants. Basically.


    SO THERE WON'T BE ANY LOOT DROPS ANYMORE WTF?!!!!!!!!!!!!!!!!!

    Yes. My Mage has ~820 Chaoscrystals. Here are your lootdrops. Getting loot drops are funny and a core mechanic of the game, but because of the current state, there is no way around. Greens are already useless. Blues are useless. Epics are useless unless, they have BiS Stats, socket and warforged 500 levels. Oh, and they don't have to collide with Setslots or Bis legendary slots. LUUL

    To be honest, the lootsystem has to change completly. And at this point, I want to cite me again and want to tell you what will replace that loot problem: Tokens, Tokens, Tokens. Oh, and Skins. Maybe Banners, Sprays, Toys, all that mainstream sh*t). Overall this is way better for us, but at the same time, it feels awkward and unbelievable. Just as unbelievable as getting ashbringers.

    Some more facts to defend my post:

    - You can't make a new expansion and remove artefacts and only allow us having or getting 2 legendaries and the other gear is epic.
    - There are only two ways: Make Epics super rare again or go to the other extreme. Blizzard is cleary going the other extreme. ORANGE.
    - It doesn't matter if I want this change to happen, but it's unavoidable.
    - All Legendaries will become heirlooms without effects after the current expansion.
    - Just read my post again and I think I have explained everything as good as I probably can.
    - If you don't share my opinion, try to elaborate.

    PS: MFW if this will actually be true, blizzard, send me a PM, wont tell.
    Last edited by mmoc52398e7931; 2017-05-27 at 10:44 AM.

  2. #2
    I am sorry but if you expect people to read this much test you really gotta format it better, this is just a big hot mess.


    OT: why does the color bother you? ilvl is the deciding factor anyway, I say ditch the current color system that doesn't mean much all together.

  3. #3
    Deleted
    You almost made me read that.. nice bait

  4. #4
    Deleted
    tldr lul kek

    Infracted
    Last edited by Darsithis; 2017-05-27 at 12:17 PM.

  5. #5
    Deleted
    Doesnt matter if formatted or not. People are lazy anyway.

    And tbh, if thats too much text for you, ive got bad news for you

  6. #6
    Quote Originally Posted by JhonnyQ View Post
    Doesnt matter if formatted or not. People are lazy anyway.

    And tbh, if thats too much text for you, ive got bad news for you
    Yeah beacuse everyone has to read anyone's word salad on the internet.
    They always told me I would miss my family... but I never miss from close range.

  7. #7
    Had a hard time reading after "artefacts".... everything I've seen in Legion says artifact, not artefact *shrug*.

    But you could be right. Most people agree the legendary system is awful, and to me, there are way too many of them. Any system that punishes you for not getting the "right" Legendary is a bad system, and I've said that before.

    Tbh, I think having Valor Points and Badges of Justice back would be a good starting point in fixing this shitstorm.
    Problems with WoW: No server communities, too much cross-realm crap, too many raiding difficulties, guilds don't matter anymore.
    Fix it: Limit server transfers, merge more servers, reduce raiding to 2 difficulties (N/H, 10/25), bring raiding back to guilds again (limit # of cross-realm players in your group). #MakeWoWGreatAgain

  8. #8
    The Undying Lochton's Avatar
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    Quote Originally Posted by JhonnyQ View Post
    Doesnt matter if formatted or not. People are lazy anyway.

    And tbh, if thats too much text for you, ive got bad news for you
    Not too much text, just your format of delivering your message is just.. off..
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  9. #9
    Deleted
    Quote Originally Posted by Gehco View Post
    Not too much text, just your format of delivering your message is just.. off..
    I said sorry for it and tried my best with bold and passaging. Sorry for not spending more time when I expect many "LUL TLDR" anyway.

    Should still be readable for a human being.

  10. #10
    It's so bad I won't even call them Legendaries, that's why the phrase Legiondaries is used. They are sorta like legendaries of the past (orange), except not legendary at all.

  11. #11
    The Undying Lochton's Avatar
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    Quote Originally Posted by JhonnyQ View Post
    I said sorry for it and tried my best with bold and passaging. Sorry for not spending more time when I expect many "LUL TLDR" anyway.

    Should still be readable for a human being.
    The thing is, I did read it. Though, I disagree with some points but I think many tire of this kind of thread too, due to them being quite often. Many try to do their own evaluation and then predict with their own solution idea. I think the 'LUL TLDR' was created by you as well by adding 'LUL' to some statements.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  12. #12
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    I read it all. All I have to say to you is this: LUL.

  13. #13
    I got as far as the second "LUL DESIGN", rolled my eyes, and came down here to post. Nice word salad -10/10, would not read again.

  14. #14
    I'm a bit torn. I like how you can spice up and change your playstyle with legendaries, on the other hand the distribution is just shit, though by now I have all legendaries for my spec so it's not as bad I guess.

  15. #15
    When I look at the text wall the only thing I could think about is why do people make crop circles or is it really aliens. Then I wrote this.

  16. #16
    That's a lot of text to say orange is the new green, I think. I didn't read the wall.

  17. #17
    Spam Assassin! MoanaLisa's Avatar
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    It's not expected that the legendary artifact system in Legion is to be carried over into the next expansion anyway. I believe they've indicated this. More than once.

    Also, if you want to make a serious proposal and have people take it seriously, remove the snarky remarks about Blizzard and LUL DESIGN stuff. It's distracting and doesn't contribute anything.
    Last edited by MoanaLisa; 2017-05-27 at 06:20 PM.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  18. #18
    You focused only on negative portions of everything, like "everyone will have ashbringer" and well yea but the whole concept is YOU and YOUR group are the saviors, we're all a live community but in the story portion that specific raid group is saving the world.

    I can agree to some of your legendary complaints, but my biggest issue is why they don't have 5 decent legendary items per spec and didnt can the entire lot of filler items.

    There is a TON of ways to go forward past artifacts and legendary items, and honestly in the next Xpac I hope you aren't holding old loot in your bags cuz it has a memory...

    Namely we could just "commune" with our artifact absorbing it's power via a 2min quest, or we could do a quest to imbue our weapons power into a new weapon say maybe an old epic that you really liked, hell even your favorite legendary.

  19. #19
    First i'd like to point out I only read up to "Example:"

    Secondly, yes....this game is too heavily influenced by Diablo....and while some aspects of Diablo(like WQ's, and M+ dungeons) are a good addition, RNG is horribly overdone. RNG on top of RNG is just a lazy way to keep people playing.

    Random Legendaries is poorly executed idea on Blizzards part. I think they will probably scrap it next expansion. In place I think perhaps a long weekly set of quests(like Suramar) with some difficulty involved, for a number of weeks leading to or coinciding with patch updates in which we will be able to (also a series of quests) upgrade the legendary we receive, s o that we can keep the legendary relevant....AND hopefully all that will come with an in-depth storyline as to WHY we are getting these legendaries.

    Thirdly i think the next expansion will keep the idea of Artifact weapons, but this time we make(craft) our own Artifact weapon....molding its legacy, and furthering its lore.....you know...since we are HEROES?

    Lastly, i think Blizz will give us some form of player housing....I mean alot of players want it....and WoW is one of the few MMO's that does NOT have housing.

    I have a few other ideas but this post is already long and i know how lazy people are when it comes to reading.

    Here i can help out the lazy readers:
    TL-DR:
    Diablo aspects...some good, some bad.
    Random Legendaries: poorly executed, hits the trash can.
    Artifacts: we give back the ones we have, make our own legacy and lore by crafting our own.
    Player Housing: Soon™

  20. #20
    The Lightbringer Dartz1979's Avatar
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    Spell check for the win mate.. use it. >.>
    You can't take what ya can't see... *rolls d20* You rolled a natural 20* The skill of stealth is successful.

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