1. #1

    New M+ difficulty compared to 7.2?

    Ok, I did +15 Vault ( not in time by a mile ) and i thought it is much, much harder than it was. Last week i did +17 with 2 chests and this week +15 was pain. Mobs hit insanely harder ( i know its fortified on EU ) but still.. Have much, much more HP and boss on Fortified +15 has more HP than 15 Tyrannical?!
    Can someone tell me 7.2.5 M+ 15 would be what in 7.2?
    Last edited by markos82; 2017-06-14 at 03:48 PM.

  2. #2
    Around 19.

  3. #3
    Ah makes sense I thought something is horrible wrong with entire group or patch nerfs/buffs Well that is it, wont be trying to go over 15 anytime soon.

  4. #4

  5. #5
    Well in 7.2 a 17 would have a damage modified of 136% and a 15 would of have been 120% (8% per a increase) and in 7.2.5 a 15 would be 150% (10% per an increase), so your looking at a 18.75(Basically a 19) level dungeon in 7.2 to equal a 15 now.

  6. #6
    Deleted
    Quote Originally Posted by Hamanis View Post
    Well in 7.2 a 17 would have a damage modified of 136% and a 15 would of have been 120% (8% per a increase) and in 7.2.5 a 15 would be 150% (10% per an increase), so your looking at a 18.75(Basically a 19) level dungeon in 7.2 to equal a 15 now.
    That is not how it works. A 10 in 7.2 was a 100% damage/health increase, because (1.08)^10 = 2.00. On the other hand now it is 136%, because (1.1)^10. And due to the way exponential scaling works the higher the level, the bigger the difference.

  7. #7
    Deleted
    Quote Originally Posted by Hamanis View Post
    Well in 7.2 a 17 would have a damage modified of 136% and a 15 would of have been 120% (8% per a increase) and in 7.2.5 a 15 would be 150% (10% per an increase), so your looking at a 18.75(Basically a 19) level dungeon in 7.2 to equal a 15 now.

    Its not 15*8% (New: 15*10%)

    Its 1,08^14 (New: 1,10^14)
    Last edited by mmoca163a27034; 2017-06-14 at 04:00 PM.

  8. #8
    well then i cant complain, jumped into it without knowing and was surprised. Guess it will take some time untill ppl start doing 20+ again

  9. #9
    Feels the same to me. Easy life

  10. #10
    Deleted
    Quote Originally Posted by tikcol View Post
    Feels the same to me. Easy life
    player power has also increased with the patch

  11. #11
    Quote Originally Posted by elprofessor View Post
    player power has also increased with the patch
    .. I've always been strong.

    WHAT ARE YOU IMPLYING HERE?
    Last edited by tikcol; 2017-06-14 at 04:14 PM.

  12. #12
    Deleted
    Quote Originally Posted by tikcol View Post
    Feels the same to me. Easy life
    +0 hasn't changed.

  13. #13
    Quote Originally Posted by MrPonderevo View Post
    +0 hasn't changed.
    And due to the way scaling works, if you're only doing low mythic+ you're not that likely to notice a difference either.

  14. #14
    Yeah thats why I asked, from the start it was, wtf is this, dont remember mobs taking so long to die on 15 I guess to join 15 now you will need ms score of 2400 from 7.2

  15. #15
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    Quote Originally Posted by elprofessor View Post
    player power has also increased with the patch
    My VDH with Spirit Bomb is loving the >30% damage increase on single target and hilariously OP AoE
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