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  2. #2
    This explains why the Death and Glory damage felt delayed after the patch. I didn't notice the new visual, but the golden trait's initial damage seems to wait a split second for that animation to occur, whereas before it happened simultaneously with the normal damage. Nice pickup!

  3. #3
    That's great, you can actually see it true range now.

  4. #4
    Quote Originally Posted by Odin9845 View Post
    This explains why the Death and Glory damage felt delayed after the patch. I didn't notice the new visual, but the golden trait's initial damage seems to wait a split second for that animation to occur, whereas before it happened simultaneously with the normal damage. Nice pickup!
    Didn't even occur to me that the visual might be tied to Death & Glory, rather than Odyn's Fury itself, good analysis.

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