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  1. #141
    Quote Originally Posted by Inshabel View Post
    Confirmation that they are still in the works is all I wanted. I can wait
    same so pumped!

  2. #142
    Quote Originally Posted by Gaidax View Post
    Yeah, on PTR Incinerate, Imp visual and Imp Firebolt are already changed for non-green fire setup.

    Guess they already work on changes for Warlocks anyway, just they won't be in in time.
    how does incinerate look? I miss the old one, hoping they do something really cool again.

  3. #143
    Screw demonology, you already have flashy spell effects. Give Affliction some love :s Most of the time we don't even see our spells other than drain soul as the enenmy is too busy enjoying them, so at least give us some nice cast animations >.<

  4. #144
    Quote Originally Posted by Gaidax View Post
    Yeah, on PTR Incinerate, Imp visual and Imp Firebolt are already changed for non-green fire setup.

    Guess they already work on changes for Warlocks anyway, just they won't be in in time.
    I think this is more a case of updating fire effects in general, not specifically Warlock effects.


    Quote Originally Posted by Nhiosis View Post
    how does incinerate look? I miss the old one, hoping they do something really cool again.
    It's just a bit brighter and denser.

  5. #145
    Quote Originally Posted by Netherspark View Post
    I think this is more a case of updating fire effects in general, not specifically Warlock effects.




    It's just a bit brighter and denser.
    Ah bummer. I was hoping for less of the twisting back and forth that it does now.

  6. #146
    this is how it's gonna end up:
    4 days before 7.3 goes live :
    - "oh fuck we forgot to make any changes to warlocks!"
    - "it's ok let just do like always, change few things here and there and explain that it's 'cause of fantasy (you know that same old crap we use as an excuse since we stoped playing warlock)"
    - "ok but can you be a bit more specific?"
    - "let me think, ah i know, then nerf demo's bis leg of 50%, add some trash on raid bosses for affliction, and turn destro to a versatility spec!"
    - "what about tier21?"
    - "yeah that is a difficult one, just use the plan we had for t20 before we changed it, they'll never notice"
    -"what about animations?"
    -" i've got a great idea, put some d… in they're mouth or in they're …. , that should represent them the most!"
    Last edited by Demoros; 2017-07-13 at 08:01 AM.

  7. #147
    Quote Originally Posted by Demoros View Post
    this is how it's gonna end up:
    4 days before 7.3 goes live :
    - "oh fuck we forgot to make any changes to warlocks!"
    - "it's ok let just do like always, change few things here and there and explain that it's 'cause of fantasy (you know that same old crap we use as an excuse since we stoped playing warlock)"
    - "ok but can you be a bit more specific?"
    - "let me think, ah i know, then nerf demo's bis leg of 50%, add some trash on raid bosses for affliction, and turn destro to a versatility spec!"
    - "what about tier21?"
    - "yeah that is a difficult one, just use the plan we had for t20 before we changed it, they'll never notice"
    -"what about animations?"
    -" i've got a great idea, put some d… in they're mouth or in they're …. , that should represent them the most!"
    What does this have to do with spell effects?

    "Behold those who have power, and who are not afraid to wield it. Behold... the warlocks!"

  8. #148
    Quote Originally Posted by Demoros View Post
    this is how it's gonna end up:
    4 days before 7.3 goes live :
    - "oh fuck we forgot to make any changes to warlocks!"
    - "it's ok let just do like always, change few things here and there and explain that it's 'cause of fantasy (you know that same old crap we use as an excuse since we stoped playing warlock)"
    - "ok but can you be a bit more specific?"
    - "let me think, ah i know, then nerf demo's bis leg of 50%, add some trash on raid bosses for affliction, and turn destro to a versatility spec!"
    - "what about tier21?"
    - "yeah that is a difficult one, just use the plan we had for t20 before we changed it, they'll never notice"
    -"what about animations?"
    -" i've got a great idea, put some d… in they're mouth or in they're …. , that should represent them the most!"
    This just comes across like a giant whine and has nothing to do with anything.

  9. #149
    Enslave demons = permanently yours, that way you can have pitlord, eredar, and tame bosses as your servants, just like hunters

  10. #150
    The recent spell animations have me confused, because for example spriests didn't just get new spell animations but new casting animations. If they are planning on changing warlock casting animations I hope they leave channeling drain soul well alone. It's my absolute favorite casting animation for many races, especially undead.

  11. #151
    Epic! Lulbalance's Avatar
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    Quote Originally Posted by Thelxi View Post
    The recent spell animations have me confused, because for example spriests didn't just get new spell animations but new casting animations. If they are planning on changing warlock casting animations I hope they leave channeling drain soul well alone. It's my absolute favorite casting animation for many races, especially undead.
    You're likely be disappointed then as drain life and drain soul will almost certainly be updated.

  12. #152
    Quote Originally Posted by Lulbalance View Post
    You're likely be disappointed then as drain life and drain soul will almost certainly be updated.
    The casting animation or the spell animation? or both?

  13. #153
    I recall reading that they were aiming to leave the racial animations more or less alone for the less-impactful spells. I dunno how true this has held for the updates, as I haven't really cared, but it's possible that the DS/DL (model) channel animations will remain as they are.

  14. #154
    Quote Originally Posted by TheRainman View Post
    This just comes across like a giant whine and has nothing to do with anything.
    If anyone has the right to complain, it's Warlocks.

  15. #155
    Infernals got more fiery!
    Edit Signature.

  16. #156
    Quote Originally Posted by G3istly View Post
    If anyone has the right to complain, it's Warlocks.
    That might be, but it also has nothing to do with the point of the thread. Make a whine thread if that's what you want to do.

  17. #157
    Quote Originally Posted by Bennett View Post
    With all the new demon models, green fire etc, you guys were the last caster who needed an update
    yeah, lots of new demon models in game, no new ones for warlocks though.

    - - - Updated - - -

    Quote Originally Posted by Sylar Hao View Post
    From a "lore" point of view, Warlocks don't tame their demons, they enslave them after a ritual (like you had to do back them with a smal chain for every demon, unlike now that you get them as you level up). So I understand why we can't "tame" any demon we see, we just use the ones we got back then or we can enslave any other demon for a brief amount of time. And I like it that way.

    That said, I wouldn't mind being able to pick what kind or color of imp/succubus/voidwalker/felhunter/felguard you enslave if you perform that ritual (or at least the last part) as a requirement, just to keep that very cool aspect of the warlock class and to make it sense lorewise.
    Maybe then they could have a warlock hunting party mechanic, kinda like ritual of doom. warlocks group up to go out and perform the ritual to enslave a demon out in the Broken Isles

    - - - Updated - - -

    Quote Originally Posted by Kyoda View Post
    Demonology is in a good position, since they revamped/reworked on spec, so they needed to do new spells effects/visuals, but the DB needs a green fire modification. And Shadow Bolt got the last change on Cataclysm and a glyph on Pandaria.
    I'm rather inclined to disagree about demo being in a good position. The only fights where I get good visuals are avatar, or krosus where my imps can't spawn on the boss itself and they swarm around me and I can see their machine gun like firebolts. Otherwise, I don't really get to see much of what my demons do. I'd be much happier with like a trio of more impressive demons at my command that I can see doing shit, like the inquisitor some people have talked about.

  18. #158
    Quote Originally Posted by Akande Ogundimu View Post
    Because Pit Lords are considered one of the strongest races in the entire lore. And running around with a Eredar as your "pet" is utterly idiotic.
    Though I already know Blizzard wouldn't let that sort of thing happen anyway so I'm not worried.
    Pit Lords, Eredar Brutes, Fel Lords, Fel Stalkers, Gan'arg would all make for perfectly viable minion "tames" (permanent enslave demon) or glyphs for warlocks of our caliber to summon and enslave.

    Caster Eredar and Dreadlords are where I draw the line, however - simply for aesthetic reasons.
    Quote Originally Posted by Mall Security View Post
    You don't know that she didn't, and it doesn't matter what she said, her parents are "RESPONSIBLE" for her, and as "RESPONSIBLE" parents they protected their child, fuck the little boy or your feelings.
    *:・゚SOCIAL JUSTICE゚・:*

  19. #159
    Quote Originally Posted by FelPlague View Post
    we need more pet customization, colour of the pet would be nice, i want a black felhunter maybe, etc.

    but this is not a problem, i rather have them take longer and get it right, then to hold back the patch or rush shit
    I agree. Ultimately we will be better off as they would of taken their time I hope.

    Enslave demon idea sounds bad ass, because originally I agreed with Ghostcrawler saying something along the lines of, "Hunter gain trust and bond with their pet, Warlocks force demons to do their bidding then discard it".

    That said, the demon we summon always has the same name, so we could go as far as to say we are constantly discarding and resummoning the same demon, so perhaps it would be cool to use the Enslave Demon idea to enslave, say an imp, and it takes that imps skin/model for your imp and gives it a new name. Then when you re-summon you have that imp. And you have to do the same for each of your demons Your still discarding them back to the Twisting Nether each time, but you just resummon them specifically.

    That way, there is still no "bond", just forcing a certain demon into servitude because they meet your needs again and again.

  20. #160
    Quote Originally Posted by Kromus! View Post
    I agree. Ultimately we will be better off as they would of taken their time I hope.

    Enslave demon idea sounds bad ass, because originally I agreed with Ghostcrawler saying something along the lines of, "Hunter gain trust and bond with their pet, Warlocks force demons to do their bidding then discard it".

    That said, the demon we summon always has the same name, so we could go as far as to say we are constantly discarding and resummoning the same demon, so perhaps it would be cool to use the Enslave Demon idea to enslave, say an imp, and it takes that imps skin/model for your imp and gives it a new name. Then when you re-summon you have that imp. And you have to do the same for each of your demons Your still discarding them back to the Twisting Nether each time, but you just resummon them specifically.

    That way, there is still no "bond", just forcing a certain demon into servitude because they meet your needs again and again.
    The pet we summon and keep with us aren't enslaved demon, we have a contract with them (with agreement from both sides).
    When using "summon doomguard' (without supremacy), you can see that it's an enslaved demon : we can't keep him for too long.

    Permanent pet = Pet with a contract.
    Temporary = Enslaved demon.

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