Originally Posted by
Geschan
Here is the thing. The proposed changes to LW don't reduce options. For Raids (if balanced correctly) nothing would change. You buff everyone with atonement, you cast LW, you heal a ton. But in dungeons the spell would now actually be an option since it wouldn't be crippled that much because of the missing atonement buffs. Currently if you would remove LW from the spell book in dungeons, nobody would notice and/or care that much, since it almost has no impact. That should never be the case. Light's Wrath is the ability that we get, because we use THE discipline artifact. An artifact so volatile and powerful that most people can't even touch the thing. Such an ability should never have the impact of a wet fart. Because the second you cast it with only 5 atonement's active, that is what it feels like.
I get that payout feels great if you execute properly and are in a raid group. But thanks to that scaling, the spells sucks in any content other than raids and big battlegrounds. And it sucks if you are not one of the few top players, that can execute the perfect Light's Wrath.