Originally Posted by
Memento1
The spec is built on balancing healing / atonement application and dps. In terms of spell usage, it's remarkably spot-on in this aspect. I looked at a recent Heroic Sisters log of mine: I cast 101 dps spells (smite, penance, PtW, Light's Wrath, Shadowfiend), and 98 healing/atonement spells (plea, shield, radiance, shadowmend). In terms of time spent, the disparity favors dps, since plea and shield are instant. So putting atonements on people is not all you do, in fact it's less than half of what you do.
Holy is easier because PoM, PoH, Sanctify, Binding Heal, and Divine Hymn all are at least partially passive - the game selects injured targets for you. MoP Disc was easy because you didn't have to select any targets at all for atonement - just blindly dps and the game will heal the most injured target for you. It's fine if you prefer things that are easy, but you haven't made the case that only easy is fun, and Blizzard should only make specs easy.