I find people are obsessed with having the perfect combo and won't break it ie: 2/3/9 (could be 4 healers) and then they put their group as "ToS Full clear WL"
I find people are obsessed with having the perfect combo and won't break it ie: 2/3/9 (could be 4 healers) and then they put their group as "ToS Full clear WL"
I don't know about other people, but going through WoD had made me very used to the format of 2/4/9 or 2/5/13 - at least, as far as I remembered it pugs in that period generally tried to stick to those numbers. I'd be more inclined to suggest RL make that number, if I pug now and if RL asks about heal numbers. Could have sworn I only ever saw groups having less heals in AP/Legendary runs before ToS, too. Though I don't deny right now most people I've met want 1 heal per 5 (2/3/10 or 2/4/14.)
Maybe those people you've met wanting extra healers have been AFKing and only got into raiding this expansion recently?
See here for my own Mage solo (and sometimes other classes too.)
And also see this document for my efforts at listing solo kills of every class. Please do not hesitate to message me if there is some kill I have failed to record.
stacking healers lets you sleep through more mechanics than killing things quickly will let you skip. one favors methodical approach while the other involves taking lots of risks. just depends who you're playing with. for example in a pug i'd always prefer fill to 30 and stack tons of heals.
The game is easy enough on Normal and most DPS perform quite well. Why not take it safe. I'd rather outheal mechanics than pray for non-communicating randoms to deal with them properly.
This is crazy but I find pugs quickly on my 925+ dps and there's hardly spots for my 925 healer. Plus it happened that my healer gets removed before the run for some friend that just came online while dps can always be stacked.
Because most of the pug healers are shit, so you just bring more to compensate for them being shit. Add the fact that literally no boss in ToS has any sort of tight dps check to meet, and you have your answer.
Haven't seen so many healers anywhere.
2/3/9 or 2/4/14 that's all I am seeing around.
I'm kinda with the OP, people are trying to cover fuck ups. ToS honestly requires 3 healers MAX in all normal and HC, 4 if you wana play safe. I pugged HC as a resto shaman and I found my self thinking, wtf am I doing, noting to heal, people only die to being bad or standing in shit they shouldn't for to long, outside of that apart from key moments when you need a healer cs to counter an boss ability (Sisters shield) The only reason why I can think people run so many healers is to cover fuck ups, outside of that if you want a free ride, raid as a healer, so chill.