Page 1 of 3
1
2
3
LastLast
  1. #1
    Void Lord GennGreymane's Avatar
    Join Date
    Apr 2010
    Location
    Wokeville mah dood
    Posts
    40,700

    Overwatch reporting system and Blizzard's actions going forward



    Papa Jeff layin down the law.

  2. #2
    Finally, I'm excited for this.
    '' Our greatest glory is not in never falling but in rising every time we fall. ''

  3. #3
    Doesn't really seem like anything is changing in terms of the rule breakers. Seems like mostly Jeff is saying the community needs to take it on themselves to be better because they are slowing down game development by reallocating resources to deal with all the toxic attitude... which isn't going to do anything, only give trolls some smug self satisfaction.


    What Blizzard should really do to fix the problem is to start actually handing out bans for this kind of stuff. Not just chat silences or mutes. I'm betting a ton of resources could be saved at Blizzard if they didn't have to constantly deal with the repeat offenders.

  4. #4
    Banned TriHard's Avatar
    Join Date
    May 2011
    Location
    KFC and Watermelon
    Posts
    3,045
    They're probably going to make a LoL type toxicity system where you're rewarded if you're a good guy.

    Good thing I'm reformed, LUL

  5. #5
    All I can think of when watching these any more is the amount of material they're giving Dinoflask to work with.

  6. #6
    Moderator xChurch's Avatar
    Join Date
    Jun 2012
    Location
    The darkest corner with the best view.
    Posts
    4,366
    Quote Originally Posted by Very Tired View Post
    Doesn't really seem like anything is changing in terms of the rule breakers. Seems like mostly Jeff is saying the community needs to take it on themselves to be better because they are slowing down game development by reallocating resources to deal with all the toxic attitude... which isn't going to do anything, only give trolls some smug self satisfaction.


    What Blizzard should really do to fix the problem is to start actually handing out bans for this kind of stuff. Not just chat silences or mutes. I'm betting a ton of resources could be saved at Blizzard if they didn't have to constantly deal with the repeat offenders.
    They've said recently the plan is to phase out silences in favour of straight up bans, which should be far more encouraging for people to actually report toxic behaviour. Silences never really had the same punch as a ban and could even be detrimental in some cases so they can't be removed fast enough.
    Science is a way of thinking much more than it is a body of knowledge. - Carl Sagan

    False facts are highly injurious to the progress of science, for they often endure long; but false views, if supported by some evidence, do little harm, for every one takes a salutary pleasure in proving their falseness. - Charles Darwin

  7. #7
    I think they need to come right out and say you can't report someone for playing a character you don't like or not playing as well as you want them to, people still seem to think these are reportable under the 'throwing the match' clause. "Okay you want to play roadhog? I'm reporting you for throwing the match because I want you to play winston!!" It's something I see from time to time.
    If you push a button that finds you a 'random group' and it gives you a random group of people with random skill and random knowledge then you have no right to complain that a 'random group' button did what it was designed to do. The fault lies in your inability to make friends to play with instead of relying on a button designed to be random. It is a 'random group' button, not a 'best of the best' button.

  8. #8
    Quote Originally Posted by DeadmanWalking View Post
    I think they need to come right out and say you can't report someone for playing a character you don't like or not playing as well as you want them to, people still seem to think these are reportable under the 'throwing the match' clause. "Okay you want to play roadhog? I'm reporting you for throwing the match because I want you to play winston!!" It's something I see from time to time.
    It does when you try to report someone trolling. The report system flat out says "This does not include players using heroes you don't want" or something akin to that.

  9. #9
    Quote Originally Posted by Jester Joe View Post
    It does when you try to report someone trolling. The report system flat out says "This does not include players using heroes you don't want" or something akin to that.
    Yeah, I think that came up a couple weeks ago in another Overwatch thread. This guy was raging that him and his entire team kept reporting this one guy for trolling for playing a character they didn't think was useful on the map, and were mad that he hadn't been banned.

  10. #10
    Quote Originally Posted by xChurch View Post
    They've said recently the plan is to phase out silences in favour of straight up bans, which should be far more encouraging for people to actually report toxic behaviour. Silences never really had the same punch as a ban and could even be detrimental in some cases so they can't be removed fast enough.
    I may have missed it but where did they say they are going for bans instead of silences?

  11. #11
    Moderator xChurch's Avatar
    Join Date
    Jun 2012
    Location
    The darkest corner with the best view.
    Posts
    4,366
    Quote Originally Posted by Very Tired View Post
    I may have missed it but where did they say they are going for bans instead of silences?
    https://us.battle.net/forums/en/over...737651#post-16

    I guess not technically a ban, but a suspension is still better.
    Science is a way of thinking much more than it is a body of knowledge. - Carl Sagan

    False facts are highly injurious to the progress of science, for they often endure long; but false views, if supported by some evidence, do little harm, for every one takes a salutary pleasure in proving their falseness. - Charles Darwin

  12. #12
    Legendary! Tharkkun's Avatar
    Join Date
    Oct 2008
    Location
    Minnesnowta
    Posts
    6,448
    Quote Originally Posted by Very Tired View Post
    Doesn't really seem like anything is changing in terms of the rule breakers. Seems like mostly Jeff is saying the community needs to take it on themselves to be better because they are slowing down game development by reallocating resources to deal with all the toxic attitude... which isn't going to do anything, only give trolls some smug self satisfaction.


    What Blizzard should really do to fix the problem is to start actually handing out bans for this kind of stuff. Not just chat silences or mutes. I'm betting a ton of resources could be saved at Blizzard if they didn't have to constantly deal with the repeat offenders.
    Well Blizzard employees can't be there to monitor every game and what is said. It's damn near impossible. So it's up to the community to help police it if we want to get it cleaned up. So players have to spend just a few moments doing a report if someone is so toxic they deserve a ban.
    --------------------------------------------------------------------------------
    [email protected]'gall of Inebriated Raiding.
    http://us.battle.net/wow/en/characte...ssentia/simple
    http://masteroverwatch.com/profile/pc/us/Tharkkun-1222

  13. #13
    I'll enjoy abusing this system to report people who play badly.
    "I'm not stuck in the trench, I'm maintaining my rating."

  14. #14
    They have banned suspendedand hardware banned tons of ppl. Why do you think they havent?
    I grew up Horde, and as a proud orc shaman I cant understand these people. "ooh we blew up your city and killed everyone you care about but thats no reason to be angry" "oh we destroyed your entire country and murdered your son, but get over it" "Oh we invade foreign countries and melt, torture and mind control our victims but the Alliance were negligent and accidentally sent Tauren into dangerous territory. THEY are the evil ones" The players hate hypocrites more than murderers

  15. #15
    So overwatch is becoming a "player vs player reporting game". 340.000 people accounts 480.000 accounts. That is the population of a bic city reported the population of an even bigger city.

    Unsurprising how blizzard doesn't get that this is not normal and not only that but they want to give the reporting player the warm feeling of satisfaction that being a ruffian actually works and he can use a special mechanism to directly hurt a fellow player for petty things like being called a cunt when he was actually playing like a cunt.

    And because the system works this way (cunts pay good money) blizzard is (as usual) prepared to go the distance to protect the cunts from being called cunts.

    I will never pay a fucking penny to play dogshit games like that. It just takes a minute of looking at the guy talking to realize everything thats wrong with games these days.

    "Oh boy look at our new feature now we tell you what we do to them". What a vicious CUNT you must be to implement such dogshit piles.

    - - - Updated - - -

    Quote Originally Posted by Tharkkun View Post
    Well Blizzard employees can't be there to monitor every game and what is said. It's damn near impossible. So it's up to the community to help police it if we want to get it cleaned up. So players have to spend just a few moments doing a report if someone is so toxic they deserve a ban.
    FUCK this sort of "community" that needs to feel the satisfaction of what happened to the reported player. Sick cunts. I find these sort of people to be a lot more toxic esp because they are downright hypocrites and human garbage.

    - - - Updated - - -

    Quote Originally Posted by xChurch View Post
    They've said recently the plan is to phase out silences in favour of straight up bans, which should be far more encouraging for people to actually report toxic behaviour. Silences never really had the same punch as a ban and could even be detrimental in some cases so they can't be removed fast enough.
    You of all people being a moderator and all should understand that punishment is not about the "victim" of an offense suddenly enjoying what happened to the perpetrator of the offense. Unless you feel that imprisonment is about the victim thinking "hahaha look whats happening now hes rotting in prison" and capital punishment is about the lols of a victim's family while someone is executed.

    You of all people should care more about the people you punish for whatever reason that they are actually educated. Instead you seem to prefer a system where you will punish people and then sit down with your buddies and enjoy what you did.

    That kinda strikes me as the very same behavior you are trying to avert. But ofc its all about showing whos in charge and yeah this way mods/GMs and all those pretending to "police" anything just abuse their power and now with the overwatch feature can show it off and throw a party.

    P.S. Its now about "throwing a punch" with silences its about not having 480.000 players being toxic against 340.000 players. Since the number approaches 1 million players I would think deeper into why the fuck the so called community is so sick.

    340.000 ruffians is really obnoxious dont u think?

  16. #16
    Quote Originally Posted by Tharkkun View Post
    Well Blizzard employees can't be there to monitor every game and what is said. It's damn near impossible. So it's up to the community to help police it if we want to get it cleaned up. So players have to spend just a few moments doing a report if someone is so toxic they deserve a ban.
    He's not talking about reporting players. We already do that plenty in game. Jeff is saying that the community just needs to stop being so negative so Blizzard can stop hiring people to sift through all the millions of reports they receive.

  17. #17
    "Imagine if you didnt say something negative but said something positive instead".

    The player still wouldnt be able to play better cause they simply cant.

    Toxicity comes from terrible matchmaking in every single game.

    Of course thats the starting source, after awhile it increases because the punishment is marginal and gets out of control.

    Blaming the community when they refuse to create better analyzing structure for players is silly.

    Why is 10% accuracy player in the same game with a 30% accuracy player averagely?

    Why is a 30% accuracy player in the same game as the 50% accuracy player?

    Quick example, of course doesnt apply to overwatch per se but to FPS games in general.

    Valve is going through the same thing right now in Dota 2, for some reason people with 5000 hours are matched with players with less than 50 hours, and its not smurfs, creating an insanely horrible environment even in non-ranked games.

    Its the sole reason i did not buy Overwatch after months of playing it in Beta.

    I was not in the mood having to deal with a mass of entitled players because Blizzard would not implement an accurate system to make games non-annoying.

    Companies need to stop blaming the communities when it all starts from them because they dont want to invest more money into a better tracking player system to differentiate players into the category they should be.
    Last edited by potis; 2017-09-14 at 09:50 AM.

  18. #18
    Quote Originally Posted by potis View Post
    "Imagine if you didnt say something negative but said something positive instead".

    The player still wouldnt be able to play better cause they simply cant.

    Toxicity comes from terrible matchmaking in every single game.

    Of course thats the starting source, after awhile it increases because the punishment is marginal and gets out of control.

    Blaming the community when they refuse to create better analyzing structure for players is silly.

    Why is 10% accuracy player in the same game with a 30% accuracy player averagely?

    Why is a 30% accuracy player in the same game as the 50% accuracy player?

    Quick example, of course doesnt apply to overwatch per se but to FPS games in general.

    Valve is going through the same thing right now in Dota 2, for some reason people with 5000 hours are matched with players with less than 50 hours, and its not smurfs, creating an insanely horrible environment even in non-ranked games.

    Its the sole reason i did not buy Overwatch after months of playing it in Beta.

    I was not in the mood having to deal with a mass of entitled players because Blizzard would not implement an accurate system to make games non-annoying.

    Companies need to stop blaming the communities when it all starts from them because they dont want to invest more money into a better tracking player system to differentiate players into the category they should be.
    Accuracy, hours played, w/e, are all arbitrary. If the matchmaker was balanced around that then people would just find some other random stat to compare against. I've already repeatedly gone into detail about the specifics of Overwatch and how having a large roster of characters to choose from causes wide skill fluctuations in game, making it quite hard to balance the matchmaker around. But I do think Blizzard is actually doing a decent job in that regard.

    Toxicity is created because some kid can't handle losing, and there will always be a losing team in these games.

  19. #19
    Quote Originally Posted by Very Tired View Post
    Accuracy, hours played, w/e, are all arbitrary. If the matchmaker was balanced around that then people would just find some other random stat to compare against. I've already repeatedly gone into detail about the specifics of Overwatch and how having a large roster of characters to choose from causes wide skill fluctuations in game, making it quite hard to balance the matchmaker around. But I do think Blizzard is actually doing a decent job in that regard.

    Toxicity is created because some kid can't handle losing, and there will always be a losing team in these games.
    Well, it' skinda frustrating when you are put against lvl 400 and 500 when you are only lvl 100 and with a lvl 11.... and you get even more mad when the lvl 500 say:"BUT LVL MEANS NOTHING LUL". Yeah, countless more hours in a game totally do not count.....
    Quote Originally Posted by Swordfish Trombone View Post
    Life hack: Unsub for 6 months and come back when you think the game is fun again.

  20. #20
    [QUOTE= Toxicity is created because some kid can't handle losing, and there will always be a losing team in these games.[/QUOTE]

    Well said.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •