I'm looking to make a WA that pops up on my screen what the first thing I took damage from was while I have the Delicious Bufferfish debuff. I can make the first trigger (debuff active on me) easy enough, but for the second trigger I don't know if I need a custom LUA script for the damage output, or if there's a built-in way to do this in WA. I want it to output a text string onto my screen that says something like, "Burden of Pain hit you for XXX damage" or "Thundering Shock hit you for XXX damage" so I can see what damage source caused me to drop the fish.

Anyone already have a similar aura built, or can tell me how to get this to work?

Thanks!

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Anyone? How to capture a string of text from the combat log and output it to screen? Guessing it involves naming a text variable and then passing that variable to the display function, but could use a little help with the details...