There's a very adamant group of people that want to be able to expedite content with flying early in an expansions launch. They have valid concerns.
Then there's a whole other group of people that hate flying, think it ruins world content, and makes traveling monotonous. They have valid concerns.
Then, when 7.1-7.2 hit a lot of people went "Blizz its been long enough I've done everything, give me flying". Makes a lot of sense to me too.
Then I realized, it's because ground content isn't engaging after a certain point, and flying is too powerful and separated from any other form of content to be gameplay.
So, what if Blizzard just nerfed flying? Where instead of a 310% speed boost in every direction that takes off immediately with a 1 sec cast time it's something that starts small initially, but slowly develops over time?
With that in mind, my question is this:
Is there any redesign, system, mechanic, or reward that would make you ok with this?
Some examples:
- A mount "Progression System" wherein you slowly increase the speed of ground mounts and eventually a limited flying-like mount.
- Allow flying, but only if you "take off" at specific runway points, allowing you to slowly float down to your required destination.
- A GW2 system where you get different types of mounts with special abilities like jumping high or gliding.
- Allow flying, but it requires currency (pixy dust) to use.
- A glider that slowly gets more powerful throughout the expansion, by the end essentially allowing a limited form of flight.
- Better, more robust world content that actually gives you a reason to be on the ground.
- Having one specific zone be designed with flying in mind from the start and make it part of the gameplay in the said zone, but only there.
I personally would like to see some form of limited flying become an actual gameplay mechanic and be used to design really interesting 360 zone content. The problem is, in its current state, flying is too powerful to be anything but a weird version of noclip that feels like cheating.
I'm very curious to hear what would convince you guys, considering I feel like some players are only hooked on WoW's rewards, and not the actual act of playing the game, which, to be honest, means you should really, like Ion said, either stop playing or take a break.
Oh, and please keep it civil. Thanks