1. #1

    Melee vs. Ranged in Antorus

    How is melee/range balance looking for Antorus? Are we anticipating dropping as many melee as possible or are things relatively even on that front this time around?

  2. #2
    Quote Originally Posted by styil View Post
    How is melee/range balance looking for Antorus? Are we anticipating dropping as many melee as possible or are things relatively even on that front this time around?
    Most likely wanting low numbers of melee, like nearly every raid ever, it looks the same in Antorus because of the fights. Ofc a few specs will still be in high demand, but as per usual, ranged are the go.

  3. #3
    Deleted
    Quote Originally Posted by Emerald Archer View Post
    Most likely wanting low numbers of melee, like nearly every raid ever, it looks the same in Antorus because of the fights. Ofc a few specs will still be in high demand, but as per usual, ranged are the go.
    Well in NH you could pick groups with more melees than ranged and have barely any problems. In TOS it wasnt hard too though it was definitely better to have only 4 or 5 melees on some fights. For FA and KJ you preferred any rogue over most ranged.

  4. #4
    Quote Originally Posted by Klatar View Post
    Well in NH you could pick groups with more melees than ranged and have barely any problems. In TOS it wasnt hard too though it was definitely better to have only 4 or 5 melees on some fights. For FA and KJ you preferred any rogue over most ranged.
    NH is part of the extremely rare few.

    But in ToS, no. Yes like usually 4-5 melee was the preferred, so it was a raid that did not favour melee, and yes rouges were strong, but they weren't taking ranged dps spots (in a perfect world) they were taking melee. So your only melee would be rogues + 0-2 other melee specs (depending on how many rogues you had).

    Ofc if you could only drop ranged to add a rogue you would, but then that isn't optimal, so it no longer applies to the topic of debate.

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