1. #7041
    ok, thanks for the quick replies
    edit: i meant the interface folders sorry for not being clear

  2. #7042

  3. #7043
    Oddly enough that does look vaugely famillar, primarily due to the unitframes.
    Not sure if it was ever released as a compilation, but it was discussed a while back on this forum.
    Little in there that is particuarly unusual, so outside of the unitframes then nothing will take much time to recreate from various addons.
    If there are any specific addons or features that interest you then fire away and we will see what we can do.

    Edit: I actually have a request.
    Is there an addon which will allow searching for a combat log event.
    I want something that would allow me to do identify the source of the likes of the train set, leather balls etc.
    I am not looking for something with a fixed list, since I may wish to expand upon it.
    Last edited by ComputerNerd; 2010-10-10 at 12:26 AM.

  4. #7044
    UIs really not my thing but he mentions in the youtube comment that he uses SexyCooldowns, RoguePowerBars, and Shadowed Unit Frames.

    and CN aww why ruin the fun. Trees can probably crank some code out like the Fish Feast code.

    Gershuun @ Borean Tundra US - Interface & Macros Moderator

  5. #7045
    Field Marshal
    Join Date
    Sep 2010
    Location
    Olathe, KS
    Posts
    88
    Ok I should be able to find what I'm looking for but it's eluding me. I am just looking for a mod to show my abilities on cooldown as bars on my screen that count them down.

  6. #7046
    SexyCooldown or CoolLine or ForteXorcist (which has way too much bloat imo).

    Gershuun @ Borean Tundra US - Interface & Macros Moderator

  7. #7047
    Depends if you want one bar with several icons, or several bars.
    NeedToKnow is my preferance for multiple bars, since as Lawomous stated Forte is way too bloated.

  8. #7048
    Field Marshal
    Join Date
    Sep 2010
    Location
    Olathe, KS
    Posts
    88
    NeedToKnow looks nice. Does it show cooldowns as well? It doesn't mention it in the description.

  9. #7049
    Yeah it does, you just change the bar type to Spell Cooldown.


    Gershuun @ Borean Tundra US - Interface & Macros Moderator

  10. #7050
    It can do cooldowns, and internal cooldowns on say trinkets etc too.
    Best demonstrated in this video by Kripparian.


  11. #7051
    Quote Originally Posted by ComputerNerd View Post
    Edit: I actually have a request.
    Is there an addon which will allow searching for a combat log event.
    I want something that would allow me to do identify the source of the likes of the train set, leather balls etc.
    I am not looking for something with a fixed list, since I may wish to expand upon it.
    Can do, one sec.

    EDIT: Done.
    Last edited by Treeston; 2010-10-10 at 09:00 AM.
    UI & AddOns expert | Interface & Macros moderator - My work

  12. #7052
    Field Marshal
    Join Date
    Sep 2010
    Location
    Olathe, KS
    Posts
    88
    Nice! Thanks ComputerNerd and lawomous. That is exactly what I was looking for.

  13. #7053
    Field Marshal
    Join Date
    Oct 2010
    Location
    Gothenburg, Sweden
    Posts
    68

    Question

    Ok so the addon I use now wich I got today from Treeston Links the spell dispersion and adds a text when I use it and the same when it ends, code included.
    Now what I would like it to do more is:
    1. Link Mindcontrol the same way with the message "Casting [Mind Control]on target Protect me please!" and on interupt "INTERUPTED [Mind Control] on target", if it is just canceld or the mob dies it would be nice if it says "[Mind Control] ended"
    2. "Casting [Divine Hymn]Duration 8 Seconds" and on interupt "INTERUPTED[Divine Hymn]", if it is just canceld or it runs the full channel it would be nice if it says "[Devine Hymn] Ended"
    3. "Casting [Hymn of Hope]Duration 8 Seconds" and on interupt "INTERUPTED[Hymn of Hope]", if it is just canceld or it runs the full channel it would be nice if it says "[Hymn of Hope] Ended"
    4. "Casting [Shackle Undead]on target!"

    If any1 could help it would be awesome

    Code:
    local function getchat()
    	return GetRealNumRaidMembers()>0 and "RAID" or GetRealNumPartyMembers()>0 and "PARTY"
    end
    local a = CreateFrame("Frame")
    a:SetScript("OnEvent", function(self, event, ...)
    	self.pguid = self.pguid or UnitGUID("player")
    	local args = {...}
    	if (args[3] == self.pguid or args[6] == self.pguid) and args[9] == 47585 then
    		local c = getchat()
    		if not c then return end
    		if args[2]=="SPELL_AURA_APPLIED" then
    			SendChatMessage("Casting \124cff71d5ff\124Hspell:47585\124h[Dispersion]\124h\124r duration 6 Seconds", c)
    		elseif args[2]=="SPELL_AURA_REMOVED" then
    			SendChatMessage("\124cff71d5ff\124Hspell:47585\124h[Dispersion]\124h\124r ended", c)
    		end
    	end
    end)
    a:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")

  14. #7054
    You might want to check ForteXorcist which does quite a few of those. Pretty sure there are others too.
    UI & AddOns expert | Interface & Macros moderator - My work

  15. #7055
    Field Marshal
    Join Date
    Oct 2010
    Location
    Gothenburg, Sweden
    Posts
    68
    will do ty

    ---------- Post added 2010-10-10 at 05:11 PM ----------

    it had some nice functions but didnt really do any of the things I want or atleast not where I could find in setings
    Last edited by Asthor; 2010-10-10 at 03:13 PM.

  16. #7056
    i need someone to recode or fix wtf archud addon for cata. i cant live without it and i wont change to icehud so dont even go there :P

    arcgud is the best!

  17. #7057
    I am not sure if I am missing something really obvious, but all I am getting is chat spammed with what I imagine to be every combat log event, irrespective of my attempt to create filters.
    I tried removing the already existing filters with /clogfilter remove 1, etc.
    I added the heavy leather ball by the id numbers for the throwing by

    /clogfilter add 23135
    /clogfilter add 32169

    Before that, or even after it my chat still gets filled with everything happening nearby.
    Seems to be matching every event.

  18. #7058
    First, delete all combat log filters you have :P
    /clogfilter list, then /clogfilter remove until all are gone.

    Next, add them properly. Check the event doc page, identify that spellName is arg10, then do:
    Code:
    /clogfilter add 10="Heavy Leather Ball"
    EDIT: Or identify that spellID is arg9 and do:
    Code:
    /clogfilter add 9=23135
    EDIT again: Oh yes, you just lost any justification for telling people "why are you asking this, it is in the addon's description"
    Last edited by Treeston; 2010-10-10 at 04:00 PM.
    UI & AddOns expert | Interface & Macros moderator - My work

  19. #7059
    Pandaren Monk Spacebubble's Avatar
    Join Date
    Oct 2009
    Location
    Sylvanas EU - Denmark
    Posts
    1,957
    Hi, Could any one give some clarification on the changes made to the API in the next patch (or wont that be till cataclysm) put a lot of time into fitting my current ui to my needs trough lua coding and would like to know how screwed it's gonna be

  20. #7060
    You could try this Asthor: AfterCast

    And I don't think the API changes were released yet officially.

    Gershuun @ Borean Tundra US - Interface & Macros Moderator

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •