I'm trying different things I found on here but all I'm getting is for the class I'm currently on. Regardless of target/class. Since I'm playing a Hunter, all backdrops are Hunter class color.Code:local playerClass = UnitClass("unit"); if class == 'DEATHKNIGHT' then self:SetBackdropColor(0.77, 0.12, 0.23, 1) elseif class == 'DRUID' then self:SetBackdropColor(1.00, 0.49, 0.04, 1) elseif class == 'HUNTER' then self:SetBackdropColor(0.67, 0.83, 0.45, 1) elseif class == 'MAGE' then self:SetBackdropColor(0.41, 0.80, 0.94, 1) elseif class == 'MONK' then self:SetBackdropColor(0.33, 0.54, 0.52, 1) elseif class == 'PALADIN' then self:SetBackdropColor(0.96, 0.55, 0.73, 1) elseif class == 'PRIEST' then self:SetBackdropColor(1, 1, 1, 1) elseif class == 'ROGUE' then self:SetBackdropColor(1, 0.96, 0.41, 1) elseif class == 'SHAMAN' then self:SetBackdropColor(0, 0.44, 0.87, 1) elseif class == 'WARLOCK' then self:SetBackdropColor(0.58, 0.51, 0.79, 1) elseif class == 'WARRIOR' then self:SetBackdropColor(0.78, 0.61, 0.41, 1) else self:SetBackdropColor(0, 0, 0, 0.8) end
Friend of mine is also trying to figure out what to do on this, and suggested something about setting a variable for the backdrop or something.
Code:if UnitIsPlayer(unit) then local _, class = UnitClass(unit) self:SetBackdropColor(RAID_CLASS_COLORS[class].r, RAID_CLASS_COLORS[class].g, RAID_CLASS_COLORS[class].b) else self:SetBackdropColor(0, 0, 0) end
Last edited by Nibelheim; 2013-05-08 at 08:27 PM.
Well, if this don't work, best to post on an oUF forum.
Code:if UnitIsPlayer(self.unit) then local _, class = UnitClass(self.unit) self:SetBackdropColor(RAID_CLASS_COLORS[class].r, RAID_CLASS_COLORS[class].g, RAID_CLASS_COLORS[class].b) else self:SetBackdropColor(0, 0, 0) end
I'm trying to get rid of the default blizzard proc borders (around spell icons) so that they don't overlap with my custom weakauras ones.
The only solution I've found disables the proc border texture completely, which disables it for everything...including weakauras.
Any solutions? I've tried spellflash but that adds a hell of a lot more than I want. I don't want blinking spells telling me how to play, I just want to define when the proc borders go up. Ideally I'd rather a different proc border altogether (I do like the red spellflash ones...) but one thing at a time.
I lack the skills necessary to make a custom spellflash module.
How can I get xCT or MSBT to merge my incoming and outgoing damage and heals like Rigg has in his UI?
I can merge the two types in xCT, but I want then incoming to be justified to the left and the outgoing justified to the right. I've only been able to get one justification when they are in the same scroll area.
Hey guys, I got kinda specific addon question. I would like to know, it there is such an addon or if it would be hard to make one.
We are raiding 10 man guild and mostly 2(3) healing those encounters. WoL analysis is fine, but what I lack is manapool information. Our Holy Pally seems to be trying hard to keep in meters and he is burning his mana pretty fast from beginning of the fight.
So what I want is:
Make addon which would monitor actual manapool of chosen people in raid, but only in bossfights. Result should be stored to simple text file where would be smth. like timestamp/name/manapool -> so I could compare "manastate" with healing in WoL.
Does anyone know how to make recount a chat tab? I remember seeing a video a while back where someone had their recount as a tab in their chat box I don't know how he did it though.
Code:local f = CreateFrame("Frame") f:RegisterEvent("PLAYER_LOGIN") f:SetScript("OnEvent", function() if Recount then Recount.MainWindow:SetParent(ChatFrame3) Recount.MainWindow:ClearAllPoints() Recount.MainWindow:SetAllPoints(ChatFrame3) end end)
Last edited by Nibelheim; 2013-05-13 at 03:07 PM.
Hi i am looking for a way to save my elvui profile from the folders, i've lost my profile already once and don't want to lose it again since i have put alot of time into the settings and small things!
Code:## Dependencies: Recount
Thanks very much, works great
Is That Am I.
Looking for an Addon that will basically start a pull countdown then cast Bloodlust.
I first thought about doing this in a macro, but can't figure out a way to delay the cast until the count finishes...then I figured an Addon could do it and before I go and try to learn how to make an Addon, I figured I'd check to see if anyone ever heard of something.
Basically I want a button on my screen I can press, will do a /pull 5 (or something like it) then Lust....just so everyone can pop their minons prior to the Lust going out. I push to talk on Vent, and sometimes that screws me up when pushing to announce then casting and such.