1. #12181
    Herald of the Titans Keosen's Avatar
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    Is there a way to make non-progress bar with WA2? Just need 1 full bar for each soul shard without progress criteria.
    I have border issues when using a texture aura, the border isn't visible at some specific bar heights (something with pixel perfect thing that can''t fix)

  2. #12182
    Quote Originally Posted by Keosen View Post
    Is there a way to make non-progress bar with WA2?
    Either make a progress bar and have the same colour on the background as the foreground. Fix borders as you would. Or make 2 textures, one the colour you want and one completely black, and make it so that the black one sticks out 1px on each side from the other one.

    As for the pixel perfect thing, afaik the only way to fix it is to move 1 pixel up/down or left/right, perhaps adjust the width/height with 1 pixel as well.

  3. #12183
    Herald of the Titans Keosen's Avatar
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    Quote Originally Posted by Birgwow View Post
    Either make a progress bar and have the same colour on the background as the foreground. Fix borders as you would. Or make 2 textures, one the colour you want and one completely black, and make it so that the black one sticks out 1px on each side from the other one.

    As for the pixel perfect thing, afaik the only way to fix it is to move 1 pixel up/down or left/right, perhaps adjust the width/height with 1 pixel as well.
    The background color won't help since i want the whole bar to change color if a shard is gained.
    So for example 4 black bars than will light up (change color) according to the shards number.
    The second solution is what i have now but the height it very short (6px instead of 10px i want) in order to create a somewhat 1px border.

    SO if i create a 10x8 background bar and a foreground 8x6 bar there won't be 1px on each side because of the 1px issue, it's really annoying.

  4. #12184
    Can't be bothered to type and explain. Hopefully this is what you wanted:

    Code:
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    Copy the code, go to your WeakAuras where you create a new aura, click import and paste it.

  5. #12185
    Herald of the Titans Keosen's Avatar
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    The one you've posted is what i have now and it has the 1px border issue, i already mentioned it.
    Thanks anyway.

  6. #12186

    Doesn't for me. Have you tried moving it ≥1px left/right/up/down?

  7. #12187
    High Overlord Fnuggles's Avatar
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    I've been using Kong Automatic UI Hider to hide 4 of my Bartender actions bars grouped together. However, it seems to bug out when I leave vehicles, thus showing the bars and I have to mouse over them to hide them again.

    Is there any way to group together the visibility of the bars with a custom condition in Bartender? It's for bar 1-4.

  8. #12188
    Hey does anyone have any suggestions on a prot warrior ui?

  9. #12189
    Quote Originally Posted by timbucker View Post
    Hey does anyone have any suggestions on a prot warrior ui?
    Use ElvUI, or the default Blizzard UI, until you know what specific problems you are trying to solve. Once you know that, ask questions that target the specific issues.

  10. #12190
    Does anyone know an addon to skin interface to 1px style? (minimap, buffs, weakauras, bartender)

    edit: to go with CleanIcons: Crips http://www.wowinterface.com/downloads/info21119

  11. #12191
    Quote Originally Posted by Otzsx View Post
    Does anyone know an addon to skin interface to 1px style? (minimap, buffs, weakauras, bartender)

    edit: to go with CleanIcons: Crips http://www.wowinterface.com/downloads/info21119
    I would suggest trying to replicate the border and putting it in SharedMedia, so that other addons can access that if they support it, or just put in the path manually.
    There is also a Masque skin to support CleanIcons without breaking the look. Masque: Clean Icons @ Curse. That should help with the look for Bartender at least.
    WeakAuras should work already, as the icons should be replacing those that any addon pulls, including that.
    Quote Originally Posted by DeadmanWalking View Post
    I don't understand why we don't have flying so they tell us we will have convenient flight points. Immersion and danger? Here take some coins and fly me there while I read facebook or go take a poop.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  12. #12192
    Quote Originally Posted by ComputerNerd View Post
    I would suggest trying to replicate the border and putting it in SharedMedia, so that other addons can access that if they support it, or just put in the path manually.
    There is also a Masque skin to support CleanIcons without breaking the look. Masque: Clean Icons @ Curse. That should help with the look for Bartender at least.
    WeakAuras should work already, as the icons should be replacing those that any addon pulls, including that.
    I've tried masque:clean icons, but the borders are really distorted for some reason. I'm looking for similiar style to RealUI or ElvUI Icons.

    Here you can see what I mean

  13. #12193
    Quote Originally Posted by Otzsx View Post
    I've tried masque:clean icons, but the borders are really distorted for some reason. I'm looking for similiar style to RealUI or ElvUI Icons.

    Here you can see what I mean [img]
    That looks like an issue with the scaling.
    Try adjusting the size of the buttons to be a multiple of the icon size.
    I (think) the icons may be 32x32, so try that size or a little bigger if there needs to be a border.
    Quote Originally Posted by DeadmanWalking View Post
    I don't understand why we don't have flying so they tell us we will have convenient flight points. Immersion and danger? Here take some coins and fly me there while I read facebook or go take a poop.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  14. #12194
    here's comparsion of standard size icon:

    left icon = weakaura, right icon = bartender.
    this is what I'm after (elvui)

  15. #12195
    Clean Icons can't do that.
    It is a fixed size border on each icon, since it is replacing each icon with one where the border is actually drawn on it.
    It will simply look wrong when at a size where the icon is not drawn at a full multiple of its original size.

    ElvUI is drawing borders after the fact, Clean Icons is doing so before and so when you change the size the border goes with it.
    Quote Originally Posted by DeadmanWalking View Post
    I don't understand why we don't have flying so they tell us we will have convenient flight points. Immersion and danger? Here take some coins and fly me there while I read facebook or go take a poop.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  16. #12196
    Quote Originally Posted by ComputerNerd View Post
    Clean Icons can't do that.
    It is a fixed size border on each icon, since it is replacing each icon with one where the border is actually drawn on it.
    It will simply look wrong when at a size where the icon is not drawn at a full multiple of its original size.

    ElvUI is drawing borders after the fact, Clean Icons is doing so before and so when you change the size the border goes with it.
    I see, I've tried RealUI 8 and there's a masque skin that does this, but it's not in a seperate folder so I'm not sure how to import it without using realui, or elvui for that matter.

    edit: I've found Masque:FlatSquares to be suited for my ui, now it's just the minimap borders that I need
    edit2: Went through Post your UI thread and found that Birg has a minimap that's looking awesome, so I downloaded QuseMinimap, along with Masque: Blizz Buffs!
    Last edited by otszx; 2014-04-17 at 03:41 PM.

  17. #12197
    Good evening!

    I'm currently on the search for unit frames reminiscent of oUF_Hank but unfortunately it either doesn't work with 5.4.X or I was missing something. A unit frame centered around percent HP as opposed to the tradition "bars" and such is what I am after. I have managed to do something "similar" with Pitbull but frankly it's still a little lacking. Would anyone happen to have a suggestion?

  18. #12198
    High Overlord
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    Hi chaps. I've been trying to figure out something in a separate thread regarding skinning friendly names.

    Using Tidy Plates and the Graphite Theme I've found a way to get the names to display in the way that I want, but that affects both friendly unit nameplates and enemy nameplates.

    Is there any way that I can create separate settings in the theme for friendly names and enemy names? I know a little LUA but not enough to create separate conditions for this. I know it is something along the lines of "if unit = enemy then! and if unit = friendly then" but the specifics are beyond me. Any help would be super appreciated.

    For visual reference, I want the friendly nameplates to be skinned so they show only the friendly unit name like this:



    And the enemy nameplates should be skinned to show the health and cast bars as normal, which should look a little like this:



    Any help would be super appreciated

    EDIT: Thanks for adjusting the pics, Treeston. I totally forgot to do this earlier. Much appreciate. Such moderate.
    Last edited by Gymer; 2014-04-21 at 02:58 PM.

  19. #12199
    Quote Originally Posted by Gymertron View Post
    Hi chaps. I've been trying to figure out something in a separate thread regarding skinning friendly names.

    Using Tidy Plates and the Graphite Theme I've found a way to get the names to display in the way that I want, but that affects both friendly unit nameplates and enemy nameplates.

    Is there any way that I can create separate settings in the theme for friendly names and enemy names? I know a little LUA but not enough to create separate conditions for this. I know it is something along the lines of "if unit = enemy then! and if unit = friendly then" but the specifics are beyond me. Any help would be super appreciated.
    As far as I know, the way to do this with Tidy Plates is the "automation" option -- you can set when "headline" mode is used, and when the health bar is show, using that. Options include "always", "headline on help, health bar on hostile", and even as complex as "headline unless active, marked, or targetted", which gives you some-but-not-all enemy shown.

    I think that hides both on the "hub", and at the top of the tank/damage configuration sections of Tidy Plates. It certainly lets me get more or less the effect you have pictured there, so I think it is the right answer.

  20. #12200
    Pandaren Monk Sunnydee's Avatar
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    Is there any addon that keeps track what pets i use vs specific trainers without having to write it down on a bloody paper?
    Quote Originally Posted by Boubouille View Post
    It's so fluffy I'm gonna die.

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