1. #12181
    Quote Originally Posted by shanthi View Post
    Raven is a good choice if you want a fairly robust buff timers addon. I'm not sure if it can do the mouseover stuff...I'd generally recommend the Kong Automatic UI Hider addon, which can allow you to show/hide any UI element based on mouseover and any other conditionals.
    Raven can't do consolidated buffs; in fact, nothing I have found to date can do them, which makes me super-sad. My current plan is to find the time to build something with WeakAuras or something similar to show the "consolidated" buff part, and then hide everything that covers in my Raven bars. Makes me sad. Might investigate doing the same thing with the default blizzard buffs, if I can figure it out -- hide everything that isn't the consolidated buff indicator, and raven the rest of it.

  2. #12182
    Is there any way of making some room between the bars on Elkano's buffbars? So they are not sticked to each other.

  3. #12183
    Anyone know of a good up to date combatlog reminder addon for logging? Doesn't need to do anything fancy just a message box telling me to start logging when in raid would be more than enough.

  4. #12184
    Quote Originally Posted by Nutella View Post
    Anyone know of a good up to date combatlog reminder addon for logging? Doesn't need to do anything fancy just a message box telling me to start logging when in raid would be more than enough.
    http://www.curse.com/addons/wow/loggerhead

    You can set it up to enable recording in any raid or just the ones you want to. The first time you enter a new raid type/difficulty and specific tier it will ask you and from there on it will follow that answer to record or not. Also has titanpanel-style addons support.

  5. #12185
    Herald of the Titans Keosen's Avatar
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    Is there a way to make non-progress bar with WA2? Just need 1 full bar for each soul shard without progress criteria.
    I have border issues when using a texture aura, the border isn't visible at some specific bar heights (something with pixel perfect thing that can''t fix)

  6. #12186
    Quote Originally Posted by Keosen View Post
    Is there a way to make non-progress bar with WA2?
    Either make a progress bar and have the same colour on the background as the foreground. Fix borders as you would. Or make 2 textures, one the colour you want and one completely black, and make it so that the black one sticks out 1px on each side from the other one.

    As for the pixel perfect thing, afaik the only way to fix it is to move 1 pixel up/down or left/right, perhaps adjust the width/height with 1 pixel as well.

  7. #12187
    Herald of the Titans Keosen's Avatar
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    Quote Originally Posted by Birgwow View Post
    Either make a progress bar and have the same colour on the background as the foreground. Fix borders as you would. Or make 2 textures, one the colour you want and one completely black, and make it so that the black one sticks out 1px on each side from the other one.

    As for the pixel perfect thing, afaik the only way to fix it is to move 1 pixel up/down or left/right, perhaps adjust the width/height with 1 pixel as well.
    The background color won't help since i want the whole bar to change color if a shard is gained.
    So for example 4 black bars than will light up (change color) according to the shards number.
    The second solution is what i have now but the height it very short (6px instead of 10px i want) in order to create a somewhat 1px border.

    SO if i create a 10x8 background bar and a foreground 8x6 bar there won't be 1px on each side because of the 1px issue, it's really annoying.

  8. #12188
    Can't be bothered to type and explain. Hopefully this is what you wanted:

    Code:
    d0dXoaWskkTlru61uuSpcPAMIiZfeZguNMOBsi6Wc(MiQEmvStrTx0ULQ9tL4NsrdtPmoku68uGHsizWuunCr6GsHTrHCmQY5OsYcfHLkPyXskTCGhkj5PQwgi1Zv8xP0ufAYkz6KUiijxLqkxg66uAJecFMGntr2of0hfrXxLunnjX3vQmsqs9mLQgnv14PsDsjPUfvsDnqI7rHIBtO(TehNcvtpg5dmsLF4Hoz3swOWlMFXVyKFqytIQi7kFIMXytrMeujIipafKLE0GuKxauSP8DR4iqkiGGHzpE5I)fl84haRHhUewmYdkWiJ8ITWQKrQuPYJUtd9fUycQ8omYShJ8of4cGrM9yEJzOzEJ59mVXCfM9OYdqbzPhnif5v0TAbiV7MMmnOYSRR4XROB1cq(Q7kcmfCqinwRM9bsDmyMgwqyGisCjdqIOB1cWbYnUnaW26(sf5vGuqabmYRgKI8Jgu7WJgIDLx06s1fZRYpacokcKJkDgEBhne7kFWQfE7GT2UuzcEh7OfXT(YfYRsX4Ik)GWMevr2v(AQozG6iVCX75I53pawUyETc87Kl1N5kB8DR4iqkiGGHzpEFuk4Rm7bnpOObfzT8WLWIrE7GToWHzycEqbgzKxSfwLmsLkVDW2jfDyc(jfDyKFKDbyKzpQ8oWHzyKFKDbyKVEJAsQzvMLkvQmdnJ8of4cGrM9yEJzOzEJ59mVXCfM9OYdqbzPhnif5v0TAbiVIUvla5RURiWuWbH0yTA2hi1XGzAybHbIiXLmajIUvlahi342aaBR7lvKxU4H2fZVFaSgxmVwb(bHnjQISR81uDYa1rEfifeqaJ8QbPi)Ob1o82oAi2v(Gvl8OHyx5fTUuDX8Q8dGGJIa5OsNH3oyRTlvMG3XoArCRVCH8QumUOYVtUuFMRSX3TIJaPGacgM949rPGVYSh08GIguK1Ydxclg5Td26ahMHj4bfyKrEXwyvYivQ82bBNu0Hj4Nu0Hr(r2fGrM9OY7ahMHr(r2fGr(6nQjPMvzwQuPY8Eg5bOGS0JgKI8k6wTaKxr3QfG8v3veyk4GqASwn7dK6yWmnSGWarK4sgGer3QfGdKBCBaGT19LkYRaPGacyKxnif5hnO2H32rdXUYhSAHhne7kVO1LQlMxLFaeCueihv6m82bBTDPYe8o2rlIB9LlKxLIXfvENcCbWiZEmVXm0mVX8EM3yUcZEu5he2KOkYUYNeujIiVCXV3fZVFaSgxmVwb(UvCeifeqWWSh)o5s9zUYgVpkf8vM9GMhu0GISwE4syXiVDWwh4WmmbpOaJmYl2cRsgPsL3oy7KIomb)KIomYpYUamYShvEh4WmmYpYUamYxVrnj1SkZsLkvMRWiV7MMmnOYCfpEakil9ObPiVIUvla5v0TAbiF1DfbMcoiKgRvZ(aPogmtdlimqejUKbir0TAb4a5g3gayBDFPI8YfFfxm)(bWACX8Af4he2KOkYUYNeujIiVcKcciGrE1GuKF0GAhE0qSR8IwxQUyEv(bqWrrGCuPZWB7OHyx5dwTWBhS12LktW7yhTiU1xUqEvkgxu53jxQpZv247wXrGuqabdZE8(OuWxz2dAEqrdkYA5HlHfJ82bBDGdZWe8GcmYiVylSkzKkvE7GTtk6We8tk6Wi)i7cWiZEu5DGdZWi)i7cWiF9g1KuZQmlvQ8of4cGrM9yEJzOzEJ59mVXCfM9OsLzOWipafKLE0GuKxr3QfG8of4cGrM9OimABRsYDLRGY2EpJ2mYipAY1qzpZqZ8gZvy2JkVIUvla5RURiWuWbH0yTA2hi1XGzAybHbIiXLmajIUvlahi342aaBR7lvKxbsbbeWiVAqkYpAqTdFAzhcAlPiiOfaVOBm82bBtl7qatWJgIDL)(bWA4TD0qSR8bRw4Td2A7sLj4tl7qaFfEh7OfXT(YfYRsX4IkV7MMmnOYCfO5he2KOkYUYNeujIiVCXxXfZVFaSg(DYL6Z8EJLVBfhbsbbemm7X7JsbFLzVnEqrdkYA5HlHfJ82bBDGdZWe8GcmYiVylSkzKkvE7GTtk6We8tk6Wi)i7cWiZEu5DGdZWi)i7cWiF9g1KuZQmlvQuz2ig5bOGS0JgKI8k6wTaKxr3QfG8v3veyk4GqASwn7dK6yWmnSGWarK4sgGer3QfGdKBCBaGT19LkYlx87DX87haRH3PaxamYShfHrBBvsURCfu227z0Mrg5rtUgk7zgAM3yUcZEu5he2KOkYUYNeujIiVcKcciGrE1GuKF0GAhEBhne7kFWQf(0Yoe0wsrqqlaEr3y4Td2Mw2HaMGhne7k)9dG1WBhS12LktWNw2Ha(98o2rlIB9LlKxLIXfv(DYL6Z8EJLVBfhbsbbemm7X7JsbFLzVnEqrdkYA5HlHfJ82bBDGdZWe8GcmYiVylSkzKkvE7GTtk6We8tk6Wi)i7cWiZEu5DGdZWi)i7cWiF9g1KuZQmlvQ8UBAY0GkZEuzo5mY7uGlagz2JIWOTTkj3vUckB79mAZiJ8OjxdL9mdnZBmxHzpQ8auqw6rdsrEfDRwaY7UPjtdQm7ApEfDRwaYxDxrGPGdcPXA1SpqQJbZ0WccderIlzaseDRwaoqUXTba2w3xQiVcKcciGrE1GuKF0GAhEBhne7kFWQf(0Yoe0wsrqqlaEr3y4Td2Mw2HaMGhne7k)9dG1WBhS12LktWNw2HaEO5DSJwe36lxiVkfJlQ8dcBsufzx5RP6KbQJ8Yfp0Uy(9dG1W3TIJaPGacgM943jxQpZ7nwEFuk4Rm7TXdkAqrwlpCjSyK3oyRdCygMGhuGrg5fBHvjJuPYBhSDsrhMGFsrhg5hzxagz2JkVdCygg5hzxag5R3OMKAwLzPsLkZglJ8of4cGrM9OimABRsYDLRGY2EpJ2mYipAY1qzpZqZ8gZvy2JkpafKLE0GuKxr3QfG8k6wTaKV6UIatbhesJ1QzFGuhdMPHfegiIexYaKi6wTaCGCJBdaSTUVurE5I3ZfZVFaS4D30KPbvMDDfO5he2KOkYUYxt1jduh5vGuqabmYRgKI8Jgu7WB7OHyx5dwTWNw2HG2skccAbWl6gdVDW20YoeWe8OHyx5VFaSgE7GT2Uuzc(0YoeW7X7yhTiU1xUqEvkgxu53jxQpZ7toF3kocKcciyy2J3hLc(kZEB8GIguK1Ydxclg5Td26ahMHj4bfyKrEXwyvYivQ82bBNu0Hj4Nu0Hr(r2fGrM9OY7ahMHr(r2fGr(6nQjPMvzwQuPsL3qM9Q4TrLea
    Copy the code, go to your WeakAuras where you create a new aura, click import and paste it.

  9. #12189
    Herald of the Titans Keosen's Avatar
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    The one you've posted is what i have now and it has the 1px border issue, i already mentioned it.
    Thanks anyway.

  10. #12190

    Doesn't for me. Have you tried moving it ≥1px left/right/up/down?

  11. #12191
    High Overlord Fnuggles's Avatar
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    I've been using Kong Automatic UI Hider to hide 4 of my Bartender actions bars grouped together. However, it seems to bug out when I leave vehicles, thus showing the bars and I have to mouse over them to hide them again.

    Is there any way to group together the visibility of the bars with a custom condition in Bartender? It's for bar 1-4.

  12. #12192
    Hey does anyone have any suggestions on a prot warrior ui?

  13. #12193
    Quote Originally Posted by timbucker View Post
    Hey does anyone have any suggestions on a prot warrior ui?
    Use ElvUI, or the default Blizzard UI, until you know what specific problems you are trying to solve. Once you know that, ask questions that target the specific issues.

  14. #12194
    Does anyone know an addon to skin interface to 1px style? (minimap, buffs, weakauras, bartender)

    edit: to go with CleanIcons: Crips http://www.wowinterface.com/downloads/info21119

  15. #12195
    Quote Originally Posted by Otzsx View Post
    Does anyone know an addon to skin interface to 1px style? (minimap, buffs, weakauras, bartender)

    edit: to go with CleanIcons: Crips http://www.wowinterface.com/downloads/info21119
    I would suggest trying to replicate the border and putting it in SharedMedia, so that other addons can access that if they support it, or just put in the path manually.
    There is also a Masque skin to support CleanIcons without breaking the look. Masque: Clean Icons @ Curse. That should help with the look for Bartender at least.
    WeakAuras should work already, as the icons should be replacing those that any addon pulls, including that.
    Quote Originally Posted by DeadmanWalking View Post
    I don't understand why we don't have flying so they tell us we will have convenient flight points. Immersion and danger? Here take some coins and fly me there while I read facebook or go take a poop.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  16. #12196
    Quote Originally Posted by ComputerNerd View Post
    I would suggest trying to replicate the border and putting it in SharedMedia, so that other addons can access that if they support it, or just put in the path manually.
    There is also a Masque skin to support CleanIcons without breaking the look. Masque: Clean Icons @ Curse. That should help with the look for Bartender at least.
    WeakAuras should work already, as the icons should be replacing those that any addon pulls, including that.
    I've tried masque:clean icons, but the borders are really distorted for some reason. I'm looking for similiar style to RealUI or ElvUI Icons.

    Here you can see what I mean

  17. #12197
    Quote Originally Posted by Otzsx View Post
    I've tried masque:clean icons, but the borders are really distorted for some reason. I'm looking for similiar style to RealUI or ElvUI Icons.

    Here you can see what I mean [img]
    That looks like an issue with the scaling.
    Try adjusting the size of the buttons to be a multiple of the icon size.
    I (think) the icons may be 32x32, so try that size or a little bigger if there needs to be a border.
    Quote Originally Posted by DeadmanWalking View Post
    I don't understand why we don't have flying so they tell us we will have convenient flight points. Immersion and danger? Here take some coins and fly me there while I read facebook or go take a poop.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  18. #12198
    here's comparsion of standard size icon:

    left icon = weakaura, right icon = bartender.
    this is what I'm after (elvui)

  19. #12199
    Clean Icons can't do that.
    It is a fixed size border on each icon, since it is replacing each icon with one where the border is actually drawn on it.
    It will simply look wrong when at a size where the icon is not drawn at a full multiple of its original size.

    ElvUI is drawing borders after the fact, Clean Icons is doing so before and so when you change the size the border goes with it.
    Quote Originally Posted by DeadmanWalking View Post
    I don't understand why we don't have flying so they tell us we will have convenient flight points. Immersion and danger? Here take some coins and fly me there while I read facebook or go take a poop.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  20. #12200
    Quote Originally Posted by ComputerNerd View Post
    Clean Icons can't do that.
    It is a fixed size border on each icon, since it is replacing each icon with one where the border is actually drawn on it.
    It will simply look wrong when at a size where the icon is not drawn at a full multiple of its original size.

    ElvUI is drawing borders after the fact, Clean Icons is doing so before and so when you change the size the border goes with it.
    I see, I've tried RealUI 8 and there's a masque skin that does this, but it's not in a seperate folder so I'm not sure how to import it without using realui, or elvui for that matter.

    edit: I've found Masque:FlatSquares to be suited for my ui, now it's just the minimap borders that I need
    edit2: Went through Post your UI thread and found that Birg has a minimap that's looking awesome, so I downloaded QuseMinimap, along with Masque: Blizz Buffs!
    Last edited by otszx; 2014-04-17 at 03:41 PM.

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