How does one make the health bar on a unit frame a character portrait, as seen in various UIs? Can it be done with STUF or does it require custom coding?
That is not dead which can eternal lie.
And with strange aeons even death may die.
Have the portrait in the same shape and format as the health bar, but behind it.
Have the actual health a low opacity, and the health deficit a higher opacity so that lost health blocks out some of the portrait.
Im looking for an addon i had a while ago. It puts a grid/coordinate system overlay on the UI to make it easier to position addons - anybody knows this addon?
Is there any way for OmniCC to show a cooldown number on the button for spells with multiple charges (Hand of Gul'dan, for example)? Preferably in a different color or something. Currently it shows a number only for the last charge, but not when there's more than 1 charges remaining. All you see is the Blizzard built-in clock-style swirl thing.
There are multiple addons which create an alignment grid.
Some are based on the name Align in some form, while others are not.
Both are correct.
I got tired of these align addons and just carved lines in my eyes ...
Need a little help here..
I'm playing a demo lock, and using a WeakAuras icon to keep track of my Hand of Gul'dan cooldown. However, it only tracks the cooldown when both charges are used, which is fine, but I'd like it to show the number of the charges on the icon, and since I don't know how to write custom LUA and there is only an option for %p or %s in the WeakAuras config, I'm not sure how I would go about doing this.
So basically, if I didn't make it clear, when Hand of Gul'dan has 2 charges, I'd like it to have a 2 on the bottom right of the icon, and when I use 1 charge, I'd like the 2 to change to a 1, while also tracking the cooldown of HoG with a timer on the icon. Same for when both charges are used, I'd like it to show a 0 or no number and track the cooldown.
Any help on this matter would be greatly appreciated
I am looking for a macro for the Druid ability Force of Nature (treants).
Basically, I want it so that if I have an enemy as mouse-over, it will cast the Treant on them. If not then it will cast it at my target.
If this is possible, please let me know. I will be browsing!
Thanks in Advance!
Thanks so much Louna!!