I'm currently looking for a new texture to replace the one I'm using now.
I'm looking for a smooth, but also a crispy clear texture, with clear edges which is pixel-perfect friendly. I would like a combination of matte-metallic-paper-like look & feel. Something like Skullflower + ElvUINormal + Minimalist texture, but with conditions above applied.
Is there any way to make tidyplates/threatplates show ally plates + enemy plates, BUT ABSOLUTELY NO PET PLATES ( I don't want to be swarmed with crap on my screen when multiple hunters or even one use stampede at the start of a fight, or dk army).
Hi, I've been looking for any Nameplate addon that will be able to do this.
Enemies & Neutrals - Normal with bars and all.
Tank friends - Just text and role icon above head. (Think Healers-Have-To-Die)
Non-tank friends - Just text.
I tried NamePlate Advance 2 which seemed like it would do the trick, but unfortunately it doesn't work very well and keeps putting the wrong type of Nameplates up on people.
Is there any working addon where this can be done?
So I use ElvUi and am trying to make my pet bar behave the same way I have most my action bars behave. What I want is for the pet bar to stay invisible unless I am in combat or have a target or hold the ctrl key. That part is easy enough I just use the same code as my other bars which is:
[vehicleui] hide; [overridebar] hide; [petbattle] hide; show [exists]show; [combat]show; hide [mod:ctrl] show; hide
The problem however I can't seem to crack (prolly something easy I'm sure) is also getting the pet bar to behave as a normal pet bar at the same time, such as, not being there visible if I do not have a pet summoned. THAT part is accomplished by using this:
[petbattle] hide;[pet,novehicleui,nooverridebar,nopossessbar] show;hide
Now, if you are still reading, I can't figure out how to combine those 2 lines of code to coexist with each other. Any and all help is GREATLY appreciated!
That is, put a "when there is no pet, hide this bar" condition somewhere pretty high up the list of priorities. Then, when the evaluator comes through it will take the first matching state -- "I have no pet" -- which is *before* "am I in combat" or "do I have a target". So, without a pet it should never even think about targets or combat, just "no pet, no show".
That just made the pet bar invisible at all times, even when a pet is out.
Is it possible to configure the default castbar so it shows the cast time? I imagine it should be possible with some kind of script or maybe an addon?
How do I turn this PB4 text into a tag that SUF will accept?
Nevermind, SUF fucked my Raven bars up like this, back to Pitbull4:Code:theString = '' role = UnitGroupRolesAssigned(unit) if role == "TANK" then theString = theString.."T" end if role == "HEALER" then theString = theString.."H" end return theString
i've tried to fancy up my interface with a kinda minimalistic look and therefore installed the 'Clean Icons - Thin' pack. (wowinterface .com/downloads/info19844-CleanIcons-Thin.html)
It works pretty good with almost any icons across my interface and looks like this: i.imgur .com/Bop6VIJ.jpg
However, as you can see here i.imgur .com/aBXSs1x.jpg , the icons on my characterframe do not seem to change at all. I noticed that the new icons are indeed used, but this grey border lays on top of them (if i'm not mistaken). So my question is, can i get rid of this? and if so how is it done?
The same problem occurs for the default blizzard action bars and the Masque_Blizzard plugin solves it here. Could i somehow expand this plugin for the characterframe?