1. #12361
    I am looking for an addon for [lightweight] castbars which can be in class colors. I tried to make my own with weak auras but... don't know. They haven't shown the ticks of casts.

  2. #12362
    Quote Originally Posted by magicaldandruff View Post
    How would I get a health progress bar to show for targetoftarget in WeakAuras? Thanks for any advice.
    Here is a basic custom WA, which relies on the following events: UNIT_HEALTH_FREQUENT and PLAYER_TARGET_CHANGED

    Code:
    dOtFdaGlrrVguIzscMTu5WO6MOK6xOe13qjYOKWojv2lXUrA)k)eLe)Lu8BqEikjnuucnyQgUuLdsI6us0XevUnf9zrwkj0IffSCilcrpfyzIc9CPmruknvumzkmDvxebxfHUSW1L0grPQHrISzq12fL8rukMLOutdusNeLkJKuAvOemAsvJxu1LafNfuQonLoVuvReQhtshfukl5egbykadbyimcaoe9SVJNAcGviYOa70rqahztPajmc497fcqT2oKPauRTdzQ597fciYkOxaQ12Hm1O3AecqT2oKPauRTdzka4vQ6Tq0IYHNpF(Cu8kIoNi1Ec5TT3kiphLIFokfNSC4GAm8Wdp8Wdp8WcqT2oKjBRi(TqubaVsvVfIwuoF45ZNphfVIOZjsTxBW7UEwZZxqEokf)Cukozz2ZjsTxBW7U(cYZrP4NJsXjlhoOgcqT2oKPoUzia4vQ6Tq0IYHNpF(Cl85eP2tiVT9wb55Ou8ZrP4KLZV(Go885ZNpF(85O4veDoCiKj)fKWKzo4W0iZUGi1ETbV76liphLIFokfNSKLjsTxBW7UEwZZxqEokf)CukozjlKtjLkZMegyilhE(85ZJUwm885ZNpF(85O4veDoj5WZNpFEqngoOgdp8Wdp8Wdp8Wdp8Wdp8WdlGiRG(MaiQJDmA0sqzfy0QH9ksa2isqhZCwubLHDckQHrzfzdbgnSQwL1XgcSvaQ12HmbNRclnbm8WYfGHT1RJ3NjYFfc4xaZfGvfIkzqaDqCdHraiOUqyeGzT7wHrUC5cGwnzq2ukqnrxobuPhztPajmcqT2oKPaGxPQ3crlkhE(85ZrXRi68JQXWb1qUaqrYcrz63leaVI4zGJeG1qaNJsXphLIladBRxhVptK)kAt6VaGHkaUHH9wikVtZr2ukqnHrUCb0eqgZuPmzjbKLOlhSMtj5Ia
    Lua Table Export:
    Code:
    {
        ["textFlags"] = "None",
        ["stacksSize"] = 12,
        ["borderBackdrop"] = "Blizzard Tooltip",
        ["xOffset"] = 0,
        ["stacksFlags"] = "None",
        ["untrigger"] = {
            ["custom"] = "function()\n    return true\nend",
        },
        ["anchorPoint"] = "CENTER",
        ["borderColor"] = {
            [1] = 1,
            [2] = 1,
            [3] = 1,
            [4] = 0.5,
        },
        ["customTextUpdate"] = "update",
        ["rotateText"] = "NONE",
        ["icon"] = false,
        ["fontFlags"] = "OUTLINE",
        ["selfPoint"] = "CENTER",
        ["trigger"] = {
            ["type"] = "custom",
            ["custom_type"] = "event",
            ["subeventPrefix"] = "SPELL",
            ["names"] = {
            },
            ["event"] = "Health",
            ["customStacks"] = "\n\n",
            ["customDuration"] = "function() \n    return UnitHealthMax(\"targettarget\"), UnitHealth(\"targettarget\")\nend",
            ["customName"] = "function()\n    if UnitExists(\"targettarget\") then\n        return format(\"%.1f%s\",(UnitHealth(\"targettarget\")/UnitHealthMax(\"targettarget\")*100),\"%%\")\n    else\n        return \"\"\n    end\nend\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n",
            ["events"] = "UNIT_HEALTH_FREQUENT PLAYER_TARGET_CHANGED",
            ["debuffType"] = "HELPFUL",
            ["subeventSuffix"] = "_CAST_START",
            ["unit"] = "player",
            ["custom"] = "function()\n    return UnitExists(\"targettarget\")\nend\n\n\n\n\n\n\n\n",
            ["custom_hide"] = "custom",
        },
        ["text"] = true,
        ["barColor"] = {
            [1] = 1,
            [2] = 0,
            [3] = 0,
            [4] = 1,
        },
        ["desaturate"] = false,
        ["id"] = "targettarget",
        ["yOffset"] = 0,
        ["animation"] = {
            ["start"] = {
                ["duration_type"] = "seconds",
                ["type"] = "none",
            },
            ["main"] = {
                ["duration_type"] = "seconds",
                ["type"] = "none",
            },
            ["finish"] = {
                ["duration_type"] = "seconds",
                ["type"] = "none",
            },
        },
        ["textSize"] = 12,
        ["timer"] = true,
        ["timerFlags"] = "None",
        ["load"] = {
            ["class"] = {
                ["multi"] = {
                },
            },
            ["role"] = {
                ["multi"] = {
                },
            },
            ["spec"] = {
                ["multi"] = {
                },
            },
            ["size"] = {
                ["multi"] = {
                },
            },
        },
        ["actions"] = {
            ["start"] = {
            },
            ["finish"] = {
            },
        },
        ["backdropColor"] = {
            [1] = 1,
            [2] = 1,
            [3] = 1,
            [4] = 0.5,
        },
        ["inverse"] = false,
        ["barInFront"] = true,
        ["timerColor"] = {
            [1] = 1,
            [2] = 1,
            [3] = 1,
            [4] = 1,
        },
        ["height"] = 15,
        ["timerSize"] = 12,
        ["border"] = false,
        ["borderEdge"] = "None",
        ["regionType"] = "aurabar",
        ["stacks"] = true,
        ["frameStrata"] = 1,
        ["icon_side"] = "RIGHT",
        ["stacksColor"] = {
            [1] = 1,
            [2] = 1,
            [3] = 1,
            [4] = 1,
        },
        ["backgroundColor"] = {
            [1] = 0,
            [2] = 0,
            [3] = 0,
            [4] = 0.5,
        },
        ["auto"] = true,
        ["texture"] = "Blizzard",
        ["textFont"] = "Friz Quadrata TT",
        ["stacksFont"] = "Friz Quadrata TT",
        ["displayTextRight"] = "%n",
        ["borderOffset"] = 5,
        ["additional_triggers"] = {
        },
        ["timerFont"] = "Friz Quadrata TT",
        ["alpha"] = 1,
        ["width"] = 200,
        ["borderSize"] = 16,
        ["borderInset"] = 11,
        ["numTriggers"] = 1,
        ["stickyDuration"] = false,
        ["orientation"] = "HORIZONTAL",
        ["displayTextLeft"] = " ",
        ["textColor"] = {
            [1] = 1,
            [2] = 1,
            [3] = 1,
            [4] = 1,
        },
    }

  3. #12363
    Quote Originally Posted by BombayRoll View Post
    You F'ing beauty - one click in quartz and they are all gone - thank you!!
    Also as a general bit of advice for identifying unknown things on the screen.
    Type /fstack and you will get a frame listing any frames under the mouse cursor.
    Move the mouse cursor over the items in question, and see if you can get any useful information from that.
    Type /fstack again to remove.
    Quote Originally Posted by DeadmanWalking View Post
    Your forgot to include the part where we blame casuals for everything because blizzard is catering to casuals when casuals got jack squat for new content the entire expansion, like new dungeons and scenarios.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  4. #12364
    Deleted
    I've never used or seen anyone use the addon "auctioneer" before, but after years of playing I finally decided to download it and try it myself since I've heard that it's great at making gold. I've heard that it's really complex, but I thought "How hard can it be?".

    Long story short, it was very overwhelming when I first logged in with the addon installed. What I usually do when I download an addon is to go through all the settings of that addon to get an idea of what fuctions it have, and to make sure nothing I don't want to be active is active. The main issue with auctioneer is that it has several extra addon's I didnt even know it would download to me aswell. My first question is: What other addons/modules did I get when I downloaded Auctioneer? And how many different settings windows is there to go through? So far I found Auctioneer itself, Enchantrix and BeanCounter.

    It's really imporatant for me to know that I've gone through ALL settings after I download an addon before I start using it/continue playing so that I make sure nothing screws me over (in this case for example, I want to make sure that I have nothing set to auto sell etc).

    My other question I had is: Is there any good starter guides for Auctioneer you can link me to?

    Also: Are there any other addon's I should take a look at that I should use in conjunction with Auctioneer?

    Thanks for any help!

  5. #12365
    Quote Originally Posted by Aqacia View Post
    Also: Are there any other addon's I should take a look at that I should use in conjunction with Auctioneer?
    I would rather use TradeSkillMaster instead of Auctioneer, you can check the Consortium website for guides.
    For the Auctioneer Suite I think there is or at least was the addon Stubby when I used it. Enchantrix is still nice and I had the for way longer than Auctioneer.

  6. #12366
    Quote Originally Posted by Aqacia View Post
    I've never used or seen anyone use the addon "auctioneer" before, but after years of playing I finally decided to download it and try it myself since I've heard that it's great at making gold. I've heard that it's really complex, but I thought "How hard can it be?".

    Long story short, it was very overwhelming when I first logged in with the addon installed. What I usually do when I download an addon is to go through all the settings of that addon to get an idea of what fuctions it have, and to make sure nothing I don't want to be active is active. The main issue with auctioneer is that it has several extra addon's I didnt even know it would download to me aswell. My first question is: What other addons/modules did I get when I downloaded Auctioneer? And how many different settings windows is there to go through? So far I found Auctioneer itself, Enchantrix and BeanCounter.

    It's really imporatant for me to know that I've gone through ALL settings after I download an addon before I start using it/continue playing so that I make sure nothing screws me over (in this case for example, I want to make sure that I have nothing set to auto sell etc).

    My other question I had is: Is there any good starter guides for Auctioneer you can link me to?

    Also: Are there any other addon's I should take a look at that I should use in conjunction with Auctioneer?

    Thanks for any help!
    If you like a huge database after scanning the AH and many options then Auctioneer is your addon. I used to use it but got tired of the 60ish mb AH database. It's useful for comparing a long history of an item's price, averages etc.

    I now roll with Auctionator. It's simpler, only keeps current/last item price in database, which makes it much smaller and has some functions I love whole being more simplistic.

    Edit: I did keep Swatter from the Auctioneer package though. It's the only bug-handling addon I like.


  7. #12367
    Deleted

    DroodFocus Icon Skin

    Hello there,
    I've been looking around a fair amount and I can't seem to find any way to change the icons of DroodFocus. I've tried Masque and Elvui's AddOnSkins (Seeing as I use ElvUI for the base of my UI anyways) and neither of those AddOn's seem to work.




    I was on the verge of just removing the icons, keeping the text where it is and then creating weakaura's for the icons but would be better if I could just change the looks of them anyways.

    Kind regards,
    Motivation

  8. #12368
    Quote Originally Posted by Motivation View Post
    Hello there,
    I've been looking around a fair amount and I can't seem to find any way to change the icons of DroodFocus. I've tried Masque and Elvui's AddOnSkins (Seeing as I use ElvUI for the base of my UI anyways) and neither of those AddOn's seem to work.




    I was on the verge of just removing the icons, keeping the text where it is and then creating weakaura's for the icons but would be better if I could just change the looks of them anyways.

    Kind regards,
    Motivation
    Mine changed when I manually installed new icons

    Example of what I use: http://www.wowinterface.com/downloads/info19844


  9. #12369
    High Overlord Mixe's Avatar
    7+ Year Old Account
    Join Date
    Jul 2014
    Location
    Sweden
    Posts
    155
    Hello!

    So im having a problem with weakauras, basicly what i want is to show a cooldown pie. But i want my custom text.

    Icon

    So as you can see in the icon, the text that i wanna keep is the bottom right white pixel text. And i wanna get rid of the centered yellow text. The yellow text appears when i click "Cooldown" at the display tab fyi.
    Anyone has a fix for this?

    Also posting the string here:

    dCtxcaGEHKDbI2MKAMkOMRemBP6MKq9nHWoLYEr7MO9tc(PqQHPs(TGHsPkdwLYWb1bfkDms15KqlurwQqXIjHSCkU ni9uOLrIEUspgOPQIjtW0fDrHOdd4zuY1j0gfQAAsKntkBxI60QACkQptsFxbzKuQQtQaJwLQXtPsxIsf3Is5AsY5b H)QqVwOYLPAQZdXN4az6gnaqVWaWGClSWEVpkbsrJpAE48fCIlrLqEbzeeHsuGOapebd9GHh20z8Z1ZfvwCw)Quvew 11wuZwLfBkz8ZZ1vfVkoxvQUUUwPf1SvzXKyAEvv3WdrrPx2LjraXmquC9rr5NCIOeaQV8WMoXyE48fCMmjcBcQgFx 7zCWF)GKTlIAbzs0eKcaRx2LeV7V69KnRkI9aGapefxFeSdSlNiAcDNhIqf75ZdtMefxFCHDqQiIlSdYdX9LQDNnDI qf75ZdB6CInloXKjrWoWU8qCFPA3jI2pwfhBJjtIAbzIFuoBZef(fUdabMaGXTeTdmrJR(b5bcyN4dgKeJkeGY2fKw ebdHUqyijNi(ceJC4iv4MnfUn5M1nX9svfUPKODJwtB9KnBLUio0lK3zZQIierRPTEYMnDRkIVSSBwNteLIqpMxv1n lB6mjcWdXyE48fCIdKPB0aa9cdadYTWc79(Oeifn(O5HZxWzsSmB6L0Vysca

  10. #12370
    The yellow text is from your cooldown addon. So I don't think there's an easy possibility to fix that just with weak auras itself. If you like that style on all your cooldowns, you could take OmniCC to watch cooldowns and set the text in the bottom right corner...? But that would be an overall solution for every cd shown to you [with the rules tab, I guess, you can make own settings for weak auras...?].

  11. #12371
    High Overlord Mixe's Avatar
    7+ Year Old Account
    Join Date
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    Quote Originally Posted by Ayasee View Post
    The yellow text is from your cooldown addon. So I don't think there's an easy possibility to fix that just with weak auras itself. If you like that style on all your cooldowns, you could take OmniCC to watch cooldowns and set the text in the bottom right corner...? But that would be an overall solution for every cd shown to you [with the rules tab, I guess, you can make own settings for weak auras...?].
    Didnt even think about that one, tested it out on an alt and without realizing i had want i wanted.
    Just gotta figure out how to edit the CD in elvui then ^^.

    Thanks! =)

  12. #12372
    I'm having issues with 3 of the addons I'm using, and I can't seem to find a way to fix them. Hopefully someone here know what to do.

    First is ElvUI.
    Whenever I enter combat, a red icon of two swords in a cross appear in the middle of my player frames. Is there any way to get rid of it?





    Second is Raven.
    I want to change the font the addon uses for the Timer and Stacks on my buff frames. However, after changing all the different font options in the addon settings, nothing happens and the addon seems stuck on the same font. Is it possible to change the font, or is the addon bugged?





    Third is Weak Auras 2.
    I want an aura that is only displayed when there is 10 or less seconds remaining of my fire totems. For weak auras that track buffs or debuffs, this option appears as "Remaining Time" under Triggers. But for totems there is no such option.

    I made one where the Aura is hidden for the first 50 seconds. However if I summon a new totem during the last 10 seconds when the aura is displayed, weak auras does not register that a new totem has been summoned and that it needs to hide the aura again for the first 50 seconds. This results in the aura being displayed for the full duration of the second totem. Like this:



    Is there any way to force Weak Auras to start the animation over whenever a new totem is summoned, maybe through a custom trigger or animation?

    Weak Aura I made:
    Code:
    d8Z7faWncvTEGGESc7ciX2aQ6NskgNKO5cuz2eDAQ6MafNfiKBtWjfr2PO2lA3uSFfzuarnmr63qEguQHsfXGLKgoGdkcofqkhwPZriwiuSuGslws1YP0dPIQNQAzIqph0ebcmvOAYsPPlCrOexfiuxM01LyJekFwrTzQW2Le(iqQ(lvAAur57ajnsQinpGigTuz8esxcis3IqLRjP05LQwPiQJjfVgkPzdX598jzc16yhk4sAGmqWDavkDfZBv3RR1BMXrHkWd5teusbfXZlW3Y3sC(IjS(5z1sCEiGkL5vqzw8yd(kt5lq1fcOszEfuIHbVdKjetUZqEWutUgN7uWwdyWcFy9ZZQL48fO6owyG3dOSoFbQUbkuH8kOSoFbQUqavkjgERkSEJ3mZ3KYxGQBX4dIHVav3afQaEpGsm8rpGYdJnkq(cuDTQW6nEZmXWdbuPmVckZIhBWxzkFXOvOMGFlbIFuGbsWTZ3Q8HxqB51kutWJJcvGpqHkKxbLheXxGQleqLY8kOedpeqLs(RR1BMNQIJcvGpqHkG3dOm3WpkWaj4g9akpm2Oa5lq11BQqTqL15TQW6nEZSlcqTBGS8Geg8WWpWApiOy3WJmedpGfnBvi0jwD4HEKH5uEhitWJfzfG4KMQ6eVOQKVt9ZDbZylcVeTTeNVavxJwHAzD(yLQjyUb88fO6gRunbRZxGQ7qUqiXWBrsL48cfz4jodg8fO6oqc13Gy4hYfcjop0BMLk)DAcGjHmVqrgEIZFNMaysitmmyWG3bYe3dcvMtmLV1dbKB)JDGvipifG3QZEKbVhq59dKHVvHBuSBOedpm2bwHob5nbVZXsghlGLFlbI15xJxydpYqCEyS2G48dKezblZn8Tf7gEKHV2u(vc0T49akFNVv5hijYMaZn8dKezbDMB4xjq3kwXm4TAuSMPQokMr4rgqg0MsEQ6uvRgfRzQA6uYQPDkz(cuDd7AGYnuwNVav3vc0TedF0dO8Jcmqc8WXk1EMB4xjq3YCkFpZP8IYCkpCSsvuMB4TOydL5u(bsISyyUHbVW6neNhowPkkZn8Tf7gEKHV2u(bsISGL5g(EMt5xjq3YCk)ajr2eyUHFLaDlEpGY35Bv(bsISyyUHFGKilOZCd)kb6wXkMbVvJI1mv1rXmcpYaYG2uYtvNQA1OyntvtNswnTtjZlkZP8wuSHYCkpCSsTN5g(cuDxjq3smm4D4nEyhX5xjq3I3dO8D(wLVav3vc0Teddg8(wEX8wDQkokub(DeEKbsCEyS2G48Ti3rbgibwNbdEq13gDmJTi8IwJdhqnywCIKYBkc4w)8SAHm3W3xJdhqnywCIicFRhci3(KgidFsMqTo2HcUKgideChqLsxX8w196A9MzCuOc8des2IavdRZhQOHZrsKL4mNiZPmJnfZzvMIDLylc4ttS2eRS2efHoexToJbd(kyUXznPmib
    I would really appreciate any help with these issues. Hopefully, I can get at least one of them fixed!

  13. #12373
    For one of your problems (but I'm not at my computer right now.. -.-)
    2. You changed the default font, didn't you? Have you changed your bar groups so they use the default font, too?
    As soon as I have my computer in front of me, I'll look at your WA problem.

  14. #12374
    Yes, I have tried changing the default font, making the bar group load it, and also changing the bar groups own font. All the settings work fine, except changing the font.



    Here you can see a test group I made. Changing the color, opacity, size and adding shadows and outlines all work, changing the font does not.

  15. #12375
    Quote Originally Posted by Irisia View Post
    Third is Weak Auras 2.
    I want an aura that is only displayed when there is 10 or less seconds remaining of my fire totems. For weak auras that track buffs or debuffs, this option appears as "Remaining Time" under Triggers. But for totems there is no such option.
    I made you this.
    Code:
    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  16. #12376
    Deleted
    Could really use the help of a WeakAura guru.

    I generally like to make my own but there were a few things that I wanted to do and instead ended up breaking my custom WeakAura. Having to jump into a raid that night without being able to fix them I grabbed Affiniti's WA's from the net and plugged them in. I actually really like the dynamic nature of this WeakAura but there are a few changes I would like to make without knowing any lua.

    Firstly, link to the WeakAura is pastebin.com/HuHbPA9A

    I don't know about the possibility of this really, but I'm not sure where to start. Firstly, it is missing the Chi Wave/Chi Burst talent and it would be cool if I could add that in. Secondly is it possible to combine the two Mana Tea auras so the number of outstanding Mana Tea is listed on the actual Mana Tea aura rather than separately. On this note, is it possible to maintain the dynamic nature (things move to the right when they are on cooldown) but otherwise have them in the same order when off cooldown to minimize randomness) Finally, can I resize the whole thing without breaking it? I'd like to resize it so it fits perfectly at the bottom of my raid frames?

    I mean, I know this is possible but my tinkering attempts at the moment just end up breaking it.

    Thanks for the help.

  17. #12377
    Quote Originally Posted by Tas View Post
    I made you this.
    Code:
    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    Thank you, that was exactly what I was looking for!

  18. #12378
    Quote Originally Posted by sixteenmiles View Post
    Firstly, it is missing the Chi Wave/Chi Burst talent
    Aren't these the icons called "Burst" & "Wave"? The first and third icon in the group.

    Quote Originally Posted by sixteenmiles View Post
    Finally, can I resize the whole thing without breaking it? I'd like to resize it so it fits perfectly at the bottom of my raid frames?
    You can resize the icon size under display, resize it under group->display to affect all buffs.
    Adjusting the height and width of the group is not possible. Should you have desires to limit this, you can make two groups. divide the icons between the two groups and place the new group underneath the other group. That will give you more control of the maximum width of the group.


    Quote Originally Posted by sixteenmiles View Post
    is it possible to maintain the dynamic nature (things move to the right when they are on cooldown) but otherwise have them in the same order when off cooldown to minimize randomness)
    Not for all of them, but you can affect this to some extent. Have you tried to play around with the Sort setting? It's currently set to hybrid, and you can tick off there. Should you have a strong desire for having icons in a fixed position so they don't move around, then a normal group is what you will need. However this will leave gasp in your line of icons as it's not dynamical.

    Quote Originally Posted by sixteenmiles View Post
    Secondly is it possible to combine the two Mana Tea auras so the number of outstanding Mana Tea is listed on the actual Mana Tea aura rather than separately.
    I'm not sure what you mean, but that could be because I don't play a monk.

    Hope I was able to help you to some extent
    Last edited by Itank; 2014-09-19 at 09:21 AM.

  19. #12379
    The mana tea issue is just that there's one icon for buff stacks and one for cooldown (when MT is glyphed, it's instant but with a cooldown). So you have some possibilities: 1. Ignore second icon and let it just not load if you aren't using that glyph anyways. 2. Mess around with the icons. For example: The CD icon is just loaded if ability is on CD, the buff icon is just loaded if ability isn't on CD. If you want a desaturate picture when not having stacks (because of your UI style or whatever) you would have another icon for not having buff active _and_ ability isn't on CD.

  20. #12380
    Quote Originally Posted by Irisia View Post
    I'm having issues with 3 of the addons I'm using, and I can't seem to find a way to fix them. Hopefully someone here know what to do.

    First is ElvUI.
    Whenever I enter combat, a red icon of two swords in a cross appear in the middle of my player frames. Is there any way to get rid of it?




    Check your unit frames options for a Combat Indicator and Hide/Remove it


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