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  1. #141

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    ;D true but warrior can still 2 shot my pet

    BM is great for arena if your 3v3 and 5v5 need a burst in dmg , ive play lots of games as BM and .. all i can say is that im more useful as MM/surv . but dude .. this " hunter buff " is like if health funnel was removing dots and shits by each tick...i mean .. WOW awsome buff. this is a usefull one for bm but where are the real buff ??? i hope they will add some on the official patch .

  2. #142

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by Javex
    ;D true but warrior can still 2 shot my pet

    BM is great for arena if your 3v3 and 5v5 need a burst in dmg , ive play lots of games as BM and .. all i can say is that im more useful as MM/surv . but dude .. this " hunter buff " is like if health funnel was removing dots and shits by each tick...i mean .. WOW awsome buff. this is a usefull one for bm but where are the real buff ??? i hope they will add some on the official patch .
    100% of all those each tick is imba. warlocks will never kill your pet lol. also being a warrior pets are easy to kill when not healed, but ultimately if a healer starts early we wont waste the time downing one.

    trust me i'm waiting for more warrior changes other than some minor talent/ability fixes, its not just hunters

  3. #143

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    It is in the official patch notes.http://www.worldofwarcraft.com/patch...atchnotes.html
    Like it or not these changes are coming and are already live on the ptr.

  4. #144

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Fuck the stam changes on T6 bracers, belt and boots, may as well remove them from the game. Because without stam i wont wear them. Thoughts?

  5. #145

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    I know Blizzard enjoys nerfing the hell out of warlocks. But I think these pages would successfully manage to destroy the destruction warlock. Why would you raid with a destruction warlock after these nerfs if they no longer bennefit your shadow priests and they get a 5% damage nerf on improved shadow bolts which for a destruction spec is HUGE.

    Affliction warlocks remain rather unchanged so it would promote raiding as affliction over destruction in my opinion.

    One of our greatest counter classes can no imobilize our pets. Great. So, that means we are no longer viable as a means of taking down healers. If this is the case I can't see anyone actually wanting to take a warlock to arenas or even to plows. This would be a huge nerf in my opinion.

    I agree that it reads as a mage wish list. Every single thing listed for the mage is a buff and every single thing listed for the warlock is a nerf. If that isn't what magists want then I don't know what is.
    I used to be hardcore, then I discovered how fun it is to get laid on an almost daily basis. I'll take sex over WoW any day, so now I'm casual.

  6. #146

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by aRtFuL
    Actually I think this has a rather good chance of being real.

    Why? Because the patch notes didn't yell for nerf or some BS ridculous changes to Mortal Strike, which most other classes whines day in and day out about.

    Also, they buff mages in that list, fully justified imo. Mages are so easily destroyed at the moment in pvp (even by slightly more geared warriors with some experience and smarts on fighting mages).

    That's because they are nerfing you Mr endless cycloning OP druid. There is no justification whatsoever in a hybrid class having either the ability to cast better than a caster, CC better than a CCer or melee better then a meleer. If this patch note proves to be real it shows that Blizzard finally sees the light.
    Let me guess...you play a level 70 mage. I guess it means nothing to you that these notes would basically destroy every class in the game that is not a mage right? I mean, hell, if these ever go live I will have absolutely no desire to ever play my warlock in raids again. I only play my warlock in raids. I only play my warlock. In short, if these were real I'd be going back to duel boxing Dark Age of Camelot because it would be proof Blizzard cares nothing at all about 95% of its players (those that don't play mages).
    I used to be hardcore, then I discovered how fun it is to get laid on an almost daily basis. I'll take sex over WoW any day, so now I'm casual.

  7. #147

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by Balbaroy
    Actually, the changes make sense for arenas, specifically 5v5 because of the insane burst elemental shamans can still do. They're trying to balance it out it seems. Same thing with the icy veins changes. the cookie cutter 5v5 teams can do way too much burst for 3 dps so i think they're trying to change that which is good. I would say around 70% of changes to classes are made with arenas in mind these days. On a side note, lets make earth shield undispellable shall we?
    Blizzard has claimed they do not balance for arenas. If it is truely the case that they balance only for arenas (or even 70% for arenas) now and they ignore PvE content balance as a whole then I really don't see this game keeping players. Arenas is such a SMALL part of this game that the PvE nerfs will effect players much more to the point of quiting.
    I used to be hardcore, then I discovered how fun it is to get laid on an almost daily basis. I'll take sex over WoW any day, so now I'm casual.

  8. #148

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by Daez
    Let me guess...you play a level 70 mage. I guess it means nothing to you that these notes would basically destroy every class in the game that is not a mage right? I mean, hell, if these ever go live I will have absolutely no desire to ever play my warlock in raids again. I only play my warlock in raids. I only play my warlock. In short, if these were real I'd be going back to duel boxing Dark Age of Camelot because it would be proof Blizzard cares nothing at all about 95% of its players (those that don't play mages).
    Although my main is a mage, not only I play other chars as I have friends that have other chars as mains. WoW has recently seen (proposed of effective) a series of nerfs to locks. Although it might seem unfair (or harsh or whatever) fact is that these changes are way too late really.

    Locks have had a great ride in TBC. It is not bound to last. They are great at PVP (maybe not the best after the recent changes but still solid), great at raiding, the lowest upkeep costs, reasonably good utility. It is not bound to last.

    Previously locks were bellow average in raiding, not because of the class per se, but due to two issues: debuff limits and threat. It was a great PVP class, and based on stamina. In TBC, with great spell sclalling, great buffs (e.g. the armor...), the halving of item cost of one of their base stats, the great synergies (with SPs) and with the issues resolved their were bound to shine.. to much really.

    It makes no sense that locks have better damage, better survivability, better sustainability and more utility than mages (of any spec). Ofc that it didn't help mages the completely unexplainable nerf to their primary nukes (aka "damage tax").

    After one year, Locks (and SPs) seem to be getting "normalized" (while hunters.. but that is another subject). Yes, that means getting damage nerf, as currently, with similar gear levels their damage is IMO above what it should compared to other classes.



  9. #149

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by Pyrostemplar
    Although my main is a mage, not only I play other chars as I have friends that have other chars as mains. WoW has recently seen (proposed of effective) a series of nerfs to locks. Although it might seem unfair (or harsh or whatever) fact is that these changes are way too late really.

    Locks have had a great ride in TBC. It is not bound to last. They are great at PVP (maybe not the best after the recent changes but still solid), great at raiding, the lowest upkeep costs, reasonably good utility. It is not bound to last.

    Previously locks were bellow average in raiding, not because of the class per se, but due to two issues: debuff limits and threat. It was a great PVP class, and based on stamina. In TBC, with great spell sclalling, great buffs (e.g. the armor...), the halving of item cost of one of their base stats, the great synergies (with SPs) and with the issues resolved their were bound to shine.. to much really.

    It makes no sense that locks have better damage, better survivability, better sustainability and more utility than mages (of any spec). Ofc that it didn't help mages the completely unexplainable nerf to their primary nukes (aka "damage tax").

    After one year, Locks (and SPs) seem to be getting "normalized" (while hunters.. but that is another subject). Yes, that means getting damage nerf, as currently, with similar gear levels their damage is IMO above what it should compared to other classes.

    A. You only play mage, you don't know about anything concerning balance. Your opinion means nil.

    D. Go check out WoW Raid Simulator. Mage is every bit equally capable of hanging with Lock in DPS, problem is 90% (including you apparently) are too dumb as fuck to know what they're doing. Your gimpness does not afford you a handicap, or it might, look what it did for Huntards.

    E. Lock beats you in PVP. So? Warlock should be the only job with counter-classes? Be glad you don't have three, like we do.

    F. Don't talk about shit like 'synergies' if you don't know what you're talking about. You likely don't even have a clue how multipliers work and how much an SP means to fire or arcane mage.

    G. Locks were hot shit pre-tbc, but you'd likely not know that because you weren't there. And PVP? Hell if you think we're good in PVP now, you should have seen when it took 3+ of some jobs to kill us.

    H. Mage's never were and likely never will be as good, in general, across all tiers because - again, in general - they're just uneducated. That could be the only explanation as to why simulationcraft puts Mage at within single to low double digit DPS of Warlock in the same gear stats, but so many fail so hard in reaching their potential.

  10. #150

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed



    B. You're a post TBC newbie, you don't know shit about 'too late'.

    well .. sad to see how you consider the post bc player... im one as well , i started playing one months after the x-pack got out. that makes me a noob who dont know a shit ? wow thx man ... ima noob with 2 70 toon 2 epic flyers
    ( and no i dont e-bay or buy gold) and im showing stuff to hunter that were playing pre-bc . 90 % of the pre-bc content worth nuttin once your 70 and im sorry but the pre-bc content is lame if we compare to what we have now.

    ps : and no i dont have a mage

  11. #151

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Ofc that it didn't help mages the completely unexplainable nerf to their primary nukes (aka "damage tax").
    lawl @ mage complaining about a nerf.

    10% tax, yeah that's rough. Try 200% dot tax. Try 2 second casted spells getting instant cast coefficients both talented and untalented. Yeah, that 10% tax (where albeit you get higher dps) compares at all with what Locks got done to them in 1.9.

    I say apply a 1.9 style nerf to mage ass.

  12. #152

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by Histasius

    A. You only play mage, you don't know about anything concerning balance. Your opinion means nil.

    D. Go check out WoW Raid Simulator. Mage is every bit equally capable of hanging with Lock in DPS, problem is 90% (including you apparently) are too dumb as fuck to know what they're doing. Your gimpness does not afford you a handicap, or it might, look what it did for Huntards.

    E. Lock beats you in PVP. So? Warlock should be the only job with counter-classes? Be glad you don't have three, like we do.

    F. Don't talk about shit like 'synergies' if you don't know what you're talking about. You likely don't even have a clue how multipliers work and how much an SP means to fire or arcane mage.

    G. Locks were hot shit pre-tbc, but you'd likely not know that because you weren't there. And PVP? Hell if you think we're good in PVP now, you should have seen when it took 3+ of some jobs to kill us.

    H. Mage's never were and likely never will be as good, in general, across all tiers because - again, in general - they're just uneducated. That could be the only explanation as to why simulationcraft puts Mage at within single to low double digit DPS of Warlock in the same gear stats, but so many fail so hard in reaching their potential.
    A more complete answer: you are an ignorant 1st poster troll wannabe with no manners that instead of debating the issue at cause resorted to ad hominem, which is particularly funny taking into consideration that you know absolutely nothing regarding the person/char you are opposing. (this is the abstract for fast readers)

    So for more info - not that I owe you any - I've been playing WoW for over 2 years (ehh pre TBC), did end game pre-tbc but never went past Loot Reaver in TBC - and no it was not due to be unable to find a end game guild - I got bored out of the game and didn't play for 8 months or so (early June 2007). For Blizzard happiness I've returned since the begining of the year.

    More irrelevant info: My favorite fight ever is Nefarion (hi Nefy /hug) and it took me over 40 drakki kills to get my DS0 chest (to be replaced by the banana one 2 weeks later, but alas). I could fill the board with more details, but what I normally write is boring enough.

    Now to the points:
    A) too stupid to deserve any comments; (B-C were deleted due to excessive stupidity I guess)

    D) is uninformed, particularly if you are arguing that a certain class is composed of more "expert players" than other, which is quite funny (which reminds me of what a smart hunter with a sense of humor said "Before the patch I was struggling. Now I'm skilled"). End game damage is a function of class abilities, group composition and encounter design. When you analyze a sufficiently large amount of encounters player skill and group composition stop being a important factor. There isn't any significant skill in pressing the same button during an encounter (ok, mages have it way harder (lol) as they have to press 2) - destro locks and fire mages playstyles are just that similar :P

    E) I never mentioned mage vs lock pvp, much less my own PVP - as a PVE specced firemage I get beat by everything but prot specced players and healers (not that I kill them). The anti-class (or counter class) concept is a bit broken at core, and it seems to be more of a psychological forum created excuse to make up for the "game not balanced on 1on1" than anything that Blizzard has said. And no, mages don't have 3 "anti classes"... lol.

    F) The ignorant one is you - SPs/mages is not synergy but, from a biological point of view, parasitism (actually not quite but I can't really recall the non symbiotic relationship :P) - but feel free to tell me what advantage a SP has in having a mage in his party (besides the mage not going OOM). To see synergy, go to Destro lock ISB/SP... nab.

    G) So tell me how many locks did minimaxing guilds took into end game? How many were in the first KT kill by Nihilum? Now tell me that they were "Hot Shit" and that Nihilum are nothing but a bunch of noobz and you are the expert... lol. The PVP part, your reading comprehension is lacking (like your manners...), so I'll make it easy and self quote with a boldie:
    Quote Originally Posted by Pyrostemplar
    They are great at PVP (maybe not the best after the recent changes but still solid)
    Anyway it a fun way of admitting that locks were OP and needed a nerf.

    H. See D) really. Anyway your "simulationcraft" may be full of fail, really.
    ----

    Now for something more valuable: Blizzard buffs and nerfs classes according to their own (quite mysterious and that seems to defy logic) internal design. Even if all the announced (and they were "ideas to be tested" not final), locks will remain a strong class in all sectors, still wanted in raids, just not as dominant. Raidingwise the class still will be in a better situation than in pre-TBC.


  13. #153

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by Pyrostemplar
    A more complete answer: I am an ignorant spam poster know-it-all wannabe with no manners that instead of debating the issue at cause resorted to ad genus, which is particularly funny taking into consideration that I know absolutely nothing regarding the classes I am talking about, or even my own class. (this is the abstract for fast readers)
    Here you go I fixed it for you. Genius, you referred to the damage tax like it was still there, btw. You don't even know your own class. You've also said, and I can quote it, that SBolt scales better than Fireball. Hmm, no. Fire > Shadow for multipliers, and Fireball has the highest coefficient of the two, so ... you don't know what you're talking about? Exactly.

    I'll be glad to show you how much you don't know, going even further...

    E) I never mentioned mage vs lock pvp, much less my own PVP - as a PVE specced firemage I get beat by everything but prot specced players and healers (not that I kill them). The anti-class (or counter class) concept is a bit broken at core, and it seems to be more of a psychological forum created excuse to make up for the "game not balanced on 1on1" than anything that Blizzard has said. And no, mages don't have 3 "anti classes"... lol.
    "Warlock should be the only job with counter-classes? Be glad you don't have three, like we do" l2read, which would essentially be just a good thing since you've obviously never payed a visit to wowwiki and seemingly are a one way channel of blathershite.

    F) The ignorant one is you - SPs/mages is not synergy but, from a biological point of view, parasitism (actually not quite but I can't really recall the non symbiotic relationship :P) - but feel free to tell me what advantage a SP has in having a mage in his party (besides the mage not going OOM). To see synergy, go to Destro lock ISB/SP... nab.
    http://www.wowwiki.com/Misery

    syn·er·gy (sĭn'ər-jē) Pronunciation Key
    n. pl. syn·er·gies
    The interaction of two or more agents or forces so that their combined effect is greater than the sum of their individual effects.

    Given multipliers in the game are rolled up multiplicatively.. that would mean.. oh crap! It's a synergy! Go you with your limited information about other jobs. Ignorance indeed begets confidence more oft than knowledge. So yeah, that'd be "To see synergy, go to any offensive caster job/SP..." nab. Again, go step out of your QQage and play or at least read up on other jobs before you talk about them.


    H. See D) really. Anyway your "simulationcraft" may be full of fail, really.
    lawl. You've never even heard of it, it's way past your comprehension level. Before this thread you likely didn't even know the damn thing existed. Go go http://www.shadowpriest.com you have a few months of reading and crunching before you can even talk to some of those guys in a language they'd understand. Possibly years. Might not ever happen in your case.

    I'm just glad you made it clear you've played for 2 years and don't know a damn thing, though. Keep up the good work! Fully backing my statement that some classes attract dumb players.

  14. #154

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    /popcorn

  15. #155

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by overneathe
    /popcorn
    Pass please.
    9/11/08 - Priests will never forgive, and never forget.

  16. #156

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by Histasius
    Here you go I fixed it for you. Genius, you referred to the damage tax like it was still there, btw. You don't even know your own class. You've also said, and I can quote it, that SBolt scales better than Fireball. Hmm, no. Fire > Shadow for multipliers, and Fireball has the highest coefficient of the two, so ... you don't know what you're talking about? Exactly.

    I'll be glad to show you how much you don't know, going even further...

    "Warlock should be the only job with counter-classes? Be glad you don't have three, like we do" l2read, which would essentially be just a good thing since you've obviously never payed a visit to wowwiki and seemingly are a one way channel of blathershite.

    http://www.wowwiki.com/Misery

    syn·er·gy (sĭn'ər-jē) Pronunciation Key
    n. pl. syn·er·gies
    The interaction of two or more agents or forces so that their combined effect is greater than the sum of their individual effects.

    Given multipliers in the game are rolled up multiplicatively.. that would mean.. oh crap! It's a synergy! Go you with your limited information about other jobs. Ignorance indeed begets confidence more oft than knowledge. So yeah, that'd be "To see synergy, go to any offensive caster job/SP..." nab. Again, go step out of your QQage and play or at least read up on other jobs before you talk about them.


    lawl. You've never even heard of it, it's way past your comprehension level. Before this thread you likely didn't even know the damn thing existed. Go go http://www.shadowpriest.com you have a few months of reading and crunching before you can even talk to some of those guys in a language they'd understand. Possibly years. Might not ever happen in your case.

    I'm just glad you made it clear you've played for 2 years and don't know a damn thing, though. Keep up the good work! Fully backing my statement that some classes attract dumb players.
    Was going to write a longer answer, but cba to feed the troll any further.

    Now please tell us, where did the bad mage touch you?

    /popcorn

  17. #157

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by Pyrostemplar
    Was going to write a longer answer, but cba to feed the troll any further.

    Now please tell us, where did the bad mage touch you?

    /popcorn
    Avoidance, anyone? Go put your dunce cap on, noobie.


    --> In before "But my RL owns yours"

  18. #158

    Re: Patch 2.4 Classes changes - Unofficial/Unconfirmed

    Quote Originally Posted by Histasius
    Avoidance, anyone? Go put your dunce cap on, noobie.
    Shush pls.

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