A new build is being deployed on test servers, changes will be reported here as we discover them.
PTR Patch notes update
Patch note on the official site have been updated once again ! The patch also includes the changes from the latest PTR Notes update.
Originally Posted by Blizzard Entertainment
Doesn't look like there are a lot of them for the moment.
- [item=30063] now reduces the mana cost of Holy Light by 34. (Was 84 before the nerf) - Screenshot
Essence of Immortals quest removed - Sunwell Plateau unlocks over time
That's it, the Essence of Immortals quest chain has been removed to make the competition even between servers, gates in Sunwell Plateau will just unlock over time.
Character creation changes on TTR
Devs made a few changes to the TTR and added random spawn locations upon character creation.
[blizzquote="Eyonix;http://forums.worldofwarcraft.com/thread.html?topicId=5103816008&postId=51031892399&sid=1#0"]Sometime today we'll be pushing new data to the PTR Tournament realm and once the update is made, players will now randomly spawn into one of the following locations upon character creation:
- Coldridge Valley
- Crash Site
- Valley of Trials
- Razor Hill
- Sen'jin Village
- Camp Narache
- Sunstrider Isle
Eventually, we plan to have many more spawn locations than what's listed above but we also intend to remove capitol cities from the list of spawn points. Additionally, we plan for all vendor locations to have three of every vendor available with the exception of the armor vendor, in which case there will remain one. For today's push this will only be true for the racial starting zones and the vendors outside of capital cities.
Please also note, that capital cities will only have vendors outside the city limits, and only have battlemasters within the city. This is done for all capital cities for today's push except for Exodar. There will be a fight promoter at every spawn location where players can:
- Bind to the location.
- Teleport to a capital city (teleport to Exodar temporarily disabled since it's unavailable)
Our ultimate goal is going to be having vendors in every immediate town surrounding a capital city. Using Stormwind as an example, Northshire, Goldshire, and Sentinel Hill in Westfall will eventually all be filled with vendors.
Lastly, the next build will involve the wiping of all existing characters. The purpose behind the character wipe is as follows:
- There is a new character template and it needs testing.
- We want to continue to test random spawning.
- We want to test the spawn locations.
With that being said, upon character creation a basic set of items equipped, and from there you will be able to further customize your character via the vendors.
Thanks to everyone who have both tested and provided feedback, as it's been invaluable!