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  1. #21
    The Patient
    15+ Year Old Account
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    Jun 2008
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    Orc Warrior
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    343

    Re: Dungeons & Zones updates, Hunter Pet Talents, BOE Items

    what the FUCK? There are like 2 or 3 warrior abilities given to PETS? Intervene, Taunt, Last Stand, ALL EXACT REPLICAS.

    Not only did warriors get jack shit this expansion for fury and arms, but they give our best prot abilities to fucking huntard pets? What gives!?

  2. #22

    Re: Dungeons & Zones updates, Hunter Pet Talents, BOE Items

    Quote Originally Posted by SolitaryB
    Conflicting info on hunter pet talents.

    Petopia (http://petopia.brashendeavors.net/ht...tlktalents.php ) lists the last talents to only require 12 talent points in the given talent tree, while your screenshots says they require 20. This would mean you would have to have the BM 51 pointer to use those talents.

    Another post on the us forums (http://forums.worldofwarcraft.com/th...386059&sid=1#3) suggests that the hunter could use the last talent points without the 51 BM talent (read post 3) and also alleges that the 51 bm talent is not working - even for the 5 extra points (post 11).

    Do you have any information on if the 51pt BM talent now is activated (atleast for the 5 last points) and/or if in beta now you actually are required to have 20 pet talent points to activate/access the last tier pet talents?
    There is a bug in the current build that the prerequisitions for the talent tiers are shown as 5 instead as 3 in their tooltips.

  3. #23

    Re: Dungeons & Zones updates, Hunter Pet Talents, BOE Items

    Quote Originally Posted by SolitaryB
    Conflicting info on hunter pet talents.

    Petopia (http://petopia.brashendeavors.net/ht...tlktalents.php ) lists the last talents to only require 12 talent points in the given talent tree, while your screenshots says they require 20. This would mean you would have to have the BM 51 pointer to use those talents.
    The requirements is 3 points per tier. The 5 points in the screenshot is a bug afaik.

  4. #24

    Re: Dungeons & Zones updates, Hunter Pet Talents, BOE Items

    what the FUCK? There are like 2 or 3 warrior abilities given to PETS? Intervene, Taunt, Last Stand, ALL EXACT REPLICAS.

    Not only did warriors get jack shit this expansion for fury and arms, but they give our best prot abilities to fucking huntard pets? What gives!?
    Actually this is a GOOD thing, Defensive warrior abilitys are not exactly going to help a hunter in PvP because 90% of the time people ignore the pets.
    But in a PvE enviornment this enables pets to TANK, yes tank, with increased threat generation among other things, Hunters will actually beable to be a tank class is a Side sorta way. Blizz has been saying they have wanted to add more tank viability to the game so this is a good solotion.
    Not only will pets recieve more healing but they will have increased stats and resistances and threat generation if your in the proper pet family. No more striving to look for a tank for instances when that BM hunter has a Tank pet ready to go.

  5. #25

    Re: Dungeons & Zones updates, Hunter Pet Talents, BOE Items

    Quote Originally Posted by mrchee
    what the FUCK? There are like 2 or 3 warrior abilities given to PETS? Intervene, Taunt, Last Stand, ALL EXACT REPLICAS.

    Not only did warriors get jack shit this expansion for fury and arms, but they give our best prot abilities to fucking huntard pets? What gives!?

    This is a good thing, waiting around for a tank in LFG sucked as the vast majority of Warriors are just fury.

    The more tanking/offtanking options, the better - makes Instances more accessible.

  6. #26

    Re: Dungeons & Zones updates, Hunter Pet Talents, BOE Items

    Quote Originally Posted by Nevbo
    Actually this is a GOOD thing, Defensive warrior abilitys are not exactly going to help a hunter in PvP because 90% of the time people ignore the pets.
    ok.2 options. option A) you are an arena NOOB. cause else,you would know how important killing hunter pet is at arena (specially 2v2 bracket). i will give you some tips-keywords,ask around. 'healers-drinking-need out of combat-pets follow,keeping them in combat-healers go oom-classes like warriors dont have pets aka cant prevent nhealer from drinking if they are cced-one healer drinks,the other doesn't-strategy is kill pet'. not only hunters got ew ability instantly revive pet, (with 10% hp which will obviously be spam healed asap),but now more survivability???
    there is also option B) you are talking about bgs. in that case....lol. try doing some search before further posting.
    Quote Originally Posted by Nevbo
    But in a PvE enviornment this enables pets to TANK, yes tank, with increased threat generation among other things, Hunters will actually be able to be a tank class is a Side sorta way. Blizz has been saying they have wanted to add more tank viability to the game so this is a good solution.
    Not only will pets receive more healing but they will have increased stats and resistances and threat generation if your in the proper pet family. No more striving to look for a tank for instances when that BM hunter has a Tank pet ready to go.
    /agree on more tanks available,the best for us, since im sick of random ppl wisperng my ms warrior "hey.are you tank? if yes,care to tank for us heroic ..." .but isn't it just WEIRD if a pet can tank to a heroic?? or even an 70 normal?? i mean..sure,make more classes that can tank, gogogo deathknights, but...whats next,not enough healers,locks minions get new "holy" tree? i mean, hunter can cc a lot as surv specc, he can do perhaps best dps in game as mm/bm and..well... his pet may be able to off tank a bit in some heroics if played properly... but wtf,main tank too?!?!?!

  7. #27

    Re: Dungeons & Zones updates, Hunter Pet Talents, BOE Items

    Is there Crack in the water or something at the moment.
    Lets get something straight, the pets aren't replacing anyone they are just getting useful abilities to the same level as warlock pets.
    They are designed to be off tank / CC / clothie savers not to Main Tank instances. Even if they do have t. he Health, Mitigation and Threat generation it is going to be extremely difficult to tank using a pet, the control mechanics don't work that well.

    The Whole thing can be summed up with
    Taunt : 3 Minute Cooldown
    >:7

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