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  1. #141
    Warchief Statix's Avatar
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    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Freyros
    Dispersion will only prolong your inevitable doom if you overaggro on boss fight, since it's not a threat dump ability and it's not like your Ice Block, that makes you unhittable for a period of time. Besides, it's clever playing that makes you survive, not the "o sh*t buttons".
    So in that 6 seconds the gain can't gain aggro over you again? You know, Dispersion only unables you from attacking and casting spells, not your entire group or raid. The tank has 6 seconds to over aggro you again. And speaking from experience in over aggroing once in a while, 6 seconds is more than enough for a tank to gain aggro again.

    Unhittable is pretty much the same as only taking 10% of the damage dealt to you. The Priest will still be able to move, whereas the Mage is stuck. When I activate Ice Block, I survive aggro. Why can't Dispersion do the same? The healing effect makes it seem like you are unhittable. A raidboss does 5k damage on you, you only take 500 damage. And then you gain 900 health again, and another 900, and another, and another, and another, oh wait, one more.

    Dispersion is God Mode for Priests. Stop the QQ or reroll.
    Statix will suffice.

  2. #142

    Re: Penance and Dispersion...suck?

    @Marrakech you are nothing short of a fool... honestly if your "mana battery" is the only reason you feel you have a raid spot and consistently sit at 14th-15th in dps you just outright fail. With the exception to heavy aoe fights (where spriests fall behind due to lack of aoe) I have ALWAYS been in at least the top 10. I NEVER chug mana pots and at most use 4-5 a night raiding. Anyone suggesting you must chain mana pots either has a horrible rotation or your damage is to low to be effectively using VT anyway. The only time I ever had some mana issues was after i went over 1250 (unbuffed) shadow dmg and started gemming and gear toward haste and got up to 65 haste rating or 4%. Even then on a mulitple mob boss fight I'd use shadowfiend twice and pop maybe 2 mana pots, and oh yea I come out #4 in dps. I will admit 3 dps are undergeared, but still if your coming out something like 14th-15th ie behind or even to tanking dmg or need to chain pot don't blame spriest design, blame yourself. Over all if you are doing that poorly you don't even deserve a raid spot for VT, because another class could dps better then you and in the end would serve a a net conservation of mana for the entire raid.

    It may very well be your gear level vs your raid, but it's more likely either you dont have enough hit, your dmg is far to low, you are refreshing your dots to often, you aren't using SW every time its up (assuming you aren't already taking heavy dmg) or your spec or rotation is just wrong. I played a lock since release and only raided prior to 3 months before tbc, pvped for awhile, raided and pvped early tbc finally switched to only pvp for my lock and then rolled the spriest for pve. Honestly the spriest does near as much dmg with a lot more utility and is MUCH easier boot when played right.

    As far as dispersion, I'm not impressed for a 51 point talent, but I like it. Do I think it should be better for sure, but it's not horrible esp with potion sickness. As far as VT being nerfed so be it, i'd rather doing better damage without some silly tricks that so many classes are getting mana regen for party or targets etc and so much better personal mana regen accross the board. VT will just be a good bonus, that with the new spirit tap + shadowfiend + dispersion should make spriests have no mana issues.

  3. #143

    Re: Penance and Dispersion...suck?

    So let's assume that Dispersion isn't going away (primarily because it rocks and most SPs outside of Kara like it)...

    What would the nay sayers ask for in terms of changes to Dispersion so you like it a more?

    PS - Staying alive is the biggest DPS increase of all. Much more than 10% for x seconds.




  4. #144

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Marrakech
    PVP yeh, i raid.

    (a.) you shouldn't be walking into doomfire in the first place; raid encounters arent designed so that you will require dispersion so why do we need it? for moments that we fuck up? we shouldn't be fucking up in the first place.
    I agree that you probably shouldn't be walking into doomfire, but there are plenty of high damage abilities that occur in the current raid environment that you have no control over.
    1. Dark Barrage
    2. Agonizing flames
    3. Burn on Brutallus
    4. Combination of AoE flamestrike & blizzard in quick succesion followed by a envenom on council (it happens)

    You're pretty naive to suggest you can avoid all high sources of damage in each raid every single time.

    The other naive point you make is that raids aren't tuned for you to need dispersion... perhaps thats because it doesn't exist until WoTLK? Just take a look at how much dps and healing is being buffed, you can expect there to be plenty of damage flying around in raid encounters for WoTLK and this could end up being a very invaluable tool to surviving a lot of that.

    Then you forget the fact that it restores 30% of your health and mana over 6 seconds on a 3min CD. Sounds like a useful utility to me for 1 point, for only 1 talent point what could possibly be better than that? that you wouldn't take getting to 51 points in that tree?

    I think the problem is that when people play a class they expect their abilities to be more powerful than they should be and you expect other classes abilities to be less powerful than they should be. Basically people fail at having objective opinions about their class in comparison to other classes.

  5. #145

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Muhafalon
    @Marrakech you are nothing short of a fool... honestly if your "mana battery" is the only reason you feel you have a raid spot and consistently sit at 14th-15th in dps you just outright fail. With the exception to heavy aoe fights (where spriests fall behind due to lack of aoe) I have ALWAYS been in at least the top 10. I NEVER chug mana pots and at most use 4-5 a night raiding. Anyone suggesting you must chain mana pots either has a horrible rotation or your damage is to low to be effectively using VT anyway. The only time I ever had some mana issues was after i went over 1250 (unbuffed) shadow dmg and started gemming and gear toward haste and got up to 65 haste rating or 4%. Even then on a mulitple mob boss fight I'd use shadowfiend twice and pop maybe 2 mana pots, and oh yea I come out #4 in dps. I will admit 3 dps are undergeared, but still if your coming out something like 14th-15th ie behind or even to tanking dmg or need to chain pot don't blame spriest design, blame yourself. Over all if you are doing that poorly you don't even deserve a raid spot for VT, because another class could dps better then you and in the end would serve a a net conservation of mana for the entire raid.

    It may very well be your gear level vs your raid, but it's more likely either you dont have enough hit, your dmg is far to low, you are refreshing your dots to often, you aren't using SW every time its up (assuming you aren't already taking heavy dmg) or your spec or rotation is just wrong. I played a lock since release and only raided prior to 3 months before tbc, pvped for awhile, raided and pvped early tbc finally switched to only pvp for my lock and then rolled the spriest for pve. Honestly the spriest does near as much dmg with a lot more utility and is MUCH easier boot when played right.

    As far as dispersion, I'm not impressed for a 51 point talent, but I like it. Do I think it should be better for sure, but it's not horrible esp with potion sickness. As far as VT being nerfed so be it, i'd rather doing better damage without some silly tricks that so many classes are getting mana regen for party or targets etc and so much better personal mana regen accross the board. VT will just be a good bonus, that with the new spirit tap + shadowfiend + dispersion should make spriests have no mana issues.
    I think Marra is talking about straight dps fights like Brutallis, you clearly have never seen Brutallis if you're 4th highest damage in your raid.

  6. #146

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Statix

    Improved Shadowform gives you a 70% chance to resist spell pushback, that's more than you had in the first place. So be happy with it, only thing Mages have for example is Ice Veins, which only lasts for a few seconds. You have a passive 70% to resist spell pushback, amazing!?
    Or....Burning Soul..........

  7. #147

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Muhafalon
    @Marrakech you are nothing short of a fool... honestly if your "mana battery" is the only reason you feel you have a raid spot and consistently sit at 14th-15th in dps you just outright fail. With the exception to heavy aoe fights (where spriests fall behind due to lack of aoe) I have ALWAYS been in at least the top 10. I NEVER chug mana pots and at most use 4-5 a night raiding. Anyone suggesting you must chain mana pots either has a horrible rotation or your damage is to low to be effectively using VT anyway. The only time I ever had some mana issues was after i went over 1250 (unbuffed) shadow dmg and started gemming and gear toward haste and got up to 65 haste rating or 4%. Even then on a mulitple mob boss fight I'd use shadowfiend twice and pop maybe 2 mana pots, and oh yea I come out #4 in dps. I will admit 3 dps are undergeared, but still if your coming out something like 14th-15th ie behind or even to tanking dmg or need to chain pot don't blame spriest design, blame yourself. Over all if you are doing that poorly you don't even deserve a raid spot for VT, because another class could dps better then you and in the end would serve a a net conservation of mana for the entire raid.

    It may very well be your gear level vs your raid, but it's more likely either you dont have enough hit, your dmg is far to low, you are refreshing your dots to often, you aren't using SW every time its up (assuming you aren't already taking heavy dmg) or your spec or rotation is just wrong. I played a lock since release and only raided prior to 3 months before tbc, pvped for awhile, raided and pvped early tbc finally switched to only pvp for my lock and then rolled the spriest for pve. Honestly the spriest does near as much dmg with a lot more utility and is MUCH easier boot when played right.

    As far as dispersion, I'm not impressed for a 51 point talent, but I like it. Do I think it should be better for sure, but it's not horrible esp with potion sickness. As far as VT being nerfed so be it, i'd rather doing better damage without some silly tricks that so many classes are getting mana regen for party or targets etc and so much better personal mana regen accross the board. VT will just be a good bonus, that with the new spirit tap + shadowfiend + dispersion should make spriests have no mana issues.
    Either you haven't seen high end fights or your guild gets enrage on Brutallus at 40%.

  8. #148

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Muhafalon
    @Marrakech you are nothing short of a fool... honestly if your "mana battery" is the only reason you feel you have a raid spot and consistently sit at 14th-15th in dps you just outright fail. With the exception to heavy aoe fights (where spriests fall behind due to lack of aoe) I have ALWAYS been in at least the top 10. I NEVER chug mana pots and at most use 4-5 a night raiding. Anyone suggesting you must chain mana pots either has a horrible rotation or your damage is to low to be effectively using VT anyway. The only time I ever had some mana issues was after i went over 1250 (unbuffed) shadow dmg and started gemming and gear toward haste and got up to 65 haste rating or 4%. Even then on a mulitple mob boss fight I'd use shadowfiend twice and pop maybe 2 mana pots, and oh yea I come out #4 in dps. I will admit 3 dps are undergeared, but still if your coming out something like 14th-15th ie behind or even to tanking dmg or need to chain pot don't blame spriest design, blame yourself. Over all if you are doing that poorly you don't even deserve a raid spot for VT, because another class could dps better then you and in the end would serve a a net conservation of mana for the entire raid.

    It may very well be your gear level vs your raid, but it's more likely either you dont have enough hit, your dmg is far to low, you are refreshing your dots to often, you aren't using SW every time its up (assuming you aren't already taking heavy dmg) or your spec or rotation is just wrong. I played a lock since release and only raided prior to 3 months before tbc, pvped for awhile, raided and pvped early tbc finally switched to only pvp for my lock and then rolled the spriest for pve. Honestly the spriest does near as much dmg with a lot more utility and is MUCH easier boot when played right.

    As far as dispersion, I'm not impressed for a 51 point talent, but I like it. Do I think it should be better for sure, but it's not horrible esp with potion sickness. As far as VT being nerfed so be it, i'd rather doing better damage without some silly tricks that so many classes are getting mana regen for party or targets etc and so much better personal mana regen accross the board. VT will just be a good bonus, that with the new spirit tap + shadowfiend + dispersion should make spriests have no mana issues.
    I'd like to know what content level your spriest is doing? If you are raiding SSC TK, i have no doubt that top 5 is achievable, thanks to items like the frozen shadowweave set and the fact that the other dps classes scale better with higher end gear you should be top 5.

    However, when you hit sunwell you're going to be in for a bit of a suprise. On Brutallus where the raid needs to be able to find 27 to 28k dps to kill him before the enrage timer you're going to find you cap out around 1500 dps if you have extremely good gear and you play your class well. I'd even agree if your raid gives you totems, BL and you chug destruction pots that 1600, maybe even 1700 isn't out of reach but you'd be one damn good spriest. What you don't realise is all the pure dps classes are doing as much as 2500 dps in that encounter... and you're gonna find yourself around the bottom of the dps charts if your raid has the capability of actually clearing Brutallus.

    If you think we are all fools or that we outright fail, pls post us some WWS of you achieving 2500dps (on encounters that dont give stupid dps buffs such as Shade of Aran for example) i'd be more than happy to listen to you.

    Some spriest get all upset that their raw dps figure isnt in the same league as some of the pure dps classes, personally I think these people really don't understand their role in the raid. Firstly if you want to see big numbers roll a class that specialises in big numbers, thats why the game has mages, locks, rogues, hunters... spriests imo are harder to play than those classes, they require you to provide utility, its your job to provide emergancy heals, its your job to provide useful VE healing to provide mana relief to healers, its your job to give your party more mana so they can provide more dps...

    So with VE heals, fear wards, power word shields aside... the mana return you can provide to a party would have a dps figure involved, particularly if you have arcane mages in your raid. It's pretty hard to equate what that mana return means in terms of DPS but i'd argue that 500dps wouldnt' be out of the question, meaning if you can do 1500 dps and provide 375mp/5 to your party, the 500dps you are lacking is more than made up for in utility.

  9. #149

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Worshaka
    I'd like to know what content level your spriest is doing? If you are raiding SSC TK, i have no doubt that top 5 is achievable, thanks to items like the frozen shadowweave set and the fact that the other dps classes scale better with higher end gear you should be top 5.

    However, when you hit sunwell you're going to be in for a bit of a suprise. On Brutallus where the raid needs to be able to find 27 to 28k dps to kill him before the enrage timer you're going to find you cap out around 1500 dps if you have extremely good gear and you play your class well. I'd even agree if your raid gives you totems, BL and you chug destruction pots that 1600, maybe even 1700 isn't out of reach but you'd be one damn good spriest. What you don't realise is all the pure dps classes are doing as much as 2500 dps in that encounter... and you're gonna find yourself around the bottom of the dps charts if your raid has the capability of actually clearing Brutallus.

    If you think we are all fools or that we outright fail, pls post us some WWS of you achieving 2500dps (on encounters that dont give stupid dps buffs such as Shade of Aran for example) i'd be more than happy to listen to you.

    Some spriest get all upset that their raw dps figure isnt in the same league as some of the pure dps classes, personally I think these people really don't understand their role in the raid. Firstly if you want to see big numbers roll a class that specialises in big numbers, thats why the game has mages, locks, rogues, hunters... spriests imo are harder to play than those classes, they require you to provide utility, its your job to provide emergancy heals, its your job to provide useful VE healing to provide mana relief to healers, its your job to give your party more mana so they can provide more dps...

    So with VE heals, fear wards, power word shields aside... the mana return you can provide to a party would have a dps figure involved, particularly if you have arcane mages in your raid. It's pretty hard to equate what that mana return means in terms of DPS but i'd argue that 500dps wouldnt' be out of the question, meaning if you can do 1500 dps and provide 375mp/5 to your party, the 500dps you are lacking is more than made up for in utility.
    Could not have said it better myself. Truly ;D

  10. #150

    Re: Penance and Dispersion...suck?

    I didn't say I always hit #4 on dmg, I said I have come out of fights at #4. If you read what I wrote I was saying the only time I had mana issues was, after stacking some haste, during multi mob boss encounters and I still came out #4. I won't lie I quit raiding a few months ago during bt and never went on to sunwell so maybe there is a huge curve there I never had to encounter. Unless I flat missed it I didn't see anyone saying "because of shadow priest performance on brutallus..."

    Comments earlier in this thread that i was responding to were:
    Someone saying raiding through SSC and tk, you had to chain mana pot and that just isn't true.
    Comments from Marrakech saying spriests were flat stuck at 14-15th and pretty much saying the only purpose of spriests is VT. With other people commenting on overall spriest dps increase in wotlk, and he continued to complain that "the end is near for shadow priests" due to the vt nerf. I just don't buy it. Ever since I started playing my spriest I can't stand when anyone even more other spriests pretty much believe the only purpose a spriest serves is VT it's bs, where at least one spriest is also useful for shadow weaving and misery and should still actually have some pretty viable dps. I've seen the raids, that just want those buffs which are good either way but more often it had been a exhealer respec that can't optimally play the spec.

    To base all #'s current and future of shadow priests off of Brutallus alone I think is really reaching. In all of my time raiding there have always been encounters that favor some classes over others. However I have always thought these encounters were not class defining for the class that gets "left behind". There is usually a reason anything from fights that are more melee vs caster friendly, burst vs endurance, a class needing to do some "trick", cc, decurse, cleanse etc that takes away from their dps. So to say that because shadow priests are dead last on brutallus due to not being able to sustain high dps does not mean that we sat at 14-15th in ALL BC content, and will continue to be at the bottom in all wotlk content.
    Sorry if I seemed a bit harsh, but I've never bought into the end is near comments, and it is even worse when it's based on a tiny fraction of content.

    @Worshaka
    I agree with you. As I said I quit raiding before going on to sunwell, but I'm sure you right because brutallus is a gear check fight to begin with. While I haven't done the fight, gear check encounters tend to be straight forward win/lose based purely on do you have the gear to do it or not, not requiring a ton of "skill" outside of your usual rotation. Shadow priests do have a lower flat dps cap then other dps, so your right this is where spriest utility picks up, ve=less healers=more dps, vt=longer higher sustained party dps/healing. Of course you didn't add in the raid dps increase from misery and shadow weaving.

    Overall it just pretty much proves the usefullness of shadow priests even on encounters that don't directly favor spriests, so there should be no concern that the vt nerf will "be the death of spriests"

    However this is way off topic for this thread...

  11. #151

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Muhafalon
    Comments from Marrakech saying spriests were flat stuck at 14-15th.
    Its true at high end level, which he was obviously talking about... We do much much less than the hybrids.

    Well really the 2% is not the actual impending doom for shadow priests. Its the sheer dps we will NOT be able to reach. EVER. Going from FSW and some ZA gear to BT, MH and SWP gear raises our dps by... Erm, not much. Unlike the hunters go from 1000-1400 to 2200-2700(Even to 3000). The gap between shadow priests and the other hybrids, not even scratching the pure dps classes will be huge in Wotlk.

  12. #152

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Kalakukko
    Its true at high end level, which he was obviously talking about... We do much much less than the hybrids.

    Well really the 2% is not the actual impending doom for shadow priests. Its the sheer dps we will NOT be able to reach. EVER. Going from FSW and some ZA gear to BT, MH and SWP gear raises our dps by... Erm, not much. Unlike the hunters go from 1000-1400 to 2200-2700(Even to 3000). The gap between shadow priests and the other hybrids, not even scratching the pure dps classes will be huge in Wotlk.
    So ya - hunters scale better than S/p. And mages. Oh - and pallies and, and, and...

    So scaling issues cause problems for some classes and in wotlk the numbers got big causing the discrepancies to be really obvious. Part of the problem being itemisation? Part spell scaling. Do we know all the numbers? all the coeficients?

    Seems to me the sky is not falling yet, it's just raining a bit. With the changes to consumables (pot sickness) it seems Blizz is pushing the mana battery idea more. Utility? be nice to think so eh? Are priests a pure dps class? I have never thought so

    And is the top level talent any good? well if you are a A grade sunwell raider with Chuck Norris reactions it's probably a bit naff because you got used to doing without. But if you are a more casual player seems s/priest class is a bit more user friendly. And yes I know casual is bad right? Well sure if you think a big bunch of wow players who will never get past Gruul are bad.

    The new talents to this fairly casual player look OK. I know more people will find a use for this lot than have used the current 41pt disc and holy talents. And given than we proablably won't notice the scaling issues for a year I won't be too worried. I think I will concentrate on enjoying the 5 & 10 man instances where we will enjoy having these talents for a few months - and if it looks like one of my other 70's will be better for 25mans so be it.

    And tell me - how many hardcore players don't have another 70 or 2 to fall back on. And if that doesn't work death knights are us right?

  13. #153

    Re: Penance and Dispersion...suck?

    I don't think Survival Hunters will ever replace Shadow Priests. A Shadow Priest in my raid is returning close to 400 mana back every 5 seconds.

    Anyways, its going to benefit the melee class more.

  14. #154

    Re: Penance and Dispersion...suck?

    Ok so its no secret that spriests dont top dmg meters, and in straight dps fights like brutallus you wont be near the top either.
    Shadowpriests can easily top dmg meters in different situations...
    Any spriest who doesnt win on Supremus needs to relearn how to play there character. Spriests can top meters on illidan or azgalor, i'm not to sure bout sunwell bosses, but they probably arent up there.

    Dispersion is a great talent, what else would you expect?

  15. #155

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Muhafalon
    I didn't say I always hit #4 on dmg, I said I have come out of fights at #4. If you read what I wrote I was saying the only time I had mana issues was, after stacking some haste, during multi mob boss encounters and I still came out #4. I won't lie I quit raiding a few months ago during bt and never went on to sunwell so maybe there is a huge curve there I never had to encounter. Unless I flat missed it I didn't see anyone saying "because of shadow priest performance on brutallus..."

    Comments earlier in this thread that i was responding to were:
    Someone saying raiding through SSC and tk, you had to chain mana pot and that just isn't true.
    Comments from Marrakech saying spriests were flat stuck at 14-15th and pretty much saying the only purpose of spriests is VT. With other people commenting on overall spriest dps increase in wotlk, and he continued to complain that "the end is near for shadow priests" due to the vt nerf. I just don't buy it. Ever since I started playing my spriest I can't stand when anyone even more other spriests pretty much believe the only purpose a spriest serves is VT it's bs, where at least one spriest is also useful for shadow weaving and misery and should still actually have some pretty viable dps. I've seen the raids, that just want those buffs which are good either way but more often it had been a exhealer respec that can't optimally play the spec.

    To base all #'s current and future of shadow priests off of Brutallus alone I think is really reaching. In all of my time raiding there have always been encounters that favor some classes over others. However I have always thought these encounters were not class defining for the class that gets "left behind". There is usually a reason anything from fights that are more melee vs caster friendly, burst vs endurance, a class needing to do some "trick", cc, decurse, cleanse etc that takes away from their dps. So to say that because shadow priests are dead last on brutallus due to not being able to sustain high dps does not mean that we sat at 14-15th in ALL BC content, and will continue to be at the bottom in all wotlk content.
    Sorry if I seemed a bit harsh, but I've never bought into the end is near comments, and it is even worse when it's based on a tiny fraction of content.

    @Worshaka
    I agree with you. As I said I quit raiding before going on to sunwell, but I'm sure you right because brutallus is a gear check fight to begin with. While I haven't done the fight, gear check encounters tend to be straight forward win/lose based purely on do you have the gear to do it or not, not requiring a ton of "skill" outside of your usual rotation. Shadow priests do have a lower flat dps cap then other dps, so your right this is where spriest utility picks up, ve=less healers=more dps, vt=longer higher sustained party dps/healing. Of course you didn't add in the raid dps increase from misery and shadow weaving.

    Overall it just pretty much proves the usefullness of shadow priests even on encounters that don't directly favor spriests, so there should be no concern that the vt nerf will "be the death of spriests"

    However this is way off topic for this thread...

    We say Brutallis because it's a straight single target dps fight, nothing in BT can compare because in every fight something can keep you from your highest dps.

  16. #156

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by rikken
    Ok so its no secret that spriests dont top dmg meters, and in straight dps fights like brutallus you wont be near the top either.
    Shadowpriests can easily top dmg meters in different situations...
    Any spriest who doesnt win on Supremus needs to relearn how to play there character. Spriests can top meters on illidan or azgalor, i'm not to sure bout sunwell bosses, but they probably arent up there.

    Dispersion is a great talent, what else would you expect?
    Lol thats bullshit on fights like supremus and illidan i usually get about 4-5th max locks and hunters can easily get above 2k dps on these boss with their eyes closed

  17. #157

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Marrakech
    And i'd give all that back for 5% VT.
    yeah and i would give my left testicle to be god, but sorry no you cant get it all. We are more like dps class now with very decent raidhealign ability. If you watch closely i think we are lowest threat causing class in game maybe apart from hunters spamming fd

    what i have heard for SW you get spriests cause of VE not so much cause of VT

  18. #158

    Re: Penance and Dispersion...suck?

    Yes, you take 90% less damage from Dispersion, but does that mean you can still be stunned, thus interrupting the mana/health regen or no? if you can be stunned to interrupt it, it seems like a pretty crap talent

  19. #159

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by rikken
    Ok so its no secret that spriests dont top dmg meters, and in straight dps fights like brutallus you wont be near the top either.
    Shadowpriests can easily top dmg meters in different situations...
    Any spriest who doesnt win on Supremus needs to relearn how to play there character. Spriests can top meters on illidan or azgalor, i'm not to sure bout sunwell bosses, but they probably arent up there.

    Dispersion is a great talent, what else would you expect?
    Illidan and Supremous maybe. You're not up against melee on either, or mages, and 1 lock is in SR gear for Illidan. This mostly leaves hunters, ele shamans, boomkins etc you have to beat, and you might not have brought all of these anyway.

    Whereas for Sunwell... On Kalecgos you should be pretty high, as all the mages are decursing and stuff. You won't be topping the table though, unless the rest of your DPS is really poor.
    Obviously for Brutallus, you'll be lower.

    Dispersion looks like it's going to be a must-have talent. No-one's forcing you to use it every fight, but there are all sorts of situations in tier 6 content that this talent would be useful for, just for the invulnerability is gives (wonder if it stacks with shadow form lol). The mana regen is just a bonus, and with SW:P removed from rotation may be less useful later on.

    *edit*

    I'll just add my opinion on the VT nerf - at the moment I'll usually do between 1000 DPS and 1300 DPS, depending on raid setup etc. With that level of DPS I don't go OOM, as VT + shadow fiend prevents it.
    Meanwhile, any other DPSer could be doing upwards of 2k dps, fairly easily.
    Now, at lvl 80, how much DPS should I be doing? If it's only 2k dps, (the same 2k DPS as everyone else is doing already), that is TWICE the amount of mana i'm regenning at the moment.
    Which is why they're halving the amount of mana VT generates.

  20. #160

    Re: Penance and Dispersion...suck?

    Quote Originally Posted by Irspriest
    Yes, you take 90% less damage from Dispersion, but does that mean you can still be stunned, thus interrupting the mana/health regen or no? if you can be stunned to interrupt it, it seems like a pretty crap talent
    ?????????? Why would it be interruptable? Think of it as casting renew on yourself, then getting stunned. It's a buff....


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